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-rw-r--r--doc/classes/Animation.xml20
1 files changed, 10 insertions, 10 deletions
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml
index 677976f1d3..ac547d20b7 100644
--- a/doc/classes/Animation.xml
+++ b/doc/classes/Animation.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Animation" inherits="Resource" category="Core" version="3.0-alpha">
+<class name="Animation" inherits="Resource" category="Core" version="3.0-beta">
<brief_description>
Contains data used to animate everything in the engine.
</brief_description>
@@ -424,31 +424,31 @@
</method>
</methods>
<constants>
- <constant name="TYPE_VALUE" value="0">
+ <constant name="TYPE_VALUE" value="0" enum="TrackType">
Value tracks set values in node properties, but only those which can be Interpolated.
</constant>
- <constant name="TYPE_TRANSFORM" value="1">
+ <constant name="TYPE_TRANSFORM" value="1" enum="TrackType">
Transform tracks are used to change node local transforms or skeleton pose bones. Transitions are Interpolated.
</constant>
- <constant name="TYPE_METHOD" value="2">
+ <constant name="TYPE_METHOD" value="2" enum="TrackType">
Method tracks call functions with given arguments per key.
</constant>
- <constant name="INTERPOLATION_NEAREST" value="0">
+ <constant name="INTERPOLATION_NEAREST" value="0" enum="InterpolationType">
No interpolation (nearest value).
</constant>
- <constant name="INTERPOLATION_LINEAR" value="1">
+ <constant name="INTERPOLATION_LINEAR" value="1" enum="InterpolationType">
Linear interpolation.
</constant>
- <constant name="INTERPOLATION_CUBIC" value="2">
+ <constant name="INTERPOLATION_CUBIC" value="2" enum="InterpolationType">
Cubic interpolation.
</constant>
- <constant name="UPDATE_CONTINUOUS" value="0">
+ <constant name="UPDATE_CONTINUOUS" value="0" enum="UpdateMode">
Update between keyframes.
</constant>
- <constant name="UPDATE_DISCRETE" value="1">
+ <constant name="UPDATE_DISCRETE" value="1" enum="UpdateMode">
Update at the keyframes and hold the value.
</constant>
- <constant name="UPDATE_TRIGGER" value="2">
+ <constant name="UPDATE_TRIGGER" value="2" enum="UpdateMode">
Update at the keyframes.
</constant>
</constants>