diff options
Diffstat (limited to 'demos/3d/truck_town/follow_camera.gd')
-rw-r--r-- | demos/3d/truck_town/follow_camera.gd | 57 |
1 files changed, 0 insertions, 57 deletions
diff --git a/demos/3d/truck_town/follow_camera.gd b/demos/3d/truck_town/follow_camera.gd deleted file mode 100644 index 7c6a0a2ba6..0000000000 --- a/demos/3d/truck_town/follow_camera.gd +++ /dev/null @@ -1,57 +0,0 @@ - -extends Camera - -# Member variables -var collision_exception = [] -export var min_distance = 0.5 -export var max_distance = 4.0 -export var angle_v_adjust = 0.0 -export var autoturn_ray_aperture = 25 -export var autoturn_speed = 50 -var max_height = 2.0 -var min_height = 0 - - -func _fixed_process(dt): - var target = get_parent().get_global_transform().origin - var pos = get_global_transform().origin - var up = Vector3(0, 1, 0) - - var delta = pos - target - - # Regular delta follow - - # Check ranges - if (delta.length() < min_distance): - delta = delta.normalized()*min_distance - elif (delta.length() > max_distance): - delta = delta.normalized()*max_distance - - # Check upper and lower height - if ( delta.y > max_height): - delta.y = max_height - if ( delta.y < min_height): - delta.y = min_height - - pos = target + delta - - look_at_from_pos(pos, target, up) - - # Turn a little up or down - var t = get_transform() - t.basis = Matrix3(t.basis[0], deg2rad(angle_v_adjust))*t.basis - set_transform(t) - - -func _ready(): - # Find collision exceptions for ray - var node = self - while(node): - if (node extends RigidBody): - collision_exception.append(node.get_rid()) - break - else: - node = node.get_parent() - set_fixed_process(true) - # This detaches the camera transform from the parent spatial node - set_as_toplevel(true) |