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-rw-r--r--doc/classes/AnimationNode.xml118
1 files changed, 59 insertions, 59 deletions
diff --git a/doc/classes/AnimationNode.xml b/doc/classes/AnimationNode.xml
index 8204b456d9..fddd8989ab 100644
--- a/doc/classes/AnimationNode.xml
+++ b/doc/classes/AnimationNode.xml
@@ -11,6 +11,65 @@
<link title="AnimationTree">https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html</link>
</tutorials>
<methods>
+ <method name="_get_caption" qualifiers="virtual">
+ <return type="String">
+ </return>
+ <description>
+ Gets the text caption for this node (used by some editors).
+ </description>
+ </method>
+ <method name="_get_child_by_name" qualifiers="virtual">
+ <return type="Object">
+ </return>
+ <argument index="0" name="name" type="String">
+ </argument>
+ <description>
+ Gets a child node by index (used by editors inheriting from [AnimationRootNode]).
+ </description>
+ </method>
+ <method name="_get_child_nodes" qualifiers="virtual">
+ <return type="Dictionary">
+ </return>
+ <description>
+ Gets all children nodes in order as a [code]name: node[/code] dictionary. Only useful when inheriting [AnimationRootNode].
+ </description>
+ </method>
+ <method name="_get_parameter_default_value" qualifiers="virtual">
+ <return type="Variant">
+ </return>
+ <argument index="0" name="name" type="StringName">
+ </argument>
+ <description>
+ Gets the default value of a parameter. Parameters are custom local memory used for your nodes, given a resource can be reused in multiple trees.
+ </description>
+ </method>
+ <method name="_get_parameter_list" qualifiers="virtual">
+ <return type="Array">
+ </return>
+ <description>
+ Gets the property information for parameter. Parameters are custom local memory used for your nodes, given a resource can be reused in multiple trees. Format is similar to [method Object.get_property_list].
+ </description>
+ </method>
+ <method name="_has_filter" qualifiers="virtual">
+ <return type="bool">
+ </return>
+ <description>
+ Returns [code]true[/code] whether you want the blend tree editor to display filter editing on this node.
+ </description>
+ </method>
+ <method name="_process" qualifiers="virtual">
+ <return type="void">
+ </return>
+ <argument index="0" name="time" type="float">
+ </argument>
+ <argument index="1" name="seek" type="bool">
+ </argument>
+ <description>
+ User-defined callback called when a custom node is processed. The [code]time[/code] parameter is a relative delta, unless [code]seek[/code] is [code]true[/code], in which case it is absolute.
+ Here, call the [method blend_input], [method blend_node] or [method blend_animation] functions. You can also use [method get_parameter] and [method set_parameter] to modify local memory.
+ This function should return the time left for the current animation to finish (if unsure, pass the value from the main blend being called).
+ </description>
+ </method>
<method name="add_input">
<return type="void">
</return>
@@ -77,29 +136,6 @@
Blend another animation node (in case this node contains children animation nodes). This function is only useful if you inherit from [AnimationRootNode] instead, else editors will not display your node for addition.
</description>
</method>
- <method name="get_caption" qualifiers="virtual">
- <return type="String">
- </return>
- <description>
- Gets the text caption for this node (used by some editors).
- </description>
- </method>
- <method name="get_child_by_name" qualifiers="virtual">
- <return type="Object">
- </return>
- <argument index="0" name="name" type="String">
- </argument>
- <description>
- Gets a child node by index (used by editors inheriting from [AnimationRootNode]).
- </description>
- </method>
- <method name="get_child_nodes" qualifiers="virtual">
- <return type="Dictionary">
- </return>
- <description>
- Gets all children nodes in order as a [code]name: node[/code] dictionary. Only useful when inheriting [AnimationRootNode].
- </description>
- </method>
<method name="get_input_count" qualifiers="const">
<return type="int">
</return>
@@ -125,29 +161,6 @@
Gets the value of a parameter. Parameters are custom local memory used for your nodes, given a resource can be reused in multiple trees.
</description>
</method>
- <method name="get_parameter_default_value" qualifiers="virtual">
- <return type="Variant">
- </return>
- <argument index="0" name="name" type="StringName">
- </argument>
- <description>
- Gets the default value of a parameter. Parameters are custom local memory used for your nodes, given a resource can be reused in multiple trees.
- </description>
- </method>
- <method name="get_parameter_list" qualifiers="virtual">
- <return type="Array">
- </return>
- <description>
- Gets the property information for parameter. Parameters are custom local memory used for your nodes, given a resource can be reused in multiple trees. Format is similar to [method Object.get_property_list].
- </description>
- </method>
- <method name="has_filter" qualifiers="virtual">
- <return type="bool">
- </return>
- <description>
- Returns [code]true[/code] whether you want the blend tree editor to display filter editing on this node.
- </description>
- </method>
<method name="is_path_filtered" qualifiers="const">
<return type="bool">
</return>
@@ -157,19 +170,6 @@
Returns [code]true[/code] whether a given path is filtered.
</description>
</method>
- <method name="process" qualifiers="virtual">
- <return type="void">
- </return>
- <argument index="0" name="time" type="float">
- </argument>
- <argument index="1" name="seek" type="bool">
- </argument>
- <description>
- User-defined callback called when a custom node is processed. The [code]time[/code] parameter is a relative delta, unless [code]seek[/code] is [code]true[/code], in which case it is absolute.
- Here, call the [method blend_input], [method blend_node] or [method blend_animation] functions. You can also use [method get_parameter] and [method set_parameter] to modify local memory.
- This function should return the time left for the current animation to finish (if unsure, pass the value from the main blend being called).
- </description>
- </method>
<method name="remove_input">
<return type="void">
</return>