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-rw-r--r--doc/classes/AnimationNodeStateMachinePlayback.xml10
1 files changed, 8 insertions, 2 deletions
diff --git a/doc/classes/AnimationNodeStateMachinePlayback.xml b/doc/classes/AnimationNodeStateMachinePlayback.xml
index fec68d5b74..60ff425cdb 100644
--- a/doc/classes/AnimationNodeStateMachinePlayback.xml
+++ b/doc/classes/AnimationNodeStateMachinePlayback.xml
@@ -6,10 +6,16 @@
<description>
Allows control of [AnimationTree] state machines created with [AnimationNodeStateMachine]. Retrieve with [code]$AnimationTree.get("parameters/playback")[/code].
[b]Example:[/b]
- [codeblock]
+ [codeblocks]
+ [gdscript]
var state_machine = $AnimationTree.get("parameters/playback")
state_machine.travel("some_state")
- [/codeblock]
+ [/gdscript]
+ [csharp]
+ var stateMachine = GetNode&lt;AnimationTree&gt;("AnimationTree").Get("parameters/playback") as AnimationNodeStateMachinePlayback;
+ stateMachine.Travel("some_state");
+ [/csharp]
+ [/codeblocks]
</description>
<tutorials>
<link title="AnimationTree">https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html</link>