diff options
Diffstat (limited to 'doc/base/classes.xml')
-rw-r--r-- | doc/base/classes.xml | 61 |
1 files changed, 48 insertions, 13 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml index c531482950..e94da24fd5 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -10552,6 +10552,40 @@ This approximation makes straight segments between each point, then subdivides t <description> </description> </method> + <method name="add_fallback"> + <argument index="0" name="data" type="DynamicFontData"> + </argument> + <description> + </description> + </method> + <method name="set_fallback"> + <argument index="0" name="idx" type="int"> + </argument> + <argument index="1" name="data" type="DynamicFontData"> + </argument> + <description> + </description> + </method> + <method name="get_fallback" qualifiers="const"> + <return type="DynamicFontData"> + </return> + <argument index="0" name="idx" type="int"> + </argument> + <description> + </description> + </method> + <method name="remove_fallback"> + <argument index="0" name="idx" type="int"> + </argument> + <description> + </description> + </method> + <method name="get_fallback_count" qualifiers="const"> + <return type="int"> + </return> + <description> + </description> + </method> </methods> <constants> </constants> @@ -14403,7 +14437,7 @@ This approximation makes straight segments between each point, then subdivides t </argument> <argument index="2" name="headers" type="StringArray"> </argument> - <argument index="3" name="body" type="RawArray" default=""""> + <argument index="3" name="body" type="RawArray"> </argument> <description> </description> @@ -30850,7 +30884,7 @@ This method controls whether the position between two cached points is interpola <return type="int"> </return> <description> - Return the current axis lock of the body. One of AXIS_LOCK_* enum. + Return the current axis lock of the body. One of AXIS_LOCK_* enum. </description> </method> <method name="get_colliding_bodies" qualifiers="const"> @@ -30912,13 +30946,13 @@ This method controls whether the position between two cached points is interpola </signals> <constants> <constant name="MODE_STATIC" value="1"> - Static mode. The body behaves like a [StaticBody], and can only move by user code. + Static mode. The body behaves like a [StaticBody], and can only move by user code. </constant> <constant name="MODE_KINEMATIC" value="3"> - Kinematic body. The body behaves like a [KinematicBody], and can only move by user code. + Kinematic body. The body behaves like a [KinematicBody], and can only move by user code. </constant> <constant name="MODE_RIGID" value="0"> - Rigid body. This is the "natural" state of a rigid body. It is affected by forces, and can move, rotate, and be affected by user code. + Rigid body. This is the "natural" state of a rigid body. It is affected by forces, and can move, rotate, and be affected by user code. </constant> <constant name="MODE_CHARACTER" value="2"> </constant> @@ -32717,8 +32751,9 @@ This method controls whether the position between two cached points is interpola <method name="reload"> <return type="int"> </return> + <argument index="0" name="keep_state" type="bool" default="false"> + </argument> <description> - Reload the script. This will fail if there are existing instances. </description> </method> </methods> @@ -42769,10 +42804,10 @@ This method controls whether the position between two cached points is interpola </methods> <constants> <constant name="ENABLER_FREEZE_BODIES" value="1"> - This enabler will freeze [RigidBody] nodes. + This enabler will freeze [RigidBody] nodes. </constant> <constant name="ENABLER_PAUSE_ANIMATIONS" value="0"> - This enabler will pause [AnimationPlayer] nodes. + This enabler will pause [AnimationPlayer] nodes. </constant> <constant name="ENABLER_MAX" value="2"> </constant> @@ -42807,21 +42842,21 @@ This method controls whether the position between two cached points is interpola </methods> <constants> <constant name="ENABLER_FREEZE_BODIES" value="1"> - This enabler will freeze [RigidBody2D] nodes. + This enabler will freeze [RigidBody2D] nodes. </constant> <constant name="ENABLER_PAUSE_ANIMATIONS" value="0"> - This enabler will pause [AnimationPlayer] nodes. + This enabler will pause [AnimationPlayer] nodes. </constant> <constant name="ENABLER_PAUSE_PARTICLES" value="2"> - This enabler will stop [Particles2D] nodes. + This enabler will stop [Particles2D] nodes. </constant> <constant name="ENABLER_PAUSE_ANIMATED_SPRITES" value="5"> </constant> <constant name="ENABLER_PARENT_PROCESS" value="3"> - This enabler will stop the parent's _process function. + This enabler will stop the parent's _process function. </constant> <constant name="ENABLER_PARENT_FIXED_PROCESS" value="4"> - This enabler will stop the parent's _fixed_process function. + This enabler will stop the parent's _fixed_process function. </constant> <constant name="ENABLER_MAX" value="6"> </constant> |