diff options
Diffstat (limited to 'doc/classes/AnimatedSprite3D.xml')
-rw-r--r-- | doc/classes/AnimatedSprite3D.xml | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/classes/AnimatedSprite3D.xml b/doc/classes/AnimatedSprite3D.xml index ad9706a52a..02ccab4e05 100644 --- a/doc/classes/AnimatedSprite3D.xml +++ b/doc/classes/AnimatedSprite3D.xml @@ -7,6 +7,7 @@ Animations are created using a [SpriteFrames] resource, which can be configured in the editor via the SpriteFrames panel. </description> <tutorials> + <link title="2D Sprite animation (also applies to 3D)">https://docs.godotengine.org/en/latest/tutorials/2d/2d_sprite_animation.html</link> </tutorials> <methods> <method name="is_playing" qualifiers="const"> @@ -48,6 +49,11 @@ </member> </members> <signals> + <signal name="animation_finished"> + <description> + Emitted when the animation is finished (when it plays the last frame). If the animation is looping, this signal is emitted every time the last frame is drawn. + </description> + </signal> <signal name="frame_changed"> <description> Emitted when [member frame] changed. |