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-rw-r--r--doc/classes/@GlobalScope.xml15
1 files changed, 9 insertions, 6 deletions
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index 17cb50d1a4..1228cd771c 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -791,12 +791,6 @@
[/codeblock]
</description>
</method>
- <method name="range_step_decimals">
- <return type="int" />
- <argument index="0" name="x" type="float" />
- <description>
- </description>
- </method>
<method name="rid_allocate_id">
<return type="int" />
<description>
@@ -1284,6 +1278,9 @@
<constant name="INLINE_ALIGNMENT_TEXT_MASK" value="12" enum="InlineAlignment">
A bit mask for [code]INLINE_ALIGNMENT_TO_*[/code] alignment constants.
</constant>
+ <constant name="KEY_NONE" value="0" enum="Key">
+ Enum value which doesn't correspond to any key. This is used to initialize [enum Key] properties with a generic state.
+ </constant>
<constant name="KEY_SPECIAL" value="16777216" enum="Key">
Keycodes with this bit applied are non-printable.
</constant>
@@ -2040,6 +2037,9 @@
<constant name="KEY_MASK_GROUP_SWITCH" value="1073741824" enum="KeyModifierMask">
Group Switch key mask.
</constant>
+ <constant name="MOUSE_BUTTON_NONE" value="0" enum="MouseButton">
+ Enum value which doesn't correspond to any mouse button. This is used to initialize [enum MouseButton] properties with a generic state.
+ </constant>
<constant name="MOUSE_BUTTON_LEFT" value="1" enum="MouseButton">
Left mouse button.
</constant>
@@ -2184,6 +2184,9 @@
<constant name="JOY_AXIS_MAX" value="10" enum="JoyAxis">
The maximum number of game controller axes: OpenVR supports up to 5 Joysticks making a total of 10 axes.
</constant>
+ <constant name="MIDI_MESSAGE_NONE" value="0" enum="MIDIMessage">
+ Enum value which doesn't correspond to any MIDI message. This is used to initialize [enum MIDIMessage] properties with a generic state.
+ </constant>
<constant name="MIDI_MESSAGE_NOTE_OFF" value="8" enum="MIDIMessage">
MIDI note OFF message. See the documentation of [InputEventMIDI] for information of how to use MIDI inputs.
</constant>