diff options
Diffstat (limited to 'doc/classes/AStar3D.xml')
-rw-r--r-- | doc/classes/AStar3D.xml | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/doc/classes/AStar3D.xml b/doc/classes/AStar3D.xml index dc8c62054b..efce94e25d 100644 --- a/doc/classes/AStar3D.xml +++ b/doc/classes/AStar3D.xml @@ -62,8 +62,8 @@ <param index="1" name="position" type="Vector3" /> <param index="2" name="weight_scale" type="float" default="1.0" /> <description> - Adds a new point at the given position with the given identifier. The [code]id[/code] must be 0 or larger, and the [code]weight_scale[/code] must be 0.0 or greater. - The [code]weight_scale[/code] is multiplied by the result of [method _compute_cost] when determining the overall cost of traveling across a segment from a neighboring point to this point. Thus, all else being equal, the algorithm prefers points with lower [code]weight_scale[/code]s to form a path. + Adds a new point at the given position with the given identifier. The [param id] must be 0 or larger, and the [param weight_scale] must be 0.0 or greater. + The [param weight_scale] is multiplied by the result of [method _compute_cost] when determining the overall cost of traveling across a segment from a neighboring point to this point. Thus, all else being equal, the algorithm prefers points with lower [param weight_scale]s to form a path. [codeblocks] [gdscript] var astar = AStar3D.new() @@ -74,7 +74,7 @@ astar.AddPoint(1, new Vector3(1, 0, 0), 4); // Adds the point (1, 0, 0) with weight_scale 4 and id 1 [/csharp] [/codeblocks] - If there already exists a point for the given [code]id[/code], its position and weight scale are updated to the given values. + If there already exists a point for the given [param id], its position and weight scale are updated to the given values. </description> </method> <method name="are_points_connected" qualifiers="const"> @@ -83,7 +83,7 @@ <param index="1" name="to_id" type="int" /> <param index="2" name="bidirectional" type="bool" default="true" /> <description> - Returns whether the two given points are directly connected by a segment. If [code]bidirectional[/code] is [code]false[/code], returns whether movement from [code]id[/code] to [code]to_id[/code] is possible through this segment. + Returns whether the two given points are directly connected by a segment. If [param bidirectional] is [code]false[/code], returns whether movement from [param id] to [param to_id] is possible through this segment. </description> </method> <method name="clear"> @@ -98,7 +98,7 @@ <param index="1" name="to_id" type="int" /> <param index="2" name="bidirectional" type="bool" default="true" /> <description> - Creates a segment between the given points. If [code]bidirectional[/code] is [code]false[/code], only movement from [code]id[/code] to [code]to_id[/code] is allowed, not the reverse direction. + Creates a segment between the given points. If [param bidirectional] is [code]false[/code], only movement from [param id] to [param to_id] is allowed, not the reverse direction. [codeblocks] [gdscript] var astar = AStar3D.new() @@ -121,7 +121,7 @@ <param index="1" name="to_id" type="int" /> <param index="2" name="bidirectional" type="bool" default="true" /> <description> - Deletes the segment between the given points. If [code]bidirectional[/code] is [code]false[/code], only movement from [code]id[/code] to [code]to_id[/code] is prevented, and a unidirectional segment possibly remains. + Deletes the segment between the given points. If [param bidirectional] is [code]false[/code], only movement from [param id] to [param to_id] is prevented, and a unidirectional segment possibly remains. </description> </method> <method name="get_available_point_id" qualifiers="const"> @@ -135,15 +135,15 @@ <param index="0" name="to_position" type="Vector3" /> <param index="1" name="include_disabled" type="bool" default="false" /> <description> - Returns the ID of the closest point to [code]to_position[/code], optionally taking disabled points into account. Returns [code]-1[/code] if there are no points in the points pool. - [b]Note:[/b] If several points are the closest to [code]to_position[/code], the one with the smallest ID will be returned, ensuring a deterministic result. + Returns the ID of the closest point to [param to_position], optionally taking disabled points into account. Returns [code]-1[/code] if there are no points in the points pool. + [b]Note:[/b] If several points are the closest to [param to_position], the one with the smallest ID will be returned, ensuring a deterministic result. </description> </method> <method name="get_closest_position_in_segment" qualifiers="const"> <return type="Vector3" /> <param index="0" name="to_position" type="Vector3" /> <description> - Returns the closest position to [code]to_position[/code] that resides inside a segment between two connected points. + Returns the closest position to [param to_position] that resides inside a segment between two connected points. [codeblocks] [gdscript] var astar = AStar3D.new() @@ -263,21 +263,21 @@ <return type="Vector3" /> <param index="0" name="id" type="int" /> <description> - Returns the position of the point associated with the given [code]id[/code]. + Returns the position of the point associated with the given [param id]. </description> </method> <method name="get_point_weight_scale" qualifiers="const"> <return type="float" /> <param index="0" name="id" type="int" /> <description> - Returns the weight scale of the point associated with the given [code]id[/code]. + Returns the weight scale of the point associated with the given [param id]. </description> </method> <method name="has_point" qualifiers="const"> <return type="bool" /> <param index="0" name="id" type="int" /> <description> - Returns whether a point associated with the given [code]id[/code] exists. + Returns whether a point associated with the given [param id] exists. </description> </method> <method name="is_point_disabled" qualifiers="const"> @@ -291,14 +291,14 @@ <return type="void" /> <param index="0" name="id" type="int" /> <description> - Removes the point associated with the given [code]id[/code] from the points pool. + Removes the point associated with the given [param id] from the points pool. </description> </method> <method name="reserve_space"> <return type="void" /> <param index="0" name="num_nodes" type="int" /> <description> - Reserves space internally for [code]num_nodes[/code] points, useful if you're adding a known large number of points at once, for a grid for instance. New capacity must be greater or equals to old capacity. + Reserves space internally for [param num_nodes] points, useful if you're adding a known large number of points at once, for a grid for instance. New capacity must be greater or equals to old capacity. </description> </method> <method name="set_point_disabled"> @@ -314,7 +314,7 @@ <param index="0" name="id" type="int" /> <param index="1" name="position" type="Vector3" /> <description> - Sets the [code]position[/code] for the point with the given [code]id[/code]. + Sets the [param position] for the point with the given [param id]. </description> </method> <method name="set_point_weight_scale"> @@ -322,7 +322,7 @@ <param index="0" name="id" type="int" /> <param index="1" name="weight_scale" type="float" /> <description> - Sets the [code]weight_scale[/code] for the point with the given [code]id[/code]. The [code]weight_scale[/code] is multiplied by the result of [method _compute_cost] when determining the overall cost of traveling across a segment from a neighboring point to this point. + Sets the [param weight_scale] for the point with the given [param id]. The [param weight_scale] is multiplied by the result of [method _compute_cost] when determining the overall cost of traveling across a segment from a neighboring point to this point. </description> </method> </methods> |