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-rw-r--r--doc/classes/@GDScript.xml379
1 files changed, 273 insertions, 106 deletions
diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml
index 52df939fc5..b61cf93ef7 100644
--- a/doc/classes/@GDScript.xml
+++ b/doc/classes/@GDScript.xml
@@ -23,11 +23,11 @@
<argument index="3" name="a8" type="int">
</argument>
<description>
- Returns a 32 bit color with red, green, blue and alpha channels. Each channel has 8bits of information ranging from 0 to 255.
- 'r8' red channel
- 'g8' green channel
- 'b8' blue channel
- 'a8' alpha channel
+ Returns a 32 bit color with red, green, blue and alpha channels. Each channel has 8 bits of information ranging from 0 to 255.
+ [code]r8[/code] red channel
+ [code]g8[/code] green channel
+ [code]b8[/code] blue channel
+ [code]a8[/code] alpha channel
[codeblock]
red = Color8(255, 0, 0)
[/codeblock]
@@ -41,7 +41,7 @@
<argument index="1" name="alpha" type="float">
</argument>
<description>
- Returns color 'name' with alpha ranging from 0 to 1. Note: 'name' is defined in color_names.inc.
+ Returns color [code]name[/code] with [code]alpha[/code] ranging from 0 to 1. Note: [code]name[/code] is defined in color_names.inc.
[codeblock]
red = ColorN('red')
[/codeblock]
@@ -53,7 +53,7 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the absolute value of parameter 's' (i.e. unsigned value, works for integer and float).
+ Returns the absolute value of parameter [code]s[/code] (i.e. unsigned value, works for integer and float).
[codeblock]
# a is 1
a = abs(-1)
@@ -66,7 +66,7 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the arc cosine of 's' in radians. Use to get the angle of cosine 's'.
+ Returns the arc cosine of [code]s[/code] in radians. Use to get the angle of cosine [code]s[/code].
[codeblock]
# c is 0.523599 or 30 degrees if converted with rad2deg(s)
c = acos(0.866025)
@@ -79,10 +79,10 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the arc sine of 's' in radians. Use to get the angle of sine 's'.
+ Returns the arc sine of [code]s[/code] in radians. Use to get the angle of sine [code]s[/code].
[codeblock]
# s is 0.523599 or 30 degrees if converted with rad2deg(s)
- s = asin(0.5)
+ s = asin(0.5)
[/codeblock]
</description>
</method>
@@ -92,6 +92,14 @@
<argument index="0" name="condition" type="bool">
</argument>
<description>
+ Assert that the [code]condition[/code] is true. If the [code]condition[/code] is false a fatal error is generated and the program is halted. Useful for debugging to make sure a value is always true.
+ [codeblock]
+ # Speed should always be between 0 and 20
+ speed = -10
+ assert(speed &lt; 20) # Is true and program continues
+ assert(speed &gt;= 0) # Is false and program stops
+ assert(speed &gt;= 0 &amp;&amp; speed &lt; 20) # Or combined
+ [/codeblock]
</description>
</method>
<method name="atan">
@@ -100,6 +108,11 @@
<argument index="0" name="s" type="float">
</argument>
<description>
+ Returns the arc tangent of [code]s[/code] in radians. Use it to get the angle from an angle's tangent in trigonometry: [code]atan(tan(angle)) == angle[/code].
+ The method cannot know in which quadrant the angle should fall. See [method atan2] if you always want an exact angle.
+ [codeblock]
+ a = atan(0.5) # a is 0.463648
+ [/codeblock]
</description>
</method>
<method name="atan2">
@@ -110,10 +123,9 @@
<argument index="1" name="y" type="float">
</argument>
<description>
- Returns the arc tangent of y/x in radians. Use to get the angle of tangent y/x. To compute the value, the function takes into account the sign of both arguments in order to determine the quadrant.
+ Returns the arc tangent of [code]y/x[/code] in radians. Use to get the angle of tangent [code]y/x[/code]. To compute the value, the method takes into account the sign of both arguments in order to determine the quadrant.
[codeblock]
- # a is 3.141593
- a = atan(0,-1)
+ a = atan(0,-1) # a is 3.141593
[/codeblock]
</description>
</method>
@@ -123,7 +135,7 @@
<argument index="0" name="bytes" type="PoolByteArray">
</argument>
<description>
- Decode a byte array back to a value.
+ Decodes a byte array back to a value.
</description>
</method>
<method name="ceil">
@@ -132,12 +144,10 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Rounds 's' upward, returning the smallest integral value that is not less than 's'.
+ Rounds [code]s[/code] upward, returning the smallest integral value that is not less than [code]s[/code].
[codeblock]
- # i is 2
- i = ceil(1.45)
- # i is 2
- i = ceil(1.001)
+ i = ceil(1.45) # i is 2
+ i = ceil(1.001) # i is 2
[/codeblock]
</description>
</method>
@@ -147,7 +157,7 @@
<argument index="0" name="ascii" type="int">
</argument>
<description>
- Returns a character as String of the given ASCII code.
+ Returns a character as a String of the given ASCII code.
[codeblock]
# a is 'A'
a = char(65)
@@ -166,7 +176,7 @@
<argument index="2" name="max" type="float">
</argument>
<description>
- Clamp 'val' and return a value not less than 'min' and not more than 'max'.
+ Clamps [code]val[/code] and returns a value not less than [code]min[/code] and not more than [code]max[/code].
[codeblock]
speed = 1000
# a is 20
@@ -186,7 +196,7 @@
<argument index="1" name="type" type="int">
</argument>
<description>
- Convert from a type to another in the best way possible. The "type" parameter uses the enum TYPE_* in [@Global Scope].
+ Converts from a type to another in the best way possible. The [code]type[/code] parameter uses the enum TYPE_* in [@Global Scope].
[codeblock]
a = Vector2(1, 0)
# prints 1
@@ -204,7 +214,7 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the cosine of angle 's' in radians.
+ Returns the cosine of angle [code]s[/code] in radians.
[codeblock]
# prints 1 and -1
print(cos(PI*2))
@@ -218,7 +228,7 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the hyperbolic cosine of 's' in radians.
+ Returns the hyperbolic cosine of [code]s[/code] in radians.
[codeblock]
# prints 1.543081
print(cosh(1))
@@ -231,7 +241,7 @@
<argument index="0" name="db" type="float">
</argument>
<description>
- Convert from decibels to linear energy (audio).
+ Converts from decibels to linear energy (audio).
</description>
</method>
<method name="decimals">
@@ -240,7 +250,7 @@
<argument index="0" name="step" type="float">
</argument>
<description>
- Returns the number of digit places after the decimal that the first non-zero digit occurs.
+ Returns the position of the first non-zero digit, after the decimal point.
[codeblock]
# n is 2
n = decimals(0.035)
@@ -257,7 +267,7 @@
<argument index="2" name="step" type="float">
</argument>
<description>
- Returns the result of 'value' decreased by 'step' * 'amount'.
+ Returns the result of [code]value[/code] decreased by [code]step[/code] * [code]amount[/code].
[codeblock]
# a = 59
a = dectime(60, 10, 0.1))
@@ -283,7 +293,7 @@
<argument index="0" name="dict" type="Dictionary">
</argument>
<description>
- Convert a previously converted instance to dictionary back into an instance. Useful for deserializing.
+ Converts a previously converted instance to a dictionary, back into an instance. Useful for deserializing.
</description>
</method>
<method name="ease">
@@ -303,7 +313,10 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns [b]e[/b] raised to the power of 's'. [b]e[/b] sometimes called "Euler's number" is a mathematical constant whose value is approximately 2.71828.
+ Raises the Euler's constant [b]e[/b] to the power of [code]s[/code] and returns it. [b]e[/b] has an approximate value of 2.71828.
+ [codeblock]
+ a = exp(2) # approximately 7.39
+ [/codeblock]
</description>
</method>
<method name="floor">
@@ -312,7 +325,13 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the largest integer value (rounded down) that is less than or equal to 's'.
+ Rounds [code]s[/code] to the closest smaller integer and returns it.
+ [codeblock]
+ # a is 2
+ a = floor(2.99)
+ # a is -3
+ a = floor(-2.99)
+ [/codeblock]
</description>
</method>
<method name="fmod">
@@ -323,11 +342,11 @@
<argument index="1" name="y" type="float">
</argument>
<description>
- Returns the floating-point remainder of x/y (rounded towards zero):
+ Returns the floating-point remainder of [code]x/y[/code].
[codeblock]
- fmod = x - tquot * y
+ # remainder is 1.5
+ var remainder = fmod(7, 5.5)
[/codeblock]
- Where tquot is the truncated (i.e., rounded towards zero) result of: x/y.
</description>
</method>
<method name="fposmod">
@@ -338,6 +357,26 @@
<argument index="1" name="y" type="float">
</argument>
<description>
+ Returns the floating-point remainder of [code]x/y[/code] that wraps equally in positive and negative.
+ [codeblock]
+ var i = -10;
+ while i &lt; 0:
+ prints(i, fposmod(i, 10))
+ i += 1
+ [/codeblock]
+ Produces:
+ [codeblock]
+ -10 10
+ -9 1
+ -8 2
+ -7 3
+ -6 4
+ -5 5
+ -4 6
+ -3 7
+ -2 8
+ -1 9
+ [/codeblock]
</description>
</method>
<method name="funcref">
@@ -348,6 +387,14 @@
<argument index="1" name="funcname" type="String">
</argument>
<description>
+ Returns a reference to the specified function [code]funcname[/code] in the [code]instance[/code] node. As functions aren't first-class objects in GDscript, use [code]funcref[/code] to store a [FuncRef] in a variable and call it later.
+ [codeblock]
+ func foo():
+ return("bar")
+
+ a = funcref(self, "foo")
+ print(a.call_func()) # prints bar
+ [/codeblock]
</description>
</method>
<method name="hash">
@@ -358,8 +405,7 @@
<description>
Returns the integer hash of the variable passed.
[codeblock]
- # print 177670
- print(hash("a"))
+ print(hash("a")) # prints 177670
[/codeblock]
</description>
</method>
@@ -369,7 +415,7 @@
<argument index="0" name="inst" type="Object">
</argument>
<description>
- Returns the passed instance converted a dictionary (useful for serializing).
+ Returns the passed instance converted to a dictionary (useful for serializing).
[codeblock]
var foo = "bar"
func _ready():
@@ -390,15 +436,14 @@
<argument index="0" name="instance_id" type="int">
</argument>
<description>
- Returns the Object that corresponds to 'instance_id'. All Objects have a unique instance ID.
+ Returns the Object that corresponds to [code]instance_id[/code]. All Objects have a unique instance ID.
[codeblock]
var foo = "bar"
func _ready():
var id = get_instance_id()
var inst = instance_from_id(id)
- print(inst.foo)
+ print(inst.foo) # prints bar
[/codeblock]
- Prints "bar"
</description>
</method>
<method name="inverse_lerp">
@@ -413,7 +458,7 @@
<description>
Returns a normalized value considering the given range.
[codeblock]
- inverse_lerp(3, 5, 4) # return 0.5
+ inverse_lerp(3, 5, 4) # returns 0.5
[/codeblock]
</description>
</method>
@@ -423,7 +468,7 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns True/False whether 's' is an infinity value (either positive infinity or negative infinity).
+ Returns True/False whether [code]s[/code] is an infinity value (either positive infinity or negative infinity).
</description>
</method>
<method name="is_nan">
@@ -432,7 +477,7 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns True/False whether 's' is a NaN (Not-A-Number) value.
+ Returns True/False whether [code]s[/code] is a NaN (Not-A-Number) value.
</description>
</method>
<method name="len">
@@ -441,12 +486,11 @@
<argument index="0" name="var" type="Variant">
</argument>
<description>
- Returns length of Variant 'var'. Length is the character count of String, element count of Array, size of Dictionary, etc. Note: Generates a fatal error if Variant can not provide a length.
+ Returns length of Variant [code]var[/code]. Length is the character count of String, element count of Array, size of Dictionary, etc. Note: Generates a fatal error if Variant can not provide a length.
[codeblock]
a = [1, 2, 3, 4]
- print(len(a))
+ len(a) # returns 4
[/codeblock]
- Prints 4
</description>
</method>
<method name="lerp">
@@ -459,7 +503,10 @@
<argument index="2" name="weight" type="float">
</argument>
<description>
- Linear interpolates between two values by a normalized value.
+ Linearly interpolates between two values by a normalized value.
+ [codeblock]
+ lerp(1, 3, 0.5) # returns 2
+ [/codeblock]
</description>
</method>
<method name="linear2db">
@@ -468,7 +515,7 @@
<argument index="0" name="nrg" type="float">
</argument>
<description>
- Convert from linear energy to decibels (audio).
+ Converts from linear energy to decibels (audio).
</description>
</method>
<method name="load">
@@ -477,7 +524,7 @@
<argument index="0" name="path" type="String">
</argument>
<description>
- Load a resource from the filesystem located at 'path'. Note: resource paths can be obtained by right clicking on a resource in the Assets Pannel and choosing "Copy Path".
+ Loads a resource from the filesystem located at 'path'. Note: resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path".
[codeblock]
# load a scene called main located in the root of the project directory
var main = load("res://main.tscn")
@@ -490,10 +537,9 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Natural logarithm. The amount of time needed to reach a certain level of continuous growth. Note: This is not the same as the log funcation on your calculator which is a base 10 logarithm.
+ Natural logarithm. The amount of time needed to reach a certain level of continuous growth. Note: This is not the same as the log function on your calculator which is a base 10 logarithm.
[codeblock]
- # a is 2.302585
- a = log(10)
+ log(10) # returns 2.302585
[/codeblock]
</description>
</method>
@@ -507,10 +553,8 @@
<description>
Returns the maximum of two values.
[codeblock]
- # a is 2
- a = max(1,2)
- # a is -3.99
- a = max(-3.99, -4)
+ max(1,2) # returns 2
+ max(-3.99, -4) # returns -3.99
[/codeblock]
</description>
</method>
@@ -524,10 +568,8 @@
<description>
Returns the minimum of two values.
[codeblock]
- # a is 1
- a = min(1,2)
- # a is -4
- a = min(-3.99, -4)
+ min(1,2) # returns 1
+ min(-3.99, -4) # returns -4
[/codeblock]
</description>
</method>
@@ -537,14 +579,11 @@
<argument index="0" name="val" type="int">
</argument>
<description>
- Returns the nearest larger power of 2 for an integer.
+ Returns the nearest larger power of 2 for integer [code]val[/code].
[codeblock]
- # a is 4
- a = nearest_po2(3)
- # a is 4
- a = nearest_po2(4)
- # a is 8
- a = nearest_po2(5)
+ nearest_po2(3) # returns 4
+ nearest_po2(4) # returns 4
+ nearest_po2(5) # returns 8
[/codeblock]
</description>
</method>
@@ -555,11 +594,11 @@
</argument>
<description>
Parse JSON text to a Variant (use [method typeof] to check if it is what you expect).
- Be aware that the JSON specification does not define integer or float types, but only a number type. Therefore, parsing a JSON text will convert every numerical values to [float] types.
+ Be aware that the JSON specification does not define integer or float types, but only a number type. Therefore, parsing a JSON text will convert all numerical values to [float] types.
[codeblock]
p = parse_json('["a", "b", "c"]')
if typeof(p) == TYPE_ARRAY:
- print(p[0])
+ print(p[0]) # prints a
else:
print("unexpected results")
[/codeblock]
@@ -573,10 +612,9 @@
<argument index="1" name="y" type="float">
</argument>
<description>
- Returns the result of 'x' raised to the power of 'y'.
+ Returns the result of [code]x[/code] raised to the power of [code]y[/code].
[codeblock]
- # a is 32
- a = pow(2,5)
+ pow(2,5) # returns 32
[/codeblock]
</description>
</method>
@@ -586,10 +624,11 @@
<argument index="0" name="path" type="String">
</argument>
<description>
- Returns a resource from the filesystem that is loaded during script parsing. Note: resource paths can be obtained by right clicking on a resource in the Assets Pannel and choosing "Copy Path".
+ Returns a resource from the filesystem that is loaded during script parsing. Note: resource paths can be obtained by right clicking on a resource in the Assets Panel and choosing "Copy Path".
[codeblock]
# load a scene called main located in the root of the project directory
var main = preload("res://main.tscn")
+ [/codeblock]
</description>
</method>
<method name="print" qualifiers="vararg">
@@ -599,44 +638,61 @@
Converts one or more arguments to strings in the best way possible and prints them to the console.
[codeblock]
a = [1,2,3]
- print("a","b",a)
+ print("a","b",a) # prints ab[1, 2, 3]
[/codeblock]
- Prints ab[1, 2, 3]
</description>
</method>
<method name="print_stack">
<return type="void">
</return>
<description>
- Print a stack track at code location, only works when running with debugger turned on.
+ Prints a stack track at code location, only works when running with debugger turned on.
+ Output in the console would look something like this:
+ [codeblock]
+ Frame 0 - res://test.gd:16 in function '_process'
+ [/codeblock]
</description>
</method>
<method name="printerr" qualifiers="vararg">
<return type="void">
</return>
<description>
- Print one or more arguments to strings in the best way possible to standard error line.
+ Prints one or more arguments to strings in the best way possible to standard error line.
+ [codeblock]
+ printerr("prints to stderr")
+ [/codeblock]
</description>
</method>
<method name="printraw" qualifiers="vararg">
<return type="void">
</return>
<description>
- Print one or more arguments to strings in the best way possible to console. No newline is added at the end.
+ Prints one or more arguments to strings in the best way possible to console. No newline is added at the end.
+ [codeblock]
+ printraw("A")
+ printraw("B")
+ # prints AB
+ [/codeblock]
</description>
</method>
<method name="prints" qualifiers="vararg">
<return type="void">
</return>
<description>
- Print one or more arguments to the console with a space between each argument.
+ Prints one or more arguments to the console with a space between each argument.
+ [codeblock]
+ prints("A", "B", "C") # prints A B C
+ [/codeblock]
</description>
</method>
<method name="printt" qualifiers="vararg">
<return type="void">
</return>
<description>
- Print one or more arguments to the console with a tab between each argument.
+ Prints one or more arguments to the console with a tab between each argument.
+ [codeblock]
+ printt("A", "B", "C") # prints A B C
+ [/codeblock]
</description>
</method>
<method name="rad2deg">
@@ -645,7 +701,10 @@
<argument index="0" name="rad" type="float">
</argument>
<description>
- Convert from radians to degrees.
+ Converts from radians to degrees.
+ [codeblock]
+ rad2deg(0.523599) # returns 30
+ [/codeblock]
</description>
</method>
<method name="rand_range">
@@ -656,7 +715,10 @@
<argument index="1" name="to" type="float">
</argument>
<description>
- Random range, any floating point value between 'from' and 'to'.
+ Random range, any floating point value between [code]from[/code] and [code]to[/code].
+ [codeblock]
+ prints(rand_range(0, 1), rand_range(0, 1)) # prints 0.135591 0.405263
+ [/codeblock]
</description>
</method>
<method name="rand_seed">
@@ -665,35 +727,70 @@
<argument index="0" name="seed" type="int">
</argument>
<description>
- Random from seed: pass a seed, and an array with both number and new seed is returned. "Seed" here refers to the internal state of the pseudo random number generator. The internal state of the current implementation is 64 bits.
+ Random from seed: pass a [code]seed[/code], and an array with both number and new seed is returned. "Seed" here refers to the internal state of the pseudo random number generator. The internal state of the current implementation is 64 bits.
</description>
</method>
<method name="randf">
<return type="float">
</return>
<description>
- Return a random floating point value between 0 and 1.
+ Returns a random floating point value between 0 and 1.
+ [codeblock]
+ randf() # returns 0.375671
+ [/codeblock]
</description>
</method>
<method name="randi">
<return type="int">
</return>
<description>
- Return a random 32 bits integer value. To obtain a random value between 0 to N (where N is smaller than 2^32 - 1), you can use remainder. For example, to get a random integer between 0 and 19 inclusive, you can use randi() % 20.
+ Returns a random 32 bit integer. Use remainder to obtain a random value between 0 and N (where N is smaller than 2^32 -1).
+ [codeblock]
+ randi() % 20 # returns random number between 0 and 19
+ randi() % 100 # returns random number between 0 and 99
+ randi() % 100 + 1 # returns random number between 1 and 100
+ [/codeblock]
</description>
</method>
<method name="randomize">
<return type="void">
</return>
<description>
- Randomize the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time.
+ Randomizes the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time.
+ [codeblock]
+ func _ready():
+ randomize()
+ [/codeblock]
</description>
</method>
<method name="range" qualifiers="vararg">
<return type="Array">
</return>
<description>
- Return an array with the given range. Range can be 1 argument N (0 to N-1), two arguments (initial, final-1) or three arguments (initial, final-1, increment).
+ Returns an array with the given range. Range can be 1 argument N (0 to N-1), two arguments (initial, final-1) or three arguments (initial, final-1, increment).
+ [codeblock]
+ for i in range(4):
+ print(i)
+ for i in range(2, 5):
+ print(i)
+ for i in range(0, 6, 2):
+ print(i)
+ [/codeblock]
+ Output:
+ [codeblock]
+ 0
+ 1
+ 2
+ 3
+
+ 2
+ 3
+ 4
+
+ 0
+ 2
+ 4
+ [/codeblock]
</description>
</method>
<method name="range_lerp">
@@ -710,7 +807,7 @@
<argument index="4" name="ostop" type="float">
</argument>
<description>
- Maps a value from range [istart, istop] to [ostart, ostop].
+ Maps a [code]value[/code] from range [code][istart, istop][/code] to [code][ostart, ostop][/code].
[codeblock]
range_lerp(75, 0, 100, -1, 1) # returns 0.5
[/codeblock]
@@ -722,7 +819,10 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the integral value that is nearest to s, with halfway cases rounded away from zero.
+ Returns the integral value that is nearest to [code]s[/code], with halfway cases rounded away from zero.
+ [codeblock]
+ round(2.6) # returns 3
+ [/codeblock]
</description>
</method>
<method name="seed">
@@ -731,7 +831,11 @@
<argument index="0" name="seed" type="int">
</argument>
<description>
- Set seed for the random number generator.
+ Sets seed for the random number generator.
+ [codeblock]
+ my_seed = "Godot Rocks"
+ seed(my_seed.hash())
+ [/codeblock]
</description>
</method>
<method name="sign">
@@ -740,7 +844,11 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Return sign (-1 or +1).
+ Returns sign of [code]s[/code] -1 or 1.
+ [codeblock]
+ sign(-6) # returns -1
+ sign(6) # returns 1
+ [/codeblock]
</description>
</method>
<method name="sin">
@@ -749,7 +857,10 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the sine of an angle of s radians.
+ Returns the sine of angle [code]s[/code] in radians.
+ [codeblock]
+ sin(0.523599) # returns 0.5
+ [/codeblock]
</description>
</method>
<method name="sinh">
@@ -758,7 +869,11 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the hyperbolic sine of s.
+ Returns the hyperbolic sine of [code]s[/code].
+ [codeblock]
+ a = log(2.0) # returns 0.693147
+ sinh(a) # returns 0.75
+ [/codeblock]
</description>
</method>
<method name="sqrt">
@@ -767,7 +882,10 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the square root of s.
+ Returns the square root of [code]s[/code].
+ [codeblock]
+ sqrt(9) # returns 3
+ [/codeblock]
</description>
</method>
<method name="stepify">
@@ -778,14 +896,20 @@
<argument index="1" name="step" type="float">
</argument>
<description>
- Snap float value to a given step.
+ Snaps float value [code]s[/code] to a given [code]step[/code].
</description>
</method>
<method name="str" qualifiers="vararg">
<return type="String">
</return>
<description>
- Convert one or more arguments to string in the best way possible.
+ Converts one or more arguments to string in the best way possible.
+ [codeblock]
+ var a = [10, 20, 30]
+ var b = str(a);
+ len(a) # returns 3
+ len(b) # returns 12
+ [/codeblock]
</description>
</method>
<method name="str2var">
@@ -794,7 +918,12 @@
<argument index="0" name="string" type="String">
</argument>
<description>
- Convert a formatted string that was returned by [method var2str] to the original value.
+ Converts a formatted string that was returned by [method var2str] to the original value.
+ [codeblock]
+ a = '{ "a": 1, "b": 2 }'
+ b = str2var(a)
+ print(b['a']) # prints 1
+ [/codeblock]
</description>
</method>
<method name="tan">
@@ -803,7 +932,10 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the tangent of an angle of s radians.
+ Returns the tangent of angle [code]s[/code] in radians.
+ [codeblock]
+ tan( deg2rad(45) ) # returns 1
+ [/codeblock]
</description>
</method>
<method name="tanh">
@@ -812,7 +944,11 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Returns the hyperbolic tangent of s.
+ Returns the hyperbolic tangent of [code]s[/code].
+ [codeblock]
+ a = log(2.0) # returns 0.693147
+ tanh(a) # returns 0.6
+ [/codeblock]
</description>
</method>
<method name="to_json">
@@ -821,7 +957,12 @@
<argument index="0" name="var" type="Variant">
</argument>
<description>
- Convert a Variant to json text.
+ Converts a Variant [code]var[/code] to JSON text and return the result. Useful for serializing data to store or send over the network.
+ [codeblock]
+ a = { 'a': 1, 'b': 2 }
+ b = to_json(a)
+ print(b) # {"a":1, "b":2}
+ [/codeblock]
</description>
</method>
<method name="type_exists">
@@ -830,7 +971,7 @@
<argument index="0" name="type" type="String">
</argument>
<description>
- Returns whether the given class is exist in [ClassDB].
+ Returns whether the given class exists in [ClassDB].
[codeblock]
type_exists("Sprite") # returns true
type_exists("Variant") # returns false
@@ -843,7 +984,14 @@
<argument index="0" name="what" type="Variant">
</argument>
<description>
- Return the internal type of the given Variant object, using the TYPE_* enum in [@Global Scope].
+ Returns the internal type of the given Variant object, using the TYPE_* enum in [@Global Scope].
+ [codeblock]
+ p = parse_json('["a", "b", "c"]')
+ if typeof(p) == TYPE_ARRAY:
+ print(p[0]) # prints a
+ else:
+ print("unexpected results")
+ [/codeblock]
</description>
</method>
<method name="validate_json">
@@ -852,7 +1000,15 @@
<argument index="0" name="json" type="String">
</argument>
<description>
- This method is used to validate the structure and data types of a piece of JSON, similar to XML Schema for XML.
+ Checks that [code]json[/code] is valid JSON data. Returns empty string if valid. Returns error message if not valid.
+ [codeblock]
+ j = to_json([1, 2, 3])
+ v = validate_json(j)
+ if not v:
+ print("valid")
+ else:
+ prints("invalid", v)
+ [/codeblock]
</description>
</method>
<method name="var2bytes">
@@ -861,7 +1017,7 @@
<argument index="0" name="var" type="Variant">
</argument>
<description>
- Encode a variable value to a byte array.
+ Encodes a variable value to a byte array.
</description>
</method>
<method name="var2str">
@@ -870,7 +1026,18 @@
<argument index="0" name="var" type="Variant">
</argument>
<description>
- Convert a value to a formatted string that can later be parsed using [method str2var].
+ Converts a Variant [code]var[/code] to a formatted string that can later be parsed using [method str2var].
+ [codeblock]
+ a = { 'a': 1, 'b': 2 }
+ print(var2str(a))
+ [/codeblock]
+ prints
+ [codeblock]
+ {
+ "a": 1,
+ "b": 2
+ }
+ [/codeblock]
</description>
</method>
<method name="weakref">
@@ -879,7 +1046,7 @@
<argument index="0" name="obj" type="Object">
</argument>
<description>
- Return a weak reference to an object.
+ Returns a weak reference to an object.
A weak reference to an object is not enough to keep the object alive: when the only remaining references to a referent are weak references, garbage collection is free to destroy the referent and reuse its memory for something else. However, until the object is actually destroyed the weak reference may return the object even if there are no strong references to it.
</description>
</method>
@@ -891,7 +1058,7 @@
<argument index="1" name="signal" type="String">
</argument>
<description>
- Stop the function execution and return the current state. Call [method GDFunctionState.resume] on the state to resume execution. This invalidates the state.
+ Stops the function execution and returns the current state. Call [method GDFunctionState.resume] on the state to resume execution. This invalidates the state.
Returns anything that was passed to the resume function call. If passed an object and a signal, the execution is resumed when the object's signal is emitted.
</description>
</method>