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-rw-r--r--doc/classes/AnimationNodeTransition.xml8
1 files changed, 5 insertions, 3 deletions
diff --git a/doc/classes/AnimationNodeTransition.xml b/doc/classes/AnimationNodeTransition.xml
index a5de170ccd..f6e2fc5eb2 100644
--- a/doc/classes/AnimationNodeTransition.xml
+++ b/doc/classes/AnimationNodeTransition.xml
@@ -40,13 +40,15 @@
</method>
</methods>
<members>
+ <member name="enabled_inputs" type="int" setter="set_enabled_inputs" getter="get_enabled_inputs" default="0">
+ The number of enabled input ports for this node.
+ </member>
<member name="from_start" type="bool" setter="set_from_start" getter="is_from_start" default="true">
If [code]true[/code], the destination animation is played back from the beginning when switched.
</member>
- <member name="input_count" type="int" setter="set_enabled_inputs" getter="get_enabled_inputs" default="0">
- The number of available input ports for this node.
+ <member name="xfade_curve" type="Curve" setter="set_xfade_curve" getter="get_xfade_curve">
</member>
- <member name="xfade_time" type="float" setter="set_cross_fade_time" getter="get_cross_fade_time" default="0.0">
+ <member name="xfade_time" type="float" setter="set_xfade_time" getter="get_xfade_time" default="0.0">
Cross-fading time (in seconds) between each animation connected to the inputs.
</member>
</members>