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-rw-r--r--doc/classes/Area3D.xml44
1 files changed, 22 insertions, 22 deletions
diff --git a/doc/classes/Area3D.xml b/doc/classes/Area3D.xml
index 7d14fd825b..0313e8f679 100644
--- a/doc/classes/Area3D.xml
+++ b/doc/classes/Area3D.xml
@@ -27,7 +27,7 @@
</method>
<method name="overlaps_area" qualifiers="const">
<return type="bool" />
- <argument index="0" name="area" type="Node" />
+ <param index="0" name="area" type="Node" />
<description>
Returns [code]true[/code] if the given [Area3D] intersects or overlaps this [Area3D], [code]false[/code] otherwise.
[b]Note:[/b] The result of this test is not immediate after moving objects. For performance, list of overlaps is updated once per frame and before the physics step. Consider using signals instead.
@@ -35,7 +35,7 @@
</method>
<method name="overlaps_body" qualifiers="const">
<return type="bool" />
- <argument index="0" name="body" type="Node" />
+ <param index="0" name="body" type="Node" />
<description>
Returns [code]true[/code] if the given physics body intersects or overlaps this [Area3D], [code]false[/code] otherwise.
[b]Note:[/b] The result of this test is not immediate after moving objects. For performance, list of overlaps is updated once per frame and before the physics step. Consider using signals instead.
@@ -115,24 +115,24 @@
</members>
<signals>
<signal name="area_entered">
- <argument index="0" name="area" type="Area3D" />
+ <param index="0" name="area" type="Area3D" />
<description>
Emitted when another Area3D enters this Area3D. Requires [member monitoring] to be set to [code]true[/code].
[code]area[/code] the other Area3D.
</description>
</signal>
<signal name="area_exited">
- <argument index="0" name="area" type="Area3D" />
+ <param index="0" name="area" type="Area3D" />
<description>
Emitted when another Area3D exits this Area3D. Requires [member monitoring] to be set to [code]true[/code].
[code]area[/code] the other Area3D.
</description>
</signal>
<signal name="area_shape_entered">
- <argument index="0" name="area_rid" type="RID" />
- <argument index="1" name="area" type="Area3D" />
- <argument index="2" name="area_shape_index" type="int" />
- <argument index="3" name="local_shape_index" type="int" />
+ <param index="0" name="area_rid" type="RID" />
+ <param index="1" name="area" type="Area3D" />
+ <param index="2" name="area_shape_index" type="int" />
+ <param index="3" name="local_shape_index" type="int" />
<description>
Emitted when one of another Area3D's [Shape3D]s enters one of this Area3D's [Shape3D]s. Requires [member monitoring] to be set to [code]true[/code].
[code]area_rid[/code] the [RID] of the other Area3D's [CollisionObject3D] used by the [PhysicsServer3D].
@@ -142,10 +142,10 @@
</description>
</signal>
<signal name="area_shape_exited">
- <argument index="0" name="area_rid" type="RID" />
- <argument index="1" name="area" type="Area3D" />
- <argument index="2" name="area_shape_index" type="int" />
- <argument index="3" name="local_shape_index" type="int" />
+ <param index="0" name="area_rid" type="RID" />
+ <param index="1" name="area" type="Area3D" />
+ <param index="2" name="area_shape_index" type="int" />
+ <param index="3" name="local_shape_index" type="int" />
<description>
Emitted when one of another Area3D's [Shape3D]s exits one of this Area3D's [Shape3D]s. Requires [member monitoring] to be set to [code]true[/code].
[code]area_rid[/code] the [RID] of the other Area3D's [CollisionObject3D] used by the [PhysicsServer3D].
@@ -155,24 +155,24 @@
</description>
</signal>
<signal name="body_entered">
- <argument index="0" name="body" type="Node3D" />
+ <param index="0" name="body" type="Node3D" />
<description>
Emitted when a [PhysicsBody3D] or [GridMap] enters this Area3D. Requires [member monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape3D]s.
[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody3D] or [GridMap].
</description>
</signal>
<signal name="body_exited">
- <argument index="0" name="body" type="Node3D" />
+ <param index="0" name="body" type="Node3D" />
<description>
Emitted when a [PhysicsBody3D] or [GridMap] exits this Area3D. Requires [member monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape3D]s.
[code]body[/code] the [Node], if it exists in the tree, of the other [PhysicsBody3D] or [GridMap].
</description>
</signal>
<signal name="body_shape_entered">
- <argument index="0" name="body_rid" type="RID" />
- <argument index="1" name="body" type="Node3D" />
- <argument index="2" name="body_shape_index" type="int" />
- <argument index="3" name="local_shape_index" type="int" />
+ <param index="0" name="body_rid" type="RID" />
+ <param index="1" name="body" type="Node3D" />
+ <param index="2" name="body_shape_index" type="int" />
+ <param index="3" name="local_shape_index" type="int" />
<description>
Emitted when one of a [PhysicsBody3D] or [GridMap]'s [Shape3D]s enters one of this Area3D's [Shape3D]s. Requires [member monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape3D]s.
[code]body_rid[/code] the [RID] of the [PhysicsBody3D] or [MeshLibrary]'s [CollisionObject3D] used by the [PhysicsServer3D].
@@ -182,10 +182,10 @@
</description>
</signal>
<signal name="body_shape_exited">
- <argument index="0" name="body_rid" type="RID" />
- <argument index="1" name="body" type="Node3D" />
- <argument index="2" name="body_shape_index" type="int" />
- <argument index="3" name="local_shape_index" type="int" />
+ <param index="0" name="body_rid" type="RID" />
+ <param index="1" name="body" type="Node3D" />
+ <param index="2" name="body_shape_index" type="int" />
+ <param index="3" name="local_shape_index" type="int" />
<description>
Emitted when one of a [PhysicsBody3D] or [GridMap]'s [Shape3D]s enters one of this Area3D's [Shape3D]s. Requires [member monitoring] to be set to [code]true[/code]. [GridMap]s are detected if the [MeshLibrary] has Collision [Shape3D]s.
[code]body_rid[/code] the [RID] of the [PhysicsBody3D] or [MeshLibrary]'s [CollisionObject3D] used by the [PhysicsServer3D].