diff options
Diffstat (limited to 'doc/classes/@GlobalScope.xml')
-rw-r--r-- | doc/classes/@GlobalScope.xml | 52 |
1 files changed, 41 insertions, 11 deletions
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index ea49b6b634..41cc043a74 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -1,13 +1,15 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="@GlobalScope" version="4.0"> <brief_description> - Global scope constants and variables. + Global scope constants and functions. </brief_description> <description> - Global scope constants and variables. This is all that resides in the globals, constants regarding error codes, keycodes, property hints, etc. + A list of global scope enumerated constants and built-in functions. This is all that resides in the globals, constants regarding error codes, keycodes, property hints, etc. Singletons are also documented here, since they can be accessed from anywhere. + For the entries related to GDScript which can be accessed in any script see [@GDScript]. </description> <tutorials> + <link title="Random number generation">$DOCS_URL/tutorials/math/random_number_generation.html</link> </tutorials> <methods> <method name="abs"> @@ -248,9 +250,9 @@ - 1.0: Linear - Between -1.0 and 0.0 (exclusive): Ease out-in - 0.0: Constant - - Between 0.0 to 1.0 (exclusive): Ease in + - Between 0.0 to 1.0 (exclusive): Ease out - 1.0: Linear - - Greater than 1.0 (exclusive): Ease out + - Greater than 1.0 (exclusive): Ease in [/codeblock] [url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/ease_cheatsheet.png]ease() curve values cheatsheet[/url] See also [method smoothstep]. If you need to perform more advanced transitions, use [Tween] or [AnimationPlayer]. @@ -566,6 +568,26 @@ [b]Warning:[/b] Due to the way it is implemented, this function returns [code]0[/code] rather than [code]1[/code] for non-positive values of [code]value[/code] (in reality, 1 is the smallest integer power of 2). </description> </method> + <method name="pingpong"> + <return type="float" /> + <argument index="0" name="value" type="float" /> + <argument index="1" name="length" type="float" /> + <description> + Returns the [code]value[/code] wrapped between [code]0[/code] and the [code]length[/code]. If the limit is reached, the next value the function returned is decreased to the [code]0[/code] side or increased to the [code]length[/code] side (like a triangle wave). If [code]length[/code] is less than zero, it becomes positive. + [codeblock] + pingpong(-3.0, 3.0) # Returns 3 + pingpong(-2.0, 3.0) # Returns 2 + pingpong(-1.0, 3.0) # Returns 1 + pingpong(0.0, 3.0) # Returns 0 + pingpong(1.0, 3.0) # Returns 1 + pingpong(2.0, 3.0) # Returns 2 + pingpong(3.0, 3.0) # Returns 3 + pingpong(4.0, 3.0) # Returns 2 + pingpong(5.0, 3.0) # Returns 1 + pingpong(6.0, 3.0) # Returns 0 + [/codeblock] + </description> + </method> <method name="posmod"> <return type="int" /> <argument index="0" name="x" type="int" /> @@ -703,6 +725,14 @@ [/codeblock] </description> </method> + <method name="randfn"> + <return type="float" /> + <argument index="0" name="mean" type="float" /> + <argument index="1" name="deviation" type="float" /> + <description> + Returns a normally-distributed pseudo-random floating point value using Box-Muller transform with the specified [code]mean[/code] and a standard [code]deviation[/code]. This is also called Gaussian distribution. + </description> + </method> <method name="randi"> <return type="int" /> <description> @@ -1231,7 +1261,7 @@ <constant name="INLINE_ALIGN_BOTTOM" value="14" enum="InlineAlign"> Aligns bottom of the inline object (e.g. image, table) to the bottom of the text. Equvalent to [code]INLINE_ALIGN_BOTTOM_TO | INLINE_ALIGN_TO_BOTTOM[/code]. </constant> - <constant name="SPKEY" value="16777216"> + <constant name="KEY_SPECIAL" value="16777216" enum="Key"> Keycodes with this bit applied are non-printable. </constant> <constant name="KEY_ESCAPE" value="16777217" enum="Key"> @@ -1996,12 +2026,6 @@ <constant name="MOUSE_BUTTON_MIDDLE" value="3" enum="MouseButton"> Middle mouse button. </constant> - <constant name="MOUSE_BUTTON_XBUTTON1" value="8" enum="MouseButton"> - Extra mouse button 1 (only present on some mice). - </constant> - <constant name="MOUSE_BUTTON_XBUTTON2" value="9" enum="MouseButton"> - Extra mouse button 2 (only present on some mice). - </constant> <constant name="MOUSE_BUTTON_WHEEL_UP" value="4" enum="MouseButton"> Mouse wheel up. </constant> @@ -2014,6 +2038,12 @@ <constant name="MOUSE_BUTTON_WHEEL_RIGHT" value="7" enum="MouseButton"> Mouse wheel right button (only present on some mice). </constant> + <constant name="MOUSE_BUTTON_XBUTTON1" value="8" enum="MouseButton"> + Extra mouse button 1 (only present on some mice). + </constant> + <constant name="MOUSE_BUTTON_XBUTTON2" value="9" enum="MouseButton"> + Extra mouse button 2 (only present on some mice). + </constant> <constant name="MOUSE_BUTTON_MASK_LEFT" value="1" enum="MouseButton"> Left mouse button mask. </constant> |