diff options
Diffstat (limited to 'doc/classes/AnimationPlayer.xml')
-rw-r--r-- | doc/classes/AnimationPlayer.xml | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml index 653607610d..b24c439432 100644 --- a/doc/classes/AnimationPlayer.xml +++ b/doc/classes/AnimationPlayer.xml @@ -220,6 +220,10 @@ <member name="method_call_mode" type="int" setter="set_method_call_mode" getter="get_method_call_mode" enum="AnimationPlayer.AnimationMethodCallMode" default="0"> The call mode to use for Call Method tracks. </member> + <member name="movie_quit_on_finish" type="bool" setter="set_movie_quit_on_finish_enabled" getter="is_movie_quit_on_finish_enabled" default="false"> + If [code]true[/code] and the engine is running in Movie Maker mode (see [MovieWriter]), exits the engine with [method SceneTree.quit] as soon as an animation is done playing in this [AnimationPlayer]. A message is printed when the engine quits for this reason. + [b]Note:[/b] This obeys the same logic as the [signal animation_finished] signal, so it will not quit the engine if the animation is set to be looping. + </member> <member name="playback_active" type="bool" setter="set_active" getter="is_active"> If [code]true[/code], updates animations in response to process-related notifications. </member> @@ -253,6 +257,7 @@ <argument index="0" name="anim_name" type="StringName" /> <description> Notifies when an animation finished playing. + [b]Note:[/b] This signal is not emitted if an animation is looping. </description> </signal> <signal name="animation_started"> |