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-rw-r--r--doc/classes/Area3D.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/classes/Area3D.xml b/doc/classes/Area3D.xml
index 4271769155..206a2a61b4 100644
--- a/doc/classes/Area3D.xml
+++ b/doc/classes/Area3D.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="Area3D" inherits="CollisionObject3D" version="4.0">
<brief_description>
- General-purpose area node for detection and 3D physics influence.
+ 3D area for detection and physics and audio influence.
</brief_description>
<description>
- 3D area that detects [CollisionObject3D] nodes overlapping, entering, or exiting. Can also alter or override local physics parameters (gravity, damping).
+ 3D area that detects [CollisionObject3D] nodes overlapping, entering, or exiting. Can also alter or override local physics parameters (gravity, damping) and route audio to custom audio buses.
</description>
<tutorials>
<link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/125</link>