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-rw-r--r--demos/2d/platformer/player.xml353
1 files changed, 159 insertions, 194 deletions
diff --git a/demos/2d/platformer/player.xml b/demos/2d/platformer/player.xml
index 196881dee4..8c7b74ceae 100644
--- a/demos/2d/platformer/player.xml
+++ b/demos/2d/platformer/player.xml
@@ -1,15 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<resource_file type="PackedScene" subresource_count="24" version="1.0" version_name="Godot Engine v1.0.rc2.custom_build">
- <ext_resource path="res://osb_jump.png" type="Texture"></ext_resource>
+<resource_file type="PackedScene" subresource_count="25" version="1.1" version_name="Godot Engine v1.1.stable.custom_build">
+ <ext_resource path="res://player.gd" type="Script"></ext_resource>
+ <ext_resource path="res://robot_demo.png" type="Texture"></ext_resource>
<ext_resource path="res://bullet.png" type="Texture"></ext_resource>
- <ext_resource path="res://osb_right.png" type="Texture"></ext_resource>
<ext_resource path="res://sound_coin.wav" type="Sample"></ext_resource>
- <ext_resource path="res://osb_fire.png" type="Texture"></ext_resource>
+ <ext_resource path="res://sound_jump.wav" type="Sample"></ext_resource>
<ext_resource path="res://sound_shoot.wav" type="Sample"></ext_resource>
<ext_resource path="res://osb_left.png" type="Texture"></ext_resource>
- <ext_resource path="res://robot_demo.png" type="Texture"></ext_resource>
- <ext_resource path="res://player.gd" type="Script"></ext_resource>
- <ext_resource path="res://sound_jump.wav" type="Sample"></ext_resource>
+ <ext_resource path="res://osb_right.png" type="Texture"></ext_resource>
+ <ext_resource path="res://osb_jump.png" type="Texture"></ext_resource>
+ <ext_resource path="res://osb_fire.png" type="Texture"></ext_resource>
<resource type="RayShape2D" path="local://1">
<real name="custom_solver_bias"> 0.5 </real>
<real name="length"> 20 </real>
@@ -20,6 +20,11 @@
<vector2_array name="points" len="3"> -19.902, -24.8691, 19.3625, -24.6056, -0.138023, 16.5036 </vector2_array>
</resource>
+ <resource type="ColorRamp" path="local://14">
+ <real_array name="offsets" len="2"> 0, 1 </real_array>
+ <color_array name="colors" len="2"> 1, 1, 1, 1, 0, 0, 0, 0.0442478 </color_array>
+
+ </resource>
<resource type="Animation" path="local://3">
<string name="resource/name"> "idle" </string>
<real name="length"> 7 </real>
@@ -31,6 +36,8 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="8"> 0, 1.25, 1.5, 2, 4.5, 4.75, 5, 5.25 </real_array>
<string> "transitions" </string>
<real_array len="8"> 1, 1, 1, 1, 1, 1, 1, 1 </real_array>
<string> "values" </string>
@@ -44,8 +51,6 @@
<int> 19 </int>
<int> 16 </int>
</array>
- <string> "times" </string>
- <real_array len="8"> 0, 1.25, 1.5, 2, 4.5, 4.75, 5, 5.25 </real_array>
</dictionary>
</resource>
@@ -60,6 +65,8 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="3"> 0, 0.25, 0.5 </real_array>
<string> "transitions" </string>
<real_array len="3"> 1, 1, 1 </real_array>
<string> "values" </string>
@@ -68,8 +75,6 @@
<int> 24 </int>
<int> 23 </int>
</array>
- <string> "times" </string>
- <real_array len="3"> 0, 0.25, 0.5 </real_array>
</dictionary>
</resource>
@@ -84,14 +89,14 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="1"> 0 </real_array>
<string> "transitions" </string>
<real_array len="1"> 1 </real_array>
<string> "values" </string>
<array len="1" shared="false">
<int> 25 </int>
</array>
- <string> "times" </string>
- <real_array len="1"> 0 </real_array>
</dictionary>
</resource>
@@ -105,6 +110,8 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="6"> 0, 0.25, 0.5, 0.75, 1, 1.25 </real_array>
<string> "transitions" </string>
<real_array len="6"> 1, 1, 1, 1, 1, 1 </real_array>
<string> "values" </string>
@@ -116,14 +123,11 @@
<int> 4 </int>
<int> 0 </int>
</array>
- <string> "times" </string>
- <real_array len="6"> 0, 0.25, 0.5, 0.75, 1, 1.25 </real_array>
</dictionary>
</resource>
- <resource type="Animation" path="local://7">
- <string name="resource/name"> "crouch" </string>
- <real name="length"> 0.01 </real>
+ <resource type="Animation" path="local://11">
+ <real name="length"> 1.25 </real>
<bool name="loop"> True </bool>
<real name="step"> 0.25 </real>
<string name="tracks/0/type"> "value" </string>
@@ -132,20 +136,25 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="6"> 0, 0.25, 0.5, 0.75, 1, 1.25 </real_array>
<string> "transitions" </string>
- <real_array len="1"> 1 </real_array>
+ <real_array len="6"> 1, 1, 1, 1, 1, 1 </real_array>
<string> "values" </string>
- <array len="1" shared="false">
- <int> 22 </int>
+ <array len="6" shared="false">
+ <int> 5 </int>
+ <int> 6 </int>
+ <int> 7 </int>
+ <int> 8 </int>
+ <int> 9 </int>
+ <int> 5 </int>
</array>
- <string> "times" </string>
- <real_array len="1"> 0 </real_array>
</dictionary>
</resource>
- <resource type="Animation" path="local://8">
- <string name="resource/name"> "falling" </string>
- <real name="length"> 0.01 </real>
+ <resource type="Animation" path="local://10">
+ <string name="resource/name"> "falling_weapon" </string>
+ <real name="length"> 0.5 </real>
<bool name="loop"> True </bool>
<real name="step"> 0.25 </real>
<string name="tracks/0/type"> "value" </string>
@@ -154,19 +163,20 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="1"> 0 </real_array>
<string> "transitions" </string>
<real_array len="1"> 1 </real_array>
<string> "values" </string>
<array len="1" shared="false">
- <int> 21 </int>
+ <int> 26 </int>
</array>
- <string> "times" </string>
- <real_array len="1"> 0 </real_array>
</dictionary>
</resource>
- <resource type="Animation" path="local://9">
- <real name="length"> 1.25 </real>
+ <resource type="Animation" path="local://7">
+ <string name="resource/name"> "crouch" </string>
+ <real name="length"> 0.01 </real>
<bool name="loop"> True </bool>
<real name="step"> 0.25 </real>
<string name="tracks/0/type"> "value" </string>
@@ -175,25 +185,20 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="1"> 0 </real_array>
<string> "transitions" </string>
- <real_array len="6"> 1, 1, 1, 1, 1, 1 </real_array>
+ <real_array len="1"> 1 </real_array>
<string> "values" </string>
- <array len="6" shared="false">
- <int> 10 </int>
- <int> 11 </int>
- <int> 12 </int>
- <int> 13 </int>
- <int> 14 </int>
- <int> 5 </int>
+ <array len="1" shared="false">
+ <int> 22 </int>
</array>
- <string> "times" </string>
- <real_array len="6"> 0, 0.25, 0.5, 0.75, 1, 1.25 </real_array>
</dictionary>
</resource>
- <resource type="Animation" path="local://10">
- <string name="resource/name"> "falling_weapon" </string>
- <real name="length"> 0.5 </real>
+ <resource type="Animation" path="local://8">
+ <string name="resource/name"> "falling" </string>
+ <real name="length"> 0.01 </real>
<bool name="loop"> True </bool>
<real name="step"> 0.25 </real>
<string name="tracks/0/type"> "value" </string>
@@ -202,18 +207,18 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="1"> 0 </real_array>
<string> "transitions" </string>
<real_array len="1"> 1 </real_array>
<string> "values" </string>
<array len="1" shared="false">
- <int> 26 </int>
+ <int> 21 </int>
</array>
- <string> "times" </string>
- <real_array len="1"> 0 </real_array>
</dictionary>
</resource>
- <resource type="Animation" path="local://11">
+ <resource type="Animation" path="local://9">
<real name="length"> 1.25 </real>
<bool name="loop"> True </bool>
<real name="step"> 0.25 </real>
@@ -223,19 +228,19 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="6"> 0, 0.25, 0.5, 0.75, 1, 1.25 </real_array>
<string> "transitions" </string>
<real_array len="6"> 1, 1, 1, 1, 1, 1 </real_array>
<string> "values" </string>
<array len="6" shared="false">
- <int> 5 </int>
- <int> 6 </int>
- <int> 7 </int>
- <int> 8 </int>
- <int> 9 </int>
+ <int> 10 </int>
+ <int> 11 </int>
+ <int> 12 </int>
+ <int> 13 </int>
+ <int> 14 </int>
<int> 5 </int>
</array>
- <string> "times" </string>
- <real_array len="6"> 0, 0.25, 0.5, 0.75, 1, 1.25 </real_array>
</dictionary>
</resource>
@@ -249,14 +254,14 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="1"> 0 </real_array>
<string> "transitions" </string>
<real_array len="1"> 1 </real_array>
<string> "values" </string>
<array len="1" shared="false">
<int> 26 </int>
</array>
- <string> "times" </string>
- <real_array len="1"> 0 </real_array>
</dictionary>
</resource>
@@ -289,30 +294,28 @@
</resource>
<main_resource>
<dictionary name="_bundled" shared="false">
+ <string> "conn_count" </string>
+ <int> 0 </int>
+ <string> "conns" </string>
+ <int_array len="0"> </int_array>
<string> "names" </string>
- <string_array len="180">
+ <string_array len="142">
<string> "player" </string>
<string> "RigidBody2D" </string>
- <string> "_import_path" </string>
- <string> "visibility/visible" </string>
- <string> "visibility/opacity" </string>
- <string> "visibility/self_opacity" </string>
- <string> "visibility/behind_parent" </string>
- <string> "transform/pos" </string>
- <string> "transform/rot" </string>
- <string> "transform/scale" </string>
- <string> "shape_count" </string>
+ <string> "input/pickable" </string>
<string> "shapes/0/shape" </string>
<string> "shapes/0/transform" </string>
<string> "shapes/0/trigger" </string>
<string> "shapes/1/shape" </string>
<string> "shapes/1/transform" </string>
<string> "shapes/1/trigger" </string>
- <string> "layers" </string>
+ <string> "collision/layers" </string>
+ <string> "collision/mask" </string>
<string> "mode" </string>
<string> "mass" </string>
<string> "friction" </string>
<string> "bounce" </string>
+ <string> "gravity_scale" </string>
<string> "custom_integrator" </string>
<string> "continuous_cd" </string>
<string> "contacts_reported" </string>
@@ -321,39 +324,28 @@
<string> "can_sleep" </string>
<string> "velocity/linear" </string>
<string> "velocity/angular" </string>
+ <string> "damp_override/linear" </string>
+ <string> "damp_override/angular" </string>
<string> "script/script" </string>
<string> "__meta__" </string>
<string> "sprite" </string>
<string> "Sprite" </string>
<string> "texture" </string>
- <string> "centered" </string>
- <string> "offset" </string>
- <string> "flip_h" </string>
- <string> "flip_v" </string>
<string> "vframes" </string>
<string> "hframes" </string>
- <string> "frame" </string>
- <string> "modulate" </string>
- <string> "region" </string>
- <string> "region_rect" </string>
<string> "smoke" </string>
<string> "Particles2D" </string>
+ <string> "visibility/self_opacity" </string>
<string> "visibility/blend_mode" </string>
+ <string> "transform/pos" </string>
+ <string> "transform/rot" </string>
<string> "config/amount" </string>
<string> "config/lifetime" </string>
- <string> "config/time_scale" </string>
- <string> "config/preprocess" </string>
<string> "config/emit_timeout" </string>
<string> "config/emitting" </string>
- <string> "config/offset" </string>
- <string> "config/half_extents" </string>
<string> "config/local_space" </string>
<string> "config/explosiveness" </string>
- <string> "config/flip_h" </string>
- <string> "config/flip_v" </string>
<string> "config/texture" </string>
- <string> "config/h_frames" </string>
- <string> "config/v_frames" </string>
<string> "params/direction" </string>
<string> "params/spread" </string>
<string> "params/linear_velocity" </string>
@@ -370,32 +362,8 @@
<string> "params/hue_variation" </string>
<string> "params/anim_speed_scale" </string>
<string> "params/anim_initial_pos" </string>
- <string> "randomness/direction" </string>
- <string> "randomness/spread" </string>
- <string> "randomness/linear_velocity" </string>
<string> "randomness/spin_velocity" </string>
- <string> "randomness/orbit_velocity" </string>
- <string> "randomness/gravity_direction" </string>
- <string> "randomness/gravity_strength" </string>
- <string> "randomness/radial_accel" </string>
- <string> "randomness/tangential_accel" </string>
- <string> "randomness/damping" </string>
- <string> "randomness/initial_angle" </string>
- <string> "randomness/initial_size" </string>
- <string> "randomness/final_size" </string>
- <string> "randomness/hue_variation" </string>
- <string> "randomness/anim_speed_scale" </string>
- <string> "randomness/anim_initial_pos" </string>
- <string> "color_phases/count" </string>
- <string> "phase_0/pos" </string>
- <string> "phase_0/color" </string>
- <string> "phase_1/pos" </string>
- <string> "phase_1/color" </string>
- <string> "phase_2/pos" </string>
- <string> "phase_2/color" </string>
- <string> "phase_3/pos" </string>
- <string> "phase_3/color" </string>
- <string> "emission_points" </string>
+ <string> "color/color_ramp" </string>
<string> "anim" </string>
<string> "AnimationPlayer" </string>
<string> "playback/process_mode" </string>
@@ -405,11 +373,11 @@
<string> "anims/jumping" </string>
<string> "anims/idle_weapon" </string>
<string> "anims/run" </string>
+ <string> "anims/run_weapon" </string>
+ <string> "anims/falling_weapon" </string>
<string> "anims/crouch" </string>
<string> "anims/falling" </string>
<string> "anims/standing_weapon_ready" </string>
- <string> "anims/falling_weapon" </string>
- <string> "anims/run_weapon" </string>
<string> "anims/jumping_weapon" </string>
<string> "playback/active" </string>
<string> "playback/speed" </string>
@@ -417,6 +385,7 @@
<string> "autoplay" </string>
<string> "camera" </string>
<string> "Camera2D" </string>
+ <string> "anchor_mode" </string>
<string> "rotating" </string>
<string> "current" </string>
<string> "smoothing" </string>
@@ -434,6 +403,7 @@
<string> "bullet_shoot" </string>
<string> "Position2D" </string>
<string> "CollisionShape2D" </string>
+ <string> "transform/scale" </string>
<string> "shape" </string>
<string> "trigger" </string>
<string> "sound" </string>
@@ -458,6 +428,7 @@
<string> "ui" </string>
<string> "CanvasLayer" </string>
<string> "layer" </string>
+ <string> "offset" </string>
<string> "rotation" </string>
<string> "scale" </string>
<string> "left" </string>
@@ -472,147 +443,149 @@
<string> "jump" </string>
<string> "fire" </string>
</string_array>
- <string> "version" </string>
- <int> 1 </int>
- <string> "conn_count" </string>
- <int> 0 </int>
<string> "node_count" </string>
<int> 14 </int>
+ <string> "nodes" </string>
+ <int_array len="394"> -1, -1, 1, 0, -1, 26, 2, 0, 3, 1, 4, 2, 5, 0, 6, 3, 7, 4, 8, 0, 9, 5, 10, 5, 11, 6, 12, 7, 13, 8, 14, 8, 15, 9, 16, 10, 17, 11, 18, 12, 19, 0, 20, 0, 21, 10, 22, 13, 23, 8, 24, 14, 25, 14, 26, 15, 27, 16, 0, 0, 0, 29, 28, -1, 3, 30, 17, 31, 6, 32, 18, 0, 1, 0, 34, 33, -1, 29, 35, 19, 36, 5, 37, 20, 38, 21, 39, 22, 40, 23, 41, 23, 42, 0, 43, 0, 44, 24, 45, 25, 46, 8, 47, 26, 48, 27, 49, 9, 50, 8, 51, 8, 52, 28, 53, 8, 54, 8, 55, 8, 56, 8, 57, 29, 58, 29, 59, 8, 60, 9, 61, 8, 62, 29, 63, 30, 0, 0, 0, 65, 64, -1, 17, 66, 5, 67, 8, 68, 31, 69, 32, 70, 33, 71, 34, 72, 35, 73, 36, 74, 37, 75, 38, 76, 39, 77, 40, 78, 41, 79, 10, 80, 29, 81, 42, 82, 43, 0, 0, 0, 84, 83, -1, 15, 85, 5, 86, 0, 87, 10, 88, 8, 89, 44, 90, 11, 91, 11, 92, 45, 93, 45, 94, 10, 95, 10, 96, 46, 97, 46, 98, 46, 99, 46, 0, 0, 0, 101, 100, -1, 1, 37, 47, 0, 0, 0, 102, 102, -1, 4, 37, 48, 103, 49, 104, 1, 105, 0, 0, 0, 0, 107, 106, -1, 14, 108, 12, 109, 50, 110, 8, 111, 9, 112, 8, 113, 8, 114, 8, 115, 51, 116, 51, 117, 51, 118, 51, 119, 6, 120, 8, 121, 8, 0, 0, 0, 122, 122, -1, 3, 123, 11, 124, 52, 105, 0, 0, 0, 0, 126, 125, -1, 4, 127, 11, 128, 13, 129, 8, 130, 44, 0, 9, 0, 132, 131, -1, 8, 37, 53, 103, 54, 133, 55, 134, 56, 135, 56, 136, 10, 137, 57, 138, 5, 0, 9, 0, 132, 139, -1, 8, 37, 58, 103, 54, 133, 59, 134, 56, 135, 56, 136, 10, 137, 60, 138, 5, 0, 9, 0, 132, 140, -1, 8, 37, 61, 103, 54, 133, 62, 134, 56, 135, 56, 136, 0, 137, 63, 138, 5, 0, 9, 0, 132, 141, -1, 8, 37, 64, 103, 54, 133, 65, 134, 56, 135, 56, 136, 0, 137, 66, 138, 5, 0 </int_array>
<string> "variants" </string>
- <array len="72" shared="false">
- <node_path> "" </node_path>
- <bool> True </bool>
- <real> 1 </real>
+ <array len="67" shared="false">
<bool> False </bool>
- <vector2> 0, 0 </vector2>
- <real> 0 </real>
- <vector2> 1, 1 </vector2>
- <int> 2 </int>
<resource resource_type="Shape2D" path="local://1"> </resource>
<matrix32> 1, -0, 0, 1.76469, 0.291992, -12.1587 </matrix32>
<resource resource_type="Shape2D" path="local://2"> </resource>
<matrix32> 1, -0, 0, 1, 0, 0 </matrix32>
<int> 1 </int>
+ <int> 2 </int>
<real> 3 </real>
+ <real> 0 </real>
+ <real> 1 </real>
+ <bool> True </bool>
<int> 0 </int>
<int> 3 </int>
+ <vector2> 0, 0 </vector2>
+ <real> -1 </real>
<resource resource_type="Script" path="res://player.gd"> </resource>
<dictionary shared="false">
+ <string> "__editor_plugin_screen__" </string>
+ <string> "2D" </string>
<string> "__editor_plugin_states__" </string>
<dictionary shared="false">
- <string> "Script" </string>
- <dictionary shared="false">
- <string> "current" </string>
- <int> 0 </int>
- <string> "sources" </string>
- <array len="1" shared="false">
- <string> "res://player.gd" </string>
- </array>
- </dictionary>
<string> "2D" </string>
<dictionary shared="false">
- <string> "pixel_snap" </string>
+ <string> "ofs" </string>
+ <vector2> -110.795, -101.2 </vector2>
+ <string> "snap_grid" </string>
<bool> False </bool>
- <string> "zoom" </string>
- <real> 2.272073 </real>
- <string> "use_snap" </string>
+ <string> "snap_offset" </string>
+ <vector2> 0, 0 </vector2>
+ <string> "snap_pixel" </string>
<bool> False </bool>
- <string> "ofs" </string>
- <vector2> -181.946, -86.2812 </vector2>
- <string> "snap" </string>
- <int> 10 </int>
+ <string> "snap_relative" </string>
+ <bool> False </bool>
+ <string> "snap_rotation" </string>
+ <bool> False </bool>
+ <string> "snap_rotation_offset" </string>
+ <real> 0 </real>
+ <string> "snap_rotation_step" </string>
+ <real> 0.261799 </real>
+ <string> "snap_show_grid" </string>
+ <bool> False </bool>
+ <string> "snap_step" </string>
+ <vector2> 10, 10 </vector2>
+ <string> "zoom" </string>
+ <real> 2.050546 </real>
</dictionary>
<string> "3D" </string>
<dictionary shared="false">
+ <string> "ambient_light_color" </string>
+ <color> 0.15, 0.15, 0.15, 1 </color>
+ <string> "default_light" </string>
+ <bool> True </bool>
+ <string> "default_srgb" </string>
+ <bool> False </bool>
+ <string> "deflight_rot_x" </string>
+ <real> 0.942478 </real>
<string> "deflight_rot_y" </string>
<real> 0.628319 </real>
- <string> "zfar" </string>
- <real> 500 </real>
<string> "fov" </string>
<real> 45 </real>
+ <string> "show_grid" </string>
+ <bool> True </bool>
+ <string> "show_origin" </string>
+ <bool> True </bool>
+ <string> "viewport_mode" </string>
+ <int> 1 </int>
<string> "viewports" </string>
<array len="4" shared="false">
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
- <string> "x_rot" </string>
- <real> 0 </real>
- <string> "y_rot" </string>
- <real> 0 </real>
<string> "listener" </string>
<bool> True </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
- </dictionary>
- <dictionary shared="false">
- <string> "distance" </string>
- <real> 4 </real>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
+ </dictionary>
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
<string> "listener" </string>
<bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
- </dictionary>
- <dictionary shared="false">
- <string> "distance" </string>
- <real> 4 </real>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
+ </dictionary>
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
<string> "listener" </string>
<bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
- </dictionary>
- <dictionary shared="false">
- <string> "distance" </string>
- <real> 4 </real>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
+ </dictionary>
+ <dictionary shared="false">
+ <string> "distance" </string>
+ <real> 4 </real>
<string> "listener" </string>
<bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
+ <string> "x_rot" </string>
+ <real> 0 </real>
+ <string> "y_rot" </string>
+ <real> 0 </real>
</dictionary>
</array>
- <string> "viewport_mode" </string>
- <int> 1 </int>
- <string> "default_light" </string>
- <bool> True </bool>
- <string> "ambient_light_color" </string>
- <color> 0.15, 0.15, 0.15, 1 </color>
- <string> "show_grid" </string>
- <bool> True </bool>
- <string> "show_origin" </string>
- <bool> True </bool>
+ <string> "zfar" </string>
+ <real> 500 </real>
<string> "znear" </string>
<real> 0.1 </real>
- <string> "default_srgb" </string>
- <bool> False </bool>
- <string> "deflight_rot_x" </string>
- <real> 0.942478 </real>
</dictionary>
</dictionary>
<string> "__editor_run_settings__" </string>
@@ -622,13 +595,9 @@
<string> "run_mode" </string>
<int> 0 </int>
</dictionary>
- <string> "__editor_plugin_screen__" </string>
- <string> "Script" </string>
</dictionary>
<resource resource_type="Texture" path="res://robot_demo.png"> </resource>
<int> 16 </int>
- <color> 1, 1, 1, 1 </color>
- <rect2> 0, 0, 0, 0 </rect2>
<real> 0.363636 </real>
<vector2> 20.7312, 3.21187 </vector2>
<real> 83.450417 </real>
@@ -640,24 +609,22 @@
<real> 20 </real>
<real> 9.8 </real>
<real> 2 </real>
- <color> 0, 0, 0, 0.0442478 </color>
- <color> 1, 0, 0, 1 </color>
- <color> 0, 0, 0, 1 </color>
- <vector2_array len="0"> </vector2_array>
+ <resource resource_type="ColorRamp" path="local://14"> </resource>
<node_path> ".." </node_path>
<resource resource_type="Animation" path="local://3"> </resource>
<resource resource_type="Animation" path="local://4"> </resource>
<resource resource_type="Animation" path="local://5"> </resource>
<resource resource_type="Animation" path="local://6"> </resource>
+ <resource resource_type="Animation" path="local://11"> </resource>
+ <resource resource_type="Animation" path="local://10"> </resource>
<resource resource_type="Animation" path="local://7"> </resource>
<resource resource_type="Animation" path="local://8"> </resource>
<resource resource_type="Animation" path="local://9"> </resource>
- <resource resource_type="Animation" path="local://10"> </resource>
- <resource resource_type="Animation" path="local://11"> </resource>
<resource resource_type="Animation" path="local://12"> </resource>
<array len="0" shared="false">
</array>
<string> "" </string>
+ <vector2> 1, 1 </vector2>
<int> 10000000 </int>
<real> 0.2 </real>
<vector2> 31.2428, 4.08784 </vector2>
@@ -680,10 +647,8 @@
<resource resource_type="Texture" path="res://osb_fire.png"> </resource>
<string> "shoot" </string>
</array>
- <string> "nodes" </string>
- <int_array len="618"> -1, -1, 1, 0, -1, 30, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 10, 7, 11, 8, 12, 9, 13, 3, 14, 10, 15, 11, 16, 3, 17, 12, 18, 7, 19, 13, 20, 5, 21, 5, 22, 1, 23, 14, 24, 15, 25, 3, 26, 3, 27, 1, 28, 4, 29, 5, 30, 16, 31, 17, 0, 0, 0, 33, 32, -1, 19, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 34, 18, 35, 1, 36, 4, 37, 3, 38, 3, 39, 7, 40, 19, 41, 14, 42, 20, 43, 3, 44, 21, 0, 1, 0, 46, 45, -1, 66, 2, 0, 3, 1, 4, 2, 5, 22, 6, 3, 47, 12, 7, 23, 8, 24, 9, 6, 48, 25, 49, 26, 50, 2, 51, 5, 52, 26, 53, 3, 54, 4, 55, 4, 56, 3, 57, 27, 58, 3, 59, 3, 60, 28, 61, 12, 62, 12, 63, 5, 64, 29, 65, 30, 66, 2, 67, 5, 68, 5, 69, 31, 70, 5, 71, 5, 72, 5, 73, 5, 74, 32, 75, 32, 76, 5, 77, 2, 78, 5, 79, 5, 80, 5, 81, 5, 82, 32, 83, 5, 84, 5, 85, 5, 86, 5, 87, 5, 88, 5, 89, 5, 90, 5, 91, 5, 92, 5, 93, 5, 94, 5, 95, 7, 96, 5, 97, 20, 98, 2, 99, 33, 100, 2, 101, 34, 102, 2, 103, 35, 104, 36, 0, 0, 0, 106, 105, -1, 18, 2, 0, 107, 12, 108, 5, 109, 37, 110, 38, 111, 39, 112, 40, 113, 41, 114, 42, 115, 43, 116, 44, 117, 45, 118, 46, 119, 47, 120, 1, 121, 32, 122, 48, 123, 49, 0, 0, 0, 125, 124, -1, 23, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 35, 1, 126, 3, 127, 1, 128, 5, 129, 6, 130, 14, 131, 14, 132, 50, 133, 50, 134, 1, 135, 1, 136, 51, 137, 51, 138, 51, 139, 51, 0, 0, 0, 141, 140, -1, 8, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 52, 8, 5, 9, 6, 0, 0, 0, 142, 142, -1, 10, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 53, 8, 5, 9, 54, 143, 8, 144, 3, 0, 0, 0, 146, 145, -1, 15, 2, 0, 147, 15, 148, 55, 149, 5, 150, 2, 151, 5, 152, 5, 153, 5, 154, 56, 155, 56, 156, 56, 157, 56, 158, 7, 159, 5, 160, 5, 0, 0, 0, 161, 161, -1, 10, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 4, 8, 5, 9, 6, 162, 14, 163, 57, 0, 0, 0, 165, 164, -1, 5, 2, 0, 166, 14, 36, 4, 167, 5, 168, 6, 0, 9, 0, 170, 169, -1, 14, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 58, 8, 5, 9, 59, 171, 60, 172, 61, 173, 61, 174, 1, 175, 62, 176, 12, 0, 9, 0, 170, 177, -1, 14, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 63, 8, 5, 9, 59, 171, 64, 172, 61, 173, 61, 174, 1, 175, 65, 176, 12, 0, 9, 0, 170, 178, -1, 14, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 66, 8, 5, 9, 59, 171, 67, 172, 61, 173, 61, 174, 3, 175, 68, 176, 12, 0, 9, 0, 170, 179, -1, 14, 2, 0, 3, 1, 4, 2, 5, 2, 6, 3, 7, 69, 8, 5, 9, 59, 171, 70, 172, 61, 173, 61, 174, 3, 175, 71, 176, 12, 0 </int_array>
- <string> "conns" </string>
- <int_array len="0"> </int_array>
+ <string> "version" </string>
+ <int> 1 </int>
</dictionary>
</main_resource>