diff options
Diffstat (limited to 'demos/misc')
-rw-r--r-- | demos/misc/autoload/global.gd | 4 | ||||
-rw-r--r-- | demos/misc/autoload/scene_a.gd | 4 | ||||
-rw-r--r-- | demos/misc/autoload/scene_b.gd | 4 | ||||
-rw-r--r-- | demos/misc/joysticks/joysticks.gd | 10 | ||||
-rw-r--r-- | demos/misc/regex/regex.gd | 2 | ||||
-rw-r--r-- | demos/misc/scene_changer/scene_a.gd | 4 | ||||
-rw-r--r-- | demos/misc/scene_changer/scene_b.gd | 4 | ||||
-rw-r--r-- | demos/misc/threads/thread.gd | 16 | ||||
-rw-r--r-- | demos/misc/tween/main.gd | 2 | ||||
-rw-r--r-- | demos/misc/udp_chat/chat.gd | 2 | ||||
-rw-r--r-- | demos/misc/window_management/control.gd | 2 | ||||
-rw-r--r-- | demos/misc/window_management/observer/observer.gd | 4 |
12 files changed, 29 insertions, 29 deletions
diff --git a/demos/misc/autoload/global.gd b/demos/misc/autoload/global.gd index 126cbc0ab7..e094ab9784 100644 --- a/demos/misc/autoload/global.gd +++ b/demos/misc/autoload/global.gd @@ -1,6 +1,6 @@ extends Node -# member variables +# Member variables var current_scene = null @@ -34,7 +34,7 @@ func _deferred_goto_scene(path): func _ready(): # Get the current scene, the first time. - # it is always the last child of root, + # It is always the last child of root, # after the autoloaded nodes. var root = get_tree().get_root() diff --git a/demos/misc/autoload/scene_a.gd b/demos/misc/autoload/scene_a.gd index b95ce7dc6e..f9c39887b0 100644 --- a/demos/misc/autoload/scene_a.gd +++ b/demos/misc/autoload/scene_a.gd @@ -1,7 +1,7 @@ extends Panel -# member variables here, example: +# Member variables here, example: # var a=2 # var b="textvar" @@ -13,4 +13,4 @@ func _ready(): func _on_goto_scene_pressed(): get_node("/root/global").goto_scene("res://scene_b.scn") - pass # replace with function body + pass # Replace with function body diff --git a/demos/misc/autoload/scene_b.gd b/demos/misc/autoload/scene_b.gd index 599058848b..fdf2287a04 100644 --- a/demos/misc/autoload/scene_b.gd +++ b/demos/misc/autoload/scene_b.gd @@ -1,7 +1,7 @@ extends Panel -# member variables here, example: +# Member variables here, example: # var a=2 # var b="textvar" @@ -13,4 +13,4 @@ func _ready(): func _on_goto_scene_pressed(): get_node("/root/global").goto_scene("res://scene_a.scn") - pass # replace with function body + pass # Replace with function body diff --git a/demos/misc/joysticks/joysticks.gd b/demos/misc/joysticks/joysticks.gd index dc9166e49e..7add88573d 100644 --- a/demos/misc/joysticks/joysticks.gd +++ b/demos/misc/joysticks/joysticks.gd @@ -8,7 +8,7 @@ extends Node2D # # Licensed under the MIT license -# member variables +# Member variables var joy_num var cur_joy var axis_value @@ -16,21 +16,21 @@ var btn_state func _input(event): - # get the joystick device number from the spinbox + # Get the joystick device number from the spinbox joy_num = get_node("joy_num").get_value() - # display the name of the joystick if we haven't already + # Display the name of the joystick if we haven't already if joy_num != cur_joy: cur_joy = joy_num get_node("joy_name").set_text(Input.get_joy_name(joy_num)) - # loop through the axes and show their current values + # Loop through the axes and show their current values for axis in range(0, 8): axis_value = Input.get_joy_axis(joy_num, axis) get_node("axis_prog" + str(axis)).set_value(100*axis_value) get_node("axis_val" + str(axis)).set_text(str(axis_value)) - # loop through the buttons and highlight the ones that are pressed + # Loop through the buttons and highlight the ones that are pressed for btn in range(0, 17): btn_state = 1 if (Input.is_joy_button_pressed(joy_num, btn)): diff --git a/demos/misc/regex/regex.gd b/demos/misc/regex/regex.gd index 4921f4ff2e..98e5ca8828 100644 --- a/demos/misc/regex/regex.gd +++ b/demos/misc/regex/regex.gd @@ -1,7 +1,7 @@ extends VBoxContainer -# member variables +# Member variables var regex = RegEx.new() diff --git a/demos/misc/scene_changer/scene_a.gd b/demos/misc/scene_changer/scene_a.gd index e27c48cf11..0e80395e84 100644 --- a/demos/misc/scene_changer/scene_a.gd +++ b/demos/misc/scene_changer/scene_a.gd @@ -1,7 +1,7 @@ extends Panel -# member variables here, example: +# Member variables here, example: # var a=2 # var b="textvar" @@ -13,4 +13,4 @@ func _ready(): func _on_goto_scene_pressed(): get_tree().change_scene("res://scene_b.scn") - pass # replace with function body + pass # Replace with function body diff --git a/demos/misc/scene_changer/scene_b.gd b/demos/misc/scene_changer/scene_b.gd index b785ada45c..9ed13cf26b 100644 --- a/demos/misc/scene_changer/scene_b.gd +++ b/demos/misc/scene_changer/scene_b.gd @@ -1,7 +1,7 @@ extends Panel -# member variables here, example: +# Member variables here, example: # var a=2 # var b="textvar" @@ -13,4 +13,4 @@ func _ready(): func _on_goto_scene_pressed(): get_tree().change_scene("res://scene_a.scn") - pass # replace with function body + pass # Replace with function body diff --git a/demos/misc/threads/thread.gd b/demos/misc/threads/thread.gd index fbfd68af2b..1ef67e403c 100644 --- a/demos/misc/threads/thread.gd +++ b/demos/misc/threads/thread.gd @@ -1,31 +1,31 @@ extends Node2D -# member variables +# Member variables var thread = Thread.new() -# this function runs in a thread! -# threads always take one userdata argument +# This function runs in a thread! +# Threads always take one userdata argument func _bg_load(path): print("THREAD FUNC!") - # load the resource + # Load the resource var tex = ResourceLoader.load(path) - # call _bg_load_done on main thread + # Call _bg_load_done on main thread call_deferred("_bg_load_done") return tex # return it func _bg_load_done(): - # wait for the thread to complete, get the returned value + # Wait for the thread to complete, get the returned value var tex = thread.wait_to_finish() - # set to the sprite + # Set to the sprite get_node("sprite").set_texture(tex) func _on_load_pressed(): if (thread.is_active()): - # already working + # Already working return print("START THREAD!") thread.start(self, "_bg_load", "res://mona.png") diff --git a/demos/misc/tween/main.gd b/demos/misc/tween/main.gd index 4d37c18ba9..512271311e 100644 --- a/demos/misc/tween/main.gd +++ b/demos/misc/tween/main.gd @@ -1,7 +1,7 @@ extends Control -# member variables +# Member variables var trans = ["linear", "sine", "quint", "quart", "quad", "expo", "elastic", "cubic", "circ", "bounce", "back"] var eases = ["in", "out", "in_out", "out_in"] var modes = ["move", "color", "scale", "rotate", "callback", "follow", "repeat", "pause"] diff --git a/demos/misc/udp_chat/chat.gd b/demos/misc/udp_chat/chat.gd index a2d52bf126..71286895f4 100644 --- a/demos/misc/udp_chat/chat.gd +++ b/demos/misc/udp_chat/chat.gd @@ -5,7 +5,7 @@ extends Panel # (UDP can lose packets and you won't normally find out, so don't do a chat this way) # This is just a demo that shows how to use the UDP class. -# member variables +# Member variables var udp = PacketPeerUDP.new() diff --git a/demos/misc/window_management/control.gd b/demos/misc/window_management/control.gd index 881dbdc798..cd8e0e185b 100644 --- a/demos/misc/window_management/control.gd +++ b/demos/misc/window_management/control.gd @@ -1,7 +1,7 @@ extends Control -# member variables +# Member variables var mousepos diff --git a/demos/misc/window_management/observer/observer.gd b/demos/misc/window_management/observer/observer.gd index c1878bca43..f100811859 100644 --- a/demos/misc/window_management/observer/observer.gd +++ b/demos/misc/window_management/observer/observer.gd @@ -1,7 +1,7 @@ extends Spatial -# member variables +# Member variables var r_pos = Vector2() var state @@ -29,7 +29,7 @@ func _fixed_process(delta): if(Input.get_mouse_mode() != Input.MOUSE_MODE_CAPTURED): Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) - var dir = Vector3() + var dir = Vector3() var cam = get_global_transform() var org = get_translation() |