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-rw-r--r--doc/classes/AnimatableBody2D.xml4
1 files changed, 0 insertions, 4 deletions
diff --git a/doc/classes/AnimatableBody2D.xml b/doc/classes/AnimatableBody2D.xml
index 731c702549..e58f4bd692 100644
--- a/doc/classes/AnimatableBody2D.xml
+++ b/doc/classes/AnimatableBody2D.xml
@@ -10,13 +10,9 @@
</description>
<tutorials>
</tutorials>
- <methods>
- </methods>
<members>
<member name="sync_to_physics" type="bool" setter="set_sync_to_physics" getter="is_sync_to_physics_enabled" default="false">
If [code]true[/code], the body's movement will be synchronized to the physics frame. This is useful when animating movement via [AnimationPlayer], for example on moving platforms. Do [b]not[/b] use together with [method PhysicsBody2D.move_and_collide].
</member>
</members>
- <constants>
- </constants>
</class>