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-rw-r--r--doc/classes/ARVRServer.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/ARVRServer.xml b/doc/classes/ARVRServer.xml
index af1a1b0fff..b71a18858f 100644
--- a/doc/classes/ARVRServer.xml
+++ b/doc/classes/ARVRServer.xml
@@ -107,7 +107,7 @@
</method>
</methods>
<members>
- <member name="primary_interface" type="ARVRInterface" setter="set_primary_interface" getter="get_primary_interface" default="null">
+ <member name="primary_interface" type="ARVRInterface" setter="set_primary_interface" getter="get_primary_interface">
</member>
<member name="world_scale" type="float" setter="set_world_scale" getter="get_world_scale" default="1.0">
Allows you to adjust the scale to your game's units. Most AR/VR platforms assume a scale of 1 game world unit = 1 real world meter.