diff options
Diffstat (limited to 'doc/classes/AnimationTree.xml')
-rw-r--r-- | doc/classes/AnimationTree.xml | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/doc/classes/AnimationTree.xml b/doc/classes/AnimationTree.xml index 49bc4ee6af..86562c340d 100644 --- a/doc/classes/AnimationTree.xml +++ b/doc/classes/AnimationTree.xml @@ -12,6 +12,17 @@ <link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link> </tutorials> <methods> + <method name="_post_process_key_value" qualifiers="virtual const"> + <return type="Variant" /> + <param index="0" name="animation" type="Animation" /> + <param index="1" name="track" type="int" /> + <param index="2" name="value" type="Variant" /> + <param index="3" name="object" type="Object" /> + <param index="4" name="object_idx" type="int" /> + <description> + A virtual function for processing after key getting during playback. + </description> + </method> <method name="advance"> <return type="void" /> <param index="0" name="delta" type="float" /> @@ -99,6 +110,10 @@ <member name="anim_player" type="NodePath" setter="set_animation_player" getter="get_animation_player" default="NodePath("")"> The path to the [AnimationPlayer] used for animating. </member> + <member name="audio_max_polyphony" type="int" setter="set_audio_max_polyphony" getter="get_audio_max_polyphony" default="32"> + The number of possible simultaneous sounds for each of the assigned AudioStreamPlayers. + For example, if this value is [code]32[/code] and the animation has two audio tracks, the two [AudioStreamPlayer]s assigned can play simultaneously up to [code]32[/code] voices each. + </member> <member name="process_callback" type="int" setter="set_process_callback" getter="get_process_callback" enum="AnimationTree.AnimationProcessCallback" default="1"> The process mode of this [AnimationTree]. See [enum AnimationProcessCallback] for available modes. </member> |