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-rw-r--r--doc/classes/AnimationTreePlayer.xml42
1 files changed, 13 insertions, 29 deletions
diff --git a/doc/classes/AnimationTreePlayer.xml b/doc/classes/AnimationTreePlayer.xml
index 413606dbaa..4fb33eb5a3 100644
--- a/doc/classes/AnimationTreePlayer.xml
+++ b/doc/classes/AnimationTreePlayer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationTreePlayer" inherits="Node" category="Core" version="3.0-alpha">
+<class name="AnimationTreePlayer" inherits="Node" category="Core" version="3.0-beta">
<brief_description>
Animation Player that uses a node graph for the blending.
</brief_description>
@@ -189,13 +189,6 @@
Disconnects nodes connected to [code]id[/code] at the specified input slot.
</description>
</method>
- <method name="get_animation_process_mode" qualifiers="const">
- <return type="int" enum="AnimationTreePlayer.AnimationProcessMode">
- </return>
- <description>
- Returns playback process mode of this AnimationTreePlayer.
- </description>
- </method>
<method name="get_base_path" qualifiers="const">
<return type="NodePath">
</return>
@@ -480,15 +473,6 @@
Sets whether this AnimationTreePlayer is active. AnimationTreePlayer will start processing if set to active.
</description>
</method>
- <method name="set_animation_process_mode">
- <return type="void">
- </return>
- <argument index="0" name="mode" type="int" enum="AnimationTreePlayer.AnimationProcessMode">
- </argument>
- <description>
- Sets process mode (ANIMATION_PROCESS_*) of this AnimationTreePlayer.
- </description>
- </method>
<method name="set_base_path">
<return type="void">
</return>
@@ -629,39 +613,39 @@
</member>
</members>
<constants>
- <constant name="NODE_OUTPUT" value="0">
+ <constant name="NODE_OUTPUT" value="0" enum="NodeType">
Output node.
</constant>
- <constant name="NODE_ANIMATION" value="1">
+ <constant name="NODE_ANIMATION" value="1" enum="NodeType">
Animation node.
</constant>
- <constant name="NODE_ONESHOT" value="2">
+ <constant name="NODE_ONESHOT" value="2" enum="NodeType">
OneShot node.
</constant>
- <constant name="NODE_MIX" value="3">
+ <constant name="NODE_MIX" value="3" enum="NodeType">
Mix node.
</constant>
- <constant name="NODE_BLEND2" value="4">
+ <constant name="NODE_BLEND2" value="4" enum="NodeType">
Blend2 node.
</constant>
- <constant name="NODE_BLEND3" value="5">
+ <constant name="NODE_BLEND3" value="5" enum="NodeType">
Blend3 node.
</constant>
- <constant name="NODE_BLEND4" value="6">
+ <constant name="NODE_BLEND4" value="6" enum="NodeType">
Blend4 node.
</constant>
- <constant name="NODE_TIMESCALE" value="7">
+ <constant name="NODE_TIMESCALE" value="7" enum="NodeType">
TimeScale node.
</constant>
- <constant name="NODE_TIMESEEK" value="8">
+ <constant name="NODE_TIMESEEK" value="8" enum="NodeType">
TimeSeek node.
</constant>
- <constant name="NODE_TRANSITION" value="9">
+ <constant name="NODE_TRANSITION" value="9" enum="NodeType">
Transition node.
</constant>
- <constant name="ANIMATION_PROCESS_PHYSICS" value="0">
+ <constant name="ANIMATION_PROCESS_PHYSICS" value="0" enum="AnimationProcessMode">
</constant>
- <constant name="ANIMATION_PROCESS_IDLE" value="1">
+ <constant name="ANIMATION_PROCESS_IDLE" value="1" enum="AnimationProcessMode">
</constant>
</constants>
</class>