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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="AnimationTree" inherits="Node" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="get_root_motion_transform" qualifiers="const">
+ <return type="Transform">
+ </return>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="active" type="bool" setter="set_active" getter="is_active">
+ </member>
+ <member name="anim_player" type="NodePath" setter="set_animation_player" getter="get_animation_player">
+ </member>
+ <member name="process_mode" type="int" setter="set_process_mode" getter="get_process_mode" enum="AnimationTree.AnimationProcessMode">
+ </member>
+ <member name="root_motion_track" type="NodePath" setter="set_root_motion_track" getter="get_root_motion_track">
+ </member>
+ <member name="tree_root" type="AnimationNode" setter="set_tree_root" getter="get_tree_root">
+ </member>
+ </members>
+ <constants>
+ <constant name="ANIMATION_PROCESS_PHYSICS" value="0" enum="AnimationProcessMode">
+ </constant>
+ <constant name="ANIMATION_PROCESS_IDLE" value="1" enum="AnimationProcessMode">
+ </constant>
+ </constants>
+</class>