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-rw-r--r--doc/classes/AnimationNodeStateMachine.xml57
1 files changed, 34 insertions, 23 deletions
diff --git a/doc/classes/AnimationNodeStateMachine.xml b/doc/classes/AnimationNodeStateMachine.xml
index 9a21492b8a..3b351a3345 100644
--- a/doc/classes/AnimationNodeStateMachine.xml
+++ b/doc/classes/AnimationNodeStateMachine.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationNodeStateMachine" inherits="AnimationRootNode" category="Core" version="3.2">
+<class name="AnimationNodeStateMachine" inherits="AnimationRootNode" version="4.0">
<brief_description>
State machine for control of animations.
</brief_description>
<description>
- Contains multiple nodes representing animation states, connected in a graph. Node transitions can be configured to happen automatically or via code, using a shortest-path algorithm. Retrieve the AnimationNodeStateMachinePlayback object from the [AnimationTree] node to control it programmatically.
+ Contains multiple nodes representing animation states, connected in a graph. Node transitions can be configured to happen automatically or via code, using a shortest-path algorithm. Retrieve the [AnimationNodeStateMachinePlayback] object from the [AnimationTree] node to control it programmatically.
[b]Example:[/b]
[codeblock]
var state_machine = $AnimationTree.get("parameters/playback")
@@ -12,12 +12,13 @@
[/codeblock]
</description>
<tutorials>
+ <link>https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html</link>
</tutorials>
<methods>
<method name="add_node">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="node" type="AnimationNode">
</argument>
@@ -30,9 +31,9 @@
<method name="add_transition">
<return type="void">
</return>
- <argument index="0" name="from" type="String">
+ <argument index="0" name="from" type="StringName">
</argument>
- <argument index="1" name="to" type="String">
+ <argument index="1" name="to" type="StringName">
</argument>
<argument index="2" name="transition" type="AnimationNodeStateMachineTransition">
</argument>
@@ -57,14 +58,14 @@
<method name="get_node" qualifiers="const">
<return type="AnimationNode">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<description>
Returns the animation node with the given name.
</description>
</method>
<method name="get_node_name" qualifiers="const">
- <return type="String">
+ <return type="StringName">
</return>
<argument index="0" name="node" type="AnimationNode">
</argument>
@@ -75,7 +76,7 @@
<method name="get_node_position" qualifiers="const">
<return type="Vector2">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<description>
Returns the given node's coordinates. Used for display in the editor.
@@ -105,7 +106,7 @@
</description>
</method>
<method name="get_transition_from" qualifiers="const">
- <return type="String">
+ <return type="StringName">
</return>
<argument index="0" name="idx" type="int">
</argument>
@@ -114,7 +115,7 @@
</description>
</method>
<method name="get_transition_to" qualifiers="const">
- <return type="String">
+ <return type="StringName">
</return>
<argument index="0" name="idx" type="int">
</argument>
@@ -125,7 +126,7 @@
<method name="has_node" qualifiers="const">
<return type="bool">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<description>
Returns [code]true[/code] if the graph contains the given node.
@@ -134,9 +135,9 @@
<method name="has_transition" qualifiers="const">
<return type="bool">
</return>
- <argument index="0" name="from" type="String">
+ <argument index="0" name="from" type="StringName">
</argument>
- <argument index="1" name="to" type="String">
+ <argument index="1" name="to" type="StringName">
</argument>
<description>
Returns [code]true[/code] if there is a transition between the given nodes.
@@ -145,7 +146,7 @@
<method name="remove_node">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<description>
Deletes the given node from the graph.
@@ -154,12 +155,12 @@
<method name="remove_transition">
<return type="void">
</return>
- <argument index="0" name="from" type="String">
+ <argument index="0" name="from" type="StringName">
</argument>
- <argument index="1" name="to" type="String">
+ <argument index="1" name="to" type="StringName">
</argument>
<description>
- Deletes the given transition.
+ Deletes the transition between the two specified nodes.
</description>
</method>
<method name="remove_transition_by_index">
@@ -168,24 +169,34 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
- Deletes the given transition.
+ Deletes the given transition by index.
</description>
</method>
<method name="rename_node">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
- <argument index="1" name="new_name" type="String">
+ <argument index="1" name="new_name" type="StringName">
</argument>
<description>
Renames the given node.
</description>
</method>
+ <method name="replace_node">
+ <return type="void">
+ </return>
+ <argument index="0" name="name" type="StringName">
+ </argument>
+ <argument index="1" name="node" type="AnimationNode">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_end_node">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<description>
Sets the given node as the graph end point.
@@ -203,7 +214,7 @@
<method name="set_node_position">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="position" type="Vector2">
</argument>
@@ -214,7 +225,7 @@
<method name="set_start_node">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<description>
Sets the given node as the graph start point.