diff options
Diffstat (limited to 'doc/classes/ARVROrigin.xml')
-rw-r--r-- | doc/classes/ARVROrigin.xml | 20 |
1 files changed, 1 insertions, 19 deletions
diff --git a/doc/classes/ARVROrigin.xml b/doc/classes/ARVROrigin.xml index 8ad3793c80..6e0999a1f9 100644 --- a/doc/classes/ARVROrigin.xml +++ b/doc/classes/ARVROrigin.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="ARVROrigin" inherits="Spatial" category="Core" version="3.0-alpha"> +<class name="ARVROrigin" inherits="Spatial" category="Core" version="3.0-beta"> <brief_description> Our origin point in AR/VR. </brief_description> @@ -14,24 +14,6 @@ <demos> </demos> <methods> - <method name="get_world_scale" qualifiers="const"> - <return type="float"> - </return> - <description> - Get the world scale applied to our positioning. - </description> - </method> - <method name="set_world_scale"> - <return type="void"> - </return> - <argument index="0" name="world_scale" type="float"> - </argument> - <description> - Changes the world scaling factor. - Most AR/VR platforms will assume a unit size of 1 unit in your game world = 1 meter in the real world. This scale allows you to adjust this to the unit system you use in your game. - Note that this method is a passthrough to the ARVRServer itself. - </description> - </method> </methods> <members> <member name="world_scale" type="float" setter="set_world_scale" getter="get_world_scale"> |