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-rw-r--r--doc/classes/AnimationNodeStateMachineTransition.xml33
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diff --git a/doc/classes/AnimationNodeStateMachineTransition.xml b/doc/classes/AnimationNodeStateMachineTransition.xml
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+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="AnimationNodeStateMachineTransition" inherits="Resource" category="Core" version="3.1">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ </methods>
+ <members>
+ <member name="auto_advance" type="bool" setter="set_auto_advance" getter="has_auto_advance">
+ </member>
+ <member name="disabled" type="bool" setter="set_disabled" getter="is_disabled">
+ </member>
+ <member name="priority" type="int" setter="set_priority" getter="get_priority">
+ </member>
+ <member name="switch_mode" type="int" setter="set_switch_mode" getter="get_switch_mode" enum="AnimationNodeStateMachineTransition.SwitchMode">
+ </member>
+ <member name="xfade_time" type="float" setter="set_xfade_time" getter="get_xfade_time">
+ </member>
+ </members>
+ <constants>
+ <constant name="SWITCH_MODE_IMMEDIATE" value="0" enum="SwitchMode">
+ </constant>
+ <constant name="SWITCH_MODE_SYNC" value="1" enum="SwitchMode">
+ </constant>
+ <constant name="SWITCH_MODE_AT_END" value="2" enum="SwitchMode">
+ </constant>
+ </constants>
+</class>