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Diffstat (limited to 'doc/classes/AnimatableBody2D.xml')
-rw-r--r-- | doc/classes/AnimatableBody2D.xml | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/doc/classes/AnimatableBody2D.xml b/doc/classes/AnimatableBody2D.xml index 731c702549..e58f4bd692 100644 --- a/doc/classes/AnimatableBody2D.xml +++ b/doc/classes/AnimatableBody2D.xml @@ -10,13 +10,9 @@ </description> <tutorials> </tutorials> - <methods> - </methods> <members> <member name="sync_to_physics" type="bool" setter="set_sync_to_physics" getter="is_sync_to_physics_enabled" default="false"> If [code]true[/code], the body's movement will be synchronized to the physics frame. This is useful when animating movement via [AnimationPlayer], for example on moving platforms. Do [b]not[/b] use together with [method PhysicsBody2D.move_and_collide]. </member> </members> - <constants> - </constants> </class> |