diff options
Diffstat (limited to 'doc/classes/Area3D.xml')
-rw-r--r-- | doc/classes/Area3D.xml | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/doc/classes/Area3D.xml b/doc/classes/Area3D.xml index 7d14fd825b..0313e8f679 100644 --- a/doc/classes/Area3D.xml +++ b/doc/classes/Area3D.xml @@ -27,7 +27,7 @@ </method> <method name="overlaps_area" qualifiers="const"> <return type="bool" /> - <argument index="0" name="area" type="Node" /> + <param index="0" name="area" type="Node" /> <description> Returns [code]true[/code] if the given [Area3D] intersects or overlaps this [Area3D], [code]false[/code] otherwise. [b]Note:[/b] The result of this test is not immediate after moving objects. For performance, list of overlaps is updated once per frame and before the physics step. Consider using signals instead. @@ -35,7 +35,7 @@ </method> <method name="overlaps_body" qualifiers="const"> <return type="bool" /> - <argument index="0" name="body" type="Node" /> + <param index="0" name="body" type="Node" /> <description> Returns [code]true[/code] if the given physics body intersects or overlaps this [Area3D], [code]false[/code] otherwise. [b]Note:[/b] The result of this test is not immediate after moving objects. For performance, list of overlaps is updated once per frame and before the physics step. Consider using signals instead. @@ -115,24 +115,24 @@ </members> <signals> <signal name="area_entered"> - <argument index="0" name="area" type="Area3D" /> + <param index="0" name="area" type="Area3D" /> <description> Emitted when another Area3D enters this Area3D. Requires [member monitoring] to be set to [code]true[/code]. [code]area[/code] the other Area3D. </description> </signal> <signal name="area_exited"> - <argument index="0" name="area" type="Area3D" /> + <param index="0" name="area" type="Area3D" /> <description> Emitted when another Area3D exits this Area3D. Requires [member monitoring] to be set to [code]true[/code]. [code]area[/code] the other Area3D. </description> </signal> <signal name="area_shape_entered"> - <argument index="0" name="area_rid" type="RID" /> - <argument index="1" name="area" type="Area3D" /> - <argument index="2" name="area_shape_index" type="int" /> - <argument index="3" name="local_shape_index" type="int" /> + <param index="0" name="area_rid" type="RID" /> + <param index="1" name="area" type="Area3D" /> + <param index="2" name="area_shape_index" type="int" /> + <param index="3" name="local_shape_index" type="int" /> <description> Emitted when one of another Area3D's [Shape3D]s enters one of this Area3D's [Shape3D]s. Requires [member monitoring] to be set to [code]true[/code]. [code]area_rid[/code] the [RID] of the other Area3D's [CollisionObject3D] used by the [PhysicsServer3D]. @@ -142,10 +142,10 @@ </description> </signal> <signal name="area_shape_exited"> - <argument index="0" name="area_rid" type="RID" /> - <argument index="1" name="area" type="Area3D" /> - <argument index="2" name="area_shape_index" type="int" /> - <argument index="3" name="local_shape_index" type="int" /> + <param index="0" name="area_rid" type="RID" /> + <param index="1" name="area" type="Area3D" /> + <param index="2" name="area_shape_index" type="int" /> + <param index="3" name="local_shape_index" type="int" /> <description> Emitted when one of another Area3D's [Shape3D]s exits one of this Area3D's [Shape3D]s. Requires [member monitoring] to be set to [code]true[/code]. [code]area_rid[/code] the [RID] of the other Area3D's [CollisionObject3D] used by the [PhysicsServer3D]. @@ -155,24 +155,24 @@ </description> </signal> <signal name="body_entered"> - <argument index="0" name="body" type="Node3D" /> + <param index="0" name="body" type="Node3D" /> <description> Emitted when a [PhysicsBody3D] or [GridMap] enters this Area3D. Requires [member monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape3D]s. [code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody3D] or [GridMap]. </description> </signal> <signal name="body_exited"> - <argument index="0" name="body" type="Node3D" /> + <param index="0" name="body" type="Node3D" /> <description> Emitted when a [PhysicsBody3D] or [GridMap] exits this Area3D. Requires [member monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape3D]s. [code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody3D] or [GridMap]. </description> </signal> <signal name="body_shape_entered"> - <argument index="0" name="body_rid" type="RID" /> - <argument index="1" name="body" type="Node3D" /> - <argument index="2" name="body_shape_index" type="int" /> - <argument index="3" name="local_shape_index" type="int" /> + <param index="0" name="body_rid" type="RID" /> + <param index="1" name="body" type="Node3D" /> + <param index="2" name="body_shape_index" type="int" /> + <param index="3" name="local_shape_index" type="int" /> <description> Emitted when one of a [PhysicsBody3D] or [GridMap]'s [Shape3D]s enters one of this Area3D's [Shape3D]s. Requires [member monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape3D]s. [code]body_rid[/code] the [RID] of the [PhysicsBody3D] or [MeshLibrary]'s [CollisionObject3D] used by the [PhysicsServer3D]. @@ -182,10 +182,10 @@ </description> </signal> <signal name="body_shape_exited"> - <argument index="0" name="body_rid" type="RID" /> - <argument index="1" name="body" type="Node3D" /> - <argument index="2" name="body_shape_index" type="int" /> - <argument index="3" name="local_shape_index" type="int" /> + <param index="0" name="body_rid" type="RID" /> + <param index="1" name="body" type="Node3D" /> + <param index="2" name="body_shape_index" type="int" /> + <param index="3" name="local_shape_index" type="int" /> <description> Emitted when one of a [PhysicsBody3D] or [GridMap]'s [Shape3D]s enters one of this Area3D's [Shape3D]s. Requires [member monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape3D]s. [code]body_rid[/code] the [RID] of the [PhysicsBody3D] or [MeshLibrary]'s [CollisionObject3D] used by the [PhysicsServer3D]. |