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-rw-r--r--doc/classes/Animation.xml12
1 files changed, 6 insertions, 6 deletions
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml
index 7ceb21d22e..894e784397 100644
--- a/doc/classes/Animation.xml
+++ b/doc/classes/Animation.xml
@@ -213,9 +213,9 @@
</argument>
<argument index="2" name="value" type="float">
</argument>
- <argument index="3" name="in_handle" type="Vector2" default="Vector2( 0, 0 )">
+ <argument index="3" name="in_handle" type="Vector2" default="Vector2(0, 0)">
</argument>
- <argument index="4" name="out_handle" type="Vector2" default="Vector2( 0, 0 )">
+ <argument index="4" name="out_handle" type="Vector2" default="Vector2(0, 0)">
</argument>
<description>
Inserts a Bezier Track key at the given [code]time[/code] in seconds. The [code]track_idx[/code] must be the index of a Bezier Track.
@@ -640,7 +640,7 @@
</argument>
<argument index="2" name="location" type="Vector3">
</argument>
- <argument index="3" name="rotation" type="Quat">
+ <argument index="3" name="rotation" type="Quaternion">
</argument>
<argument index="4" name="scale" type="Vector3">
</argument>
@@ -656,7 +656,7 @@
<argument index="1" name="time_sec" type="float">
</argument>
<description>
- Returns the interpolated value of a transform track at a given time (in seconds). An array consisting of 3 elements: position ([Vector3]), rotation ([Quat]) and scale ([Vector3]).
+ Returns the interpolated value of a transform track at a given time (in seconds). An array consisting of 3 elements: position ([Vector3]), rotation ([Quaternion]) and scale ([Vector3]).
</description>
</method>
<method name="value_track_get_key_indices" qualifiers="const">
@@ -727,8 +727,8 @@
<constant name="TYPE_VALUE" value="0" enum="TrackType">
Value tracks set values in node properties, but only those which can be Interpolated.
</constant>
- <constant name="TYPE_TRANSFORM" value="1" enum="TrackType">
- Transform tracks are used to change node local transforms or skeleton pose bones. Transitions are interpolated.
+ <constant name="TYPE_TRANSFORM3D" value="1" enum="TrackType">
+ Transform3D tracks are used to change node local transforms or skeleton pose bones of 3D nodes. Transitions are interpolated.
</constant>
<constant name="TYPE_METHOD" value="2" enum="TrackType">
Method tracks call functions with given arguments per key.