diff options
Diffstat (limited to 'doc/classes/@GlobalScope.xml')
-rw-r--r-- | doc/classes/@GlobalScope.xml | 46 |
1 files changed, 25 insertions, 21 deletions
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 66511f5845..d0bd517050 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -2415,67 +2415,71 @@ <constant name="PROPERTY_HINT_ENUM" value="2" enum="PropertyHint"> Hints that an integer, float or string property is an enumerated value to pick in a list specified via a hint string such as [code]"Hello,Something,Else"[/code]. </constant> - <constant name="PROPERTY_HINT_EXP_EASING" value="3" enum="PropertyHint"> + <constant name="PROPERTY_HINT_ENUM_SUGGESTION" value="3" enum="PropertyHint"> + Hints that a string property is can be an enumerated value to pick in a list specified via a hint string such as [code]"Hello,Something,Else"[/code]. + Unlike [constant PROPERTY_HINT_ENUM] a property with this hint still accepts arbitrary values and can be empty. The list of values serves to suggest possible values. + </constant> + <constant name="PROPERTY_HINT_EXP_EASING" value="4" enum="PropertyHint"> Hints that a float property should be edited via an exponential easing function. The hint string can include [code]"attenuation"[/code] to flip the curve horizontally and/or [code]"inout"[/code] to also include in/out easing. </constant> - <constant name="PROPERTY_HINT_LENGTH" value="4" enum="PropertyHint"> + <constant name="PROPERTY_HINT_LENGTH" value="5" enum="PropertyHint"> Deprecated hint, unused. </constant> - <constant name="PROPERTY_HINT_KEY_ACCEL" value="5" enum="PropertyHint"> + <constant name="PROPERTY_HINT_KEY_ACCEL" value="6" enum="PropertyHint"> Deprecated hint, unused. </constant> - <constant name="PROPERTY_HINT_FLAGS" value="6" enum="PropertyHint"> + <constant name="PROPERTY_HINT_FLAGS" value="7" enum="PropertyHint"> Hints that an integer property is a bitmask with named bit flags. For example, to allow toggling bits 0, 1, 2 and 4, the hint could be something like [code]"Bit0,Bit1,Bit2,,Bit4"[/code]. </constant> - <constant name="PROPERTY_HINT_LAYERS_2D_RENDER" value="7" enum="PropertyHint"> + <constant name="PROPERTY_HINT_LAYERS_2D_RENDER" value="8" enum="PropertyHint"> Hints that an integer property is a bitmask using the optionally named 2D render layers. </constant> - <constant name="PROPERTY_HINT_LAYERS_2D_PHYSICS" value="8" enum="PropertyHint"> + <constant name="PROPERTY_HINT_LAYERS_2D_PHYSICS" value="9" enum="PropertyHint"> Hints that an integer property is a bitmask using the optionally named 2D physics layers. </constant> - <constant name="PROPERTY_HINT_LAYERS_2D_NAVIGATION" value="9" enum="PropertyHint"> + <constant name="PROPERTY_HINT_LAYERS_2D_NAVIGATION" value="10" enum="PropertyHint"> Hints that an integer property is a bitmask using the optionally named 2D navigation layers. </constant> - <constant name="PROPERTY_HINT_LAYERS_3D_RENDER" value="10" enum="PropertyHint"> + <constant name="PROPERTY_HINT_LAYERS_3D_RENDER" value="11" enum="PropertyHint"> Hints that an integer property is a bitmask using the optionally named 3D render layers. </constant> - <constant name="PROPERTY_HINT_LAYERS_3D_PHYSICS" value="11" enum="PropertyHint"> + <constant name="PROPERTY_HINT_LAYERS_3D_PHYSICS" value="12" enum="PropertyHint"> Hints that an integer property is a bitmask using the optionally named 3D physics layers. </constant> - <constant name="PROPERTY_HINT_LAYERS_3D_NAVIGATION" value="12" enum="PropertyHint"> + <constant name="PROPERTY_HINT_LAYERS_3D_NAVIGATION" value="13" enum="PropertyHint"> Hints that an integer property is a bitmask using the optionally named 2D navigation layers. </constant> - <constant name="PROPERTY_HINT_FILE" value="13" enum="PropertyHint"> + <constant name="PROPERTY_HINT_FILE" value="14" enum="PropertyHint"> Hints that a string property is a path to a file. Editing it will show a file dialog for picking the path. The hint string can be a set of filters with wildcards like [code]"*.png,*.jpg"[/code]. </constant> - <constant name="PROPERTY_HINT_DIR" value="14" enum="PropertyHint"> + <constant name="PROPERTY_HINT_DIR" value="15" enum="PropertyHint"> Hints that a string property is a path to a directory. Editing it will show a file dialog for picking the path. </constant> - <constant name="PROPERTY_HINT_GLOBAL_FILE" value="15" enum="PropertyHint"> + <constant name="PROPERTY_HINT_GLOBAL_FILE" value="16" enum="PropertyHint"> Hints that a string property is an absolute path to a file outside the project folder. Editing it will show a file dialog for picking the path. The hint string can be a set of filters with wildcards like [code]"*.png,*.jpg"[/code]. </constant> - <constant name="PROPERTY_HINT_GLOBAL_DIR" value="16" enum="PropertyHint"> + <constant name="PROPERTY_HINT_GLOBAL_DIR" value="17" enum="PropertyHint"> Hints that a string property is an absolute path to a directory outside the project folder. Editing it will show a file dialog for picking the path. </constant> - <constant name="PROPERTY_HINT_RESOURCE_TYPE" value="17" enum="PropertyHint"> + <constant name="PROPERTY_HINT_RESOURCE_TYPE" value="18" enum="PropertyHint"> Hints that a property is an instance of a [Resource]-derived type, optionally specified via the hint string (e.g. [code]"Texture2D"[/code]). Editing it will show a popup menu of valid resource types to instantiate. </constant> - <constant name="PROPERTY_HINT_MULTILINE_TEXT" value="18" enum="PropertyHint"> + <constant name="PROPERTY_HINT_MULTILINE_TEXT" value="19" enum="PropertyHint"> Hints that a string property is text with line breaks. Editing it will show a text input field where line breaks can be typed. </constant> - <constant name="PROPERTY_HINT_PLACEHOLDER_TEXT" value="19" enum="PropertyHint"> + <constant name="PROPERTY_HINT_PLACEHOLDER_TEXT" value="20" enum="PropertyHint"> Hints that a string property should have a placeholder text visible on its input field, whenever the property is empty. The hint string is the placeholder text to use. </constant> - <constant name="PROPERTY_HINT_COLOR_NO_ALPHA" value="20" enum="PropertyHint"> + <constant name="PROPERTY_HINT_COLOR_NO_ALPHA" value="21" enum="PropertyHint"> Hints that a color property should be edited without changing its alpha component, i.e. only R, G and B channels are edited. </constant> - <constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSY" value="21" enum="PropertyHint"> + <constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSY" value="22" enum="PropertyHint"> Hints that an image is compressed using lossy compression. </constant> - <constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS" value="22" enum="PropertyHint"> + <constant name="PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS" value="23" enum="PropertyHint"> Hints that an image is compressed using lossless compression. </constant> - <constant name="PROPERTY_HINT_TYPE_STRING" value="24" enum="PropertyHint"> + <constant name="PROPERTY_HINT_TYPE_STRING" value="25" enum="PropertyHint"> Hint that a property represents a particular type. If a property is [constant TYPE_STRING], allows to set a type from the create dialog. If you need to create an [Array] to contain elements of a specific type, the [code]hint_string[/code] must encode nested types using [code]":"[/code] and [code]"/"[/code] for specifying [Resource] types. For instance: [codeblock] hint_string = "%s:" % [TYPE_INT] # Array of inteters. |