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-rw-r--r--doc/classes/AnimationNodeStateMachinePlayback.xml18
1 files changed, 12 insertions, 6 deletions
diff --git a/doc/classes/AnimationNodeStateMachinePlayback.xml b/doc/classes/AnimationNodeStateMachinePlayback.xml
index 4dc88ffa56..c8468f9c8f 100644
--- a/doc/classes/AnimationNodeStateMachinePlayback.xml
+++ b/doc/classes/AnimationNodeStateMachinePlayback.xml
@@ -21,18 +21,17 @@
<link title="AnimationTree">https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html</link>
</tutorials>
<methods>
- <method name="get_current_node" qualifiers="const">
- <return type="StringName">
+ <method name="get_current_length" qualifiers="const">
+ <return type="float">
</return>
<description>
- Returns the currently playing animation state.
</description>
</method>
- <method name="get_travel_path" qualifiers="const">
- <return type="PackedStringArray">
+ <method name="get_current_node" qualifiers="const">
+ <return type="StringName">
</return>
<description>
- Returns the current travel path as computed internally by the A* algorithm.
+ Returns the currently playing animation state.
</description>
</method>
<method name="get_current_play_position" qualifiers="const">
@@ -42,6 +41,13 @@
Returns the playback position within the current animation state.
</description>
</method>
+ <method name="get_travel_path" qualifiers="const">
+ <return type="PackedStringArray">
+ </return>
+ <description>
+ Returns the current travel path as computed internally by the A* algorithm.
+ </description>
+ </method>
<method name="is_playing" qualifiers="const">
<return type="bool">
</return>