diff options
Diffstat (limited to 'doc/classes/AnimationNodeBlendSpace1D.xml')
-rw-r--r-- | doc/classes/AnimationNodeBlendSpace1D.xml | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/doc/classes/AnimationNodeBlendSpace1D.xml b/doc/classes/AnimationNodeBlendSpace1D.xml index 82d5716ee3..78a1040264 100644 --- a/doc/classes/AnimationNodeBlendSpace1D.xml +++ b/doc/classes/AnimationNodeBlendSpace1D.xml @@ -1,15 +1,16 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="AnimationNodeBlendSpace1D" inherits="AnimationRootNode" category="Core" version="3.2"> +<class name="AnimationNodeBlendSpace1D" inherits="AnimationRootNode" version="3.2"> <brief_description> Blends linearly between two of any number of [AnimationNode] of any type placed on a virtual axis. </brief_description> <description> A resource to add to an [AnimationNodeBlendTree]. This is a virtual axis on which you can add any type of [AnimationNode] using [method add_blend_point]. - Outputs the linear blend of the two [code]AnimationNode[/code] closest to the node's current [code]value[/code]. + Outputs the linear blend of the two [AnimationNode]s closest to the node's current value. You can set the extents of the axis using the [member min_space] and [member max_space]. </description> <tutorials> + <link>https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html</link> </tutorials> <methods> <method name="add_blend_point"> @@ -22,7 +23,7 @@ <argument index="2" name="at_index" type="int" default="-1"> </argument> <description> - Adds a new point that represents a [code]node[/code] on the virtual axis at a given position set by [code]pos[/code]. You can insert it at a specific index using the [code]at_index[/code] argument. If you use the default value for [code]at_index[/code] , the point is inserted at the end of the blend points array. + Adds a new point that represents a [code]node[/code] on the virtual axis at a given position set by [code]pos[/code]. You can insert it at a specific index using the [code]at_index[/code] argument. If you use the default value for [code]at_index[/code], the point is inserted at the end of the blend points array. </description> </method> <method name="get_blend_point_count" qualifiers="const"> @@ -38,7 +39,7 @@ <argument index="0" name="point" type="int"> </argument> <description> - Returns the [code]AnimationNode[/code] referenced by the point at index [code]point[/code]. + Returns the [AnimationNode] referenced by the point at index [code]point[/code]. </description> </method> <method name="get_blend_point_position" qualifiers="const"> @@ -67,7 +68,7 @@ <argument index="1" name="node" type="AnimationRootNode"> </argument> <description> - Changes the AnimationNode referenced by the point at index [code]point[/code]. + Changes the [AnimationNode] referenced by the point at index [code]point[/code]. </description> </method> <method name="set_blend_point_position"> |