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-rw-r--r--doc/classes/AnimationNodeBlendTree.xml18
1 files changed, 18 insertions, 0 deletions
diff --git a/doc/classes/AnimationNodeBlendTree.xml b/doc/classes/AnimationNodeBlendTree.xml
index 0befb79577..4a34d75ff9 100644
--- a/doc/classes/AnimationNodeBlendTree.xml
+++ b/doc/classes/AnimationNodeBlendTree.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeBlendTree" inherits="AnimationRootNode" version="4.0">
<brief_description>
+ [AnimationTree] node resource that contains many blend type nodes.
</brief_description>
<description>
+ This node may contain a sub-tree of any other blend type nodes, such as mix, blend2, blend3, one shot, etc. This is one of the most commonly used roots.
</description>
<tutorials>
<link>https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html</link>
@@ -18,6 +20,7 @@
<argument index="2" name="position" type="Vector2" default="Vector2( 0, 0 )">
</argument>
<description>
+ Adds an [AnimationNode] at the given [code]position[/code]. The [code]name[/code] is used to identify the created sub-node later.
</description>
</method>
<method name="connect_node">
@@ -30,6 +33,7 @@
<argument index="2" name="output_node" type="StringName">
</argument>
<description>
+ Connects the output of an [AnimationNode] as input for another [AnimationNode], at the input port specified by [code]input_index[/code].
</description>
</method>
<method name="disconnect_node">
@@ -40,6 +44,7 @@
<argument index="1" name="input_index" type="int">
</argument>
<description>
+ Disconnects the node connected to the specified input.
</description>
</method>
<method name="get_node" qualifiers="const">
@@ -48,6 +53,7 @@
<argument index="0" name="name" type="StringName">
</argument>
<description>
+ Returns the sub-node with the specified [code]name[/code].
</description>
</method>
<method name="get_node_position" qualifiers="const">
@@ -56,6 +62,7 @@
<argument index="0" name="name" type="StringName">
</argument>
<description>
+ Returns the position of the sub-node with the specified [code]name[/code].
</description>
</method>
<method name="has_node" qualifiers="const">
@@ -64,6 +71,7 @@
<argument index="0" name="name" type="StringName">
</argument>
<description>
+ Returns [code]true[/code] if a sub-node with specified [code]name[/code] exists.
</description>
</method>
<method name="remove_node">
@@ -72,6 +80,7 @@
<argument index="0" name="name" type="StringName">
</argument>
<description>
+ Removes a sub-node.
</description>
</method>
<method name="rename_node">
@@ -82,6 +91,7 @@
<argument index="1" name="new_name" type="StringName">
</argument>
<description>
+ Changes the name of a sub-node.
</description>
</method>
<method name="set_node_position">
@@ -92,25 +102,33 @@
<argument index="1" name="position" type="Vector2">
</argument>
<description>
+ Modifies the position of a sub-node.
</description>
</method>
</methods>
<members>
<member name="graph_offset" type="Vector2" setter="set_graph_offset" getter="get_graph_offset" default="Vector2( 0, 0 )">
+ The global offset of all sub-nodes.
</member>
</members>
<constants>
<constant name="CONNECTION_OK" value="0">
+ The connection was successful.
</constant>
<constant name="CONNECTION_ERROR_NO_INPUT" value="1">
+ The input node is [code]null[/code].
</constant>
<constant name="CONNECTION_ERROR_NO_INPUT_INDEX" value="2">
+ The specified input port is out of range.
</constant>
<constant name="CONNECTION_ERROR_NO_OUTPUT" value="3">
+ The output node is [code]null[/code].
</constant>
<constant name="CONNECTION_ERROR_SAME_NODE" value="4">
+ Input and output nodes are the same.
</constant>
<constant name="CONNECTION_ERROR_CONNECTION_EXISTS" value="5">
+ The specified connection already exists.
</constant>
</constants>
</class>