diff options
Diffstat (limited to 'doc/classes/AnimationPlayer.xml')
-rw-r--r-- | doc/classes/AnimationPlayer.xml | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml index 6dc91a234a..3b3638a4f3 100644 --- a/doc/classes/AnimationPlayer.xml +++ b/doc/classes/AnimationPlayer.xml @@ -7,8 +7,8 @@ An animation player is used for general purpose playback of [Animation] resources. It contains a dictionary of animations (referenced by name) and custom blend times between their transitions. Additionally, animations can be played and blended in different channels. </description> <tutorials> - <link>http://docs.godotengine.org/en/3.0/getting_started/step_by_step/animations.html</link> - <link>http://docs.godotengine.org/en/3.0/tutorials/animation/index.html</link> + <link>https://docs.godotengine.org/en/latest/getting_started/step_by_step/animations.html</link> + <link>https://docs.godotengine.org/en/latest/tutorials/animation/index.html</link> </tutorials> <demos> </demos> @@ -238,7 +238,7 @@ The default time in which to blend animations. Ranges from 0 to 4096 with 0.01 precision. Default value: [code]0[/code]. </member> <member name="playback_process_mode" type="int" setter="set_animation_process_mode" getter="get_animation_process_mode" enum="AnimationPlayer.AnimationProcessMode"> - The process notification in which to update animations. Default value: [enum ANIMATION_PROCESS_IDLE]. + The process notification in which to update animations. Default value: [code]ANIMATION_PROCESS_IDLE[/code]. </member> <member name="playback_speed" type="float" setter="set_speed_scale" getter="get_speed_scale"> The speed scaling ratio. For instance, if this value is 1 then the animation plays at normal speed. If it's 0.5 then it plays at half speed. If it's 2 then it plays at double speed. Default value: [code]1[/code]. |