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-rw-r--r--doc/classes/AnimationNodeBlendSpace2D.xml16
1 files changed, 8 insertions, 8 deletions
diff --git a/doc/classes/AnimationNodeBlendSpace2D.xml b/doc/classes/AnimationNodeBlendSpace2D.xml
index 6567098d6c..c71a06d931 100644
--- a/doc/classes/AnimationNodeBlendSpace2D.xml
+++ b/doc/classes/AnimationNodeBlendSpace2D.xml
@@ -21,7 +21,7 @@
<argument index="2" name="at_index" type="int" default="-1">
</argument>
<description>
- Add a new point that represents a [code]node[/code] at the position set by [code]pos[/code]. You can insert it at a specific index using the [code]at_index[/code] argument. If you use the default value for [code]at_index[/code] , the point is inserted at the end of the blend points array.
+ Adds a new point that represents a [code]node[/code] at the position set by [code]pos[/code]. You can insert it at a specific index using the [code]at_index[/code] argument. If you use the default value for [code]at_index[/code] , the point is inserted at the end of the blend points array.
</description>
</method>
<method name="add_triangle">
@@ -124,25 +124,25 @@
</method>
</methods>
<members>
- <member name="auto_triangles" type="bool" setter="set_auto_triangles" getter="get_auto_triangles">
+ <member name="auto_triangles" type="bool" setter="set_auto_triangles" getter="get_auto_triangles" default="true">
If true, the blend space is triangulated automatically. The mesh updates every time you add or remove points with [method add_blend_point] and [method remove_blend_point].
</member>
- <member name="blend_mode" type="int" setter="set_blend_mode" getter="get_blend_mode" enum="AnimationNodeBlendSpace2D.BlendMode">
+ <member name="blend_mode" type="int" setter="set_blend_mode" getter="get_blend_mode" enum="AnimationNodeBlendSpace2D.BlendMode" default="0">
Controls the interpolation between animations. See [enum BlendMode] constants.
</member>
- <member name="max_space" type="Vector2" setter="set_max_space" getter="get_max_space">
+ <member name="max_space" type="Vector2" setter="set_max_space" getter="get_max_space" default="Vector2( 1, 1 )">
The blend space's X and Y axes' upper limit for the points' position. See [method add_blend_point].
</member>
- <member name="min_space" type="Vector2" setter="set_min_space" getter="get_min_space">
+ <member name="min_space" type="Vector2" setter="set_min_space" getter="get_min_space" default="Vector2( -1, -1 )">
The blend space's X and Y axes' lower limit for the points' position. See [method add_blend_point].
</member>
- <member name="snap" type="Vector2" setter="set_snap" getter="get_snap">
+ <member name="snap" type="Vector2" setter="set_snap" getter="get_snap" default="Vector2( 0.1, 0.1 )">
Position increment to snap to when moving a point.
</member>
- <member name="x_label" type="String" setter="set_x_label" getter="get_x_label">
+ <member name="x_label" type="String" setter="set_x_label" getter="get_x_label" default="&quot;x&quot;">
Name of the blend space's X axis.
</member>
- <member name="y_label" type="String" setter="set_y_label" getter="get_y_label">
+ <member name="y_label" type="String" setter="set_y_label" getter="get_y_label" default="&quot;y&quot;">
Name of the blend space's Y axis.
</member>
</members>