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-rw-r--r--doc/classes/Area.xml8
1 files changed, 3 insertions, 5 deletions
diff --git a/doc/classes/Area.xml b/doc/classes/Area.xml
index 7d8de23a56..c39c570be9 100644
--- a/doc/classes/Area.xml
+++ b/doc/classes/Area.xml
@@ -8,8 +8,6 @@
</description>
<tutorials>
</tutorials>
- <demos>
- </demos>
<methods>
<method name="get_collision_layer_bit" qualifiers="const">
<return type="bool">
@@ -33,7 +31,7 @@
<return type="Array">
</return>
<description>
- Returns a list of intersecting [code]Area[/code]s. For performance reasons (collisions are all processed at the same time) this list is modified once during the physics step, not immediately after objects are moved. Consider using signals instead.
+ Returns a list of intersecting [Area]s. For performance reasons (collisions are all processed at the same time) this list is modified once during the physics step, not immediately after objects are moved. Consider using signals instead.
</description>
</method>
<method name="get_overlapping_bodies" qualifiers="const">
@@ -69,7 +67,7 @@
<argument index="1" name="value" type="bool">
</argument>
<description>
- Set/clear individual bits on the layer mask. This simplifies editing this [code]Area[/code]'s layers.
+ Set/clear individual bits on the layer mask. This simplifies editing this [Area]'s layers.
</description>
</method>
<method name="set_collision_mask_bit">
@@ -80,7 +78,7 @@
<argument index="1" name="value" type="bool">
</argument>
<description>
- Set/clear individual bits on the collision mask. This simplifies editing which [code]Area[/code] layers this [code]Area[/code] scans.
+ Set/clear individual bits on the collision mask. This simplifies editing which [Area] layers this [Area] scans.
</description>
</method>
</methods>