summaryrefslogtreecommitdiff
path: root/demos/3d/navmesh/navmesh.gd
diff options
context:
space:
mode:
Diffstat (limited to 'demos/3d/navmesh/navmesh.gd')
-rw-r--r--demos/3d/navmesh/navmesh.gd103
1 files changed, 44 insertions, 59 deletions
diff --git a/demos/3d/navmesh/navmesh.gd b/demos/3d/navmesh/navmesh.gd
index b5dc488ec3..30b8cfb32a 100644
--- a/demos/3d/navmesh/navmesh.gd
+++ b/demos/3d/navmesh/navmesh.gd
@@ -1,61 +1,54 @@
extends Navigation
-# member variables here, example:
-# var a=2
-# var b="textvar"
+# Member variables
+const SPEED = 4.0
-const SPEED=4.0
+var camrot = 0.0
-var camrot=0.0
-
-var begin=Vector3()
-var end=Vector3()
+var begin = Vector3()
+var end = Vector3()
var m = FixedMaterial.new()
-var path=[]
-
-func _process(delta):
+var path = []
+var draw_path = false
- if (path.size()>1):
-
+func _process(delta):
+ if (path.size() > 1):
var to_walk = delta*SPEED
- var to_watch = Vector3(0,1,0)
- while(to_walk>0 and path.size()>=2):
- var pfrom = path[path.size()-1]
- var pto = path[path.size()-2]
+ var to_watch = Vector3(0, 1, 0)
+ while(to_walk > 0 and path.size() >= 2):
+ var pfrom = path[path.size() - 1]
+ var pto = path[path.size() - 2]
to_watch = (pto - pfrom).normalized()
var d = pfrom.distance_to(pto)
- if (d<=to_walk):
- path.remove(path.size()-1)
- to_walk-=d
+ if (d <= to_walk):
+ path.remove(path.size() - 1)
+ to_walk -= d
else:
- path[path.size()-1] = pfrom.linear_interpolate(pto,to_walk/d)
- to_walk=0
-
- var atpos = path[path.size()-1]
+ path[path.size() - 1] = pfrom.linear_interpolate(pto, to_walk/d)
+ to_walk = 0
+
+ var atpos = path[path.size() - 1]
var atdir = to_watch
- atdir.y=0
+ atdir.y = 0
var t = Transform()
- t.origin=atpos
- t=t.looking_at(atpos+atdir,Vector3(0,1,0))
+ t.origin = atpos
+ t=t.looking_at(atpos + atdir, Vector3(0, 1, 0))
get_node("robot_base").set_transform(t)
- if (path.size()<2):
- path=[]
+ if (path.size() < 2):
+ path = []
set_process(false)
-
else:
set_process(false)
-var draw_path=false
func _update_path():
-
- var p = get_simple_path(begin,end,true)
- path=Array(p) # Vector3array to complex to use, convert to regular array
+ var p = get_simple_path(begin, end, true)
+ path = Array(p) # Vector3array too complex to use, convert to regular array
path.invert()
set_process(true)
@@ -63,48 +56,40 @@ func _update_path():
var im = get_node("draw")
im.set_material_override(m)
im.clear()
- im.begin(Mesh.PRIMITIVE_POINTS,null)
+ im.begin(Mesh.PRIMITIVE_POINTS, null)
im.add_vertex(begin)
im.add_vertex(end)
im.end()
- im.begin(Mesh.PRIMITIVE_LINE_STRIP,null)
+ im.begin(Mesh.PRIMITIVE_LINE_STRIP, null)
for x in p:
im.add_vertex(x)
im.end()
-func _input(ev):
- if (ev.type==InputEvent.MOUSE_BUTTON and ev.button_index==BUTTON_LEFT and ev.pressed):
-
- var from = get_node("cambase/Camera").project_ray_origin(ev.pos)
- var to = from+get_node("cambase/Camera").project_ray_normal(ev.pos)*100
- var p = get_closest_point_to_segment(from,to)
-
- begin=get_closest_point(get_node("robot_base").get_translation())
- end=p
+func _input(event):
+ if (event.type == InputEvent.MOUSE_BUTTON and event.button_index == BUTTON_LEFT and event.pressed):
+ var from = get_node("cambase/Camera").project_ray_origin(event.pos)
+ var to = from + get_node("cambase/Camera").project_ray_normal(event.pos)*100
+ var p = get_closest_point_to_segment(from, to)
+
+ begin = get_closest_point(get_node("robot_base").get_translation())
+ end = p
_update_path()
-
- if (ev.type==InputEvent.MOUSE_MOTION):
- if (ev.button_mask&BUTTON_MASK_MIDDLE):
-
- camrot+=ev.relative_x*0.005
- get_node("cambase").set_rotation(Vector3(0,camrot,0))
+
+ if (event.type == InputEvent.MOUSE_MOTION):
+ if (event.button_mask&BUTTON_MASK_MIDDLE):
+ camrot += event.relative_x*0.005
+ get_node("cambase").set_rotation(Vector3(0, camrot, 0))
print("camrot ", camrot)
-
func _ready():
- # Initalization here
set_process_input(true)
m.set_line_width(3)
m.set_point_size(3)
- m.set_fixed_flag(FixedMaterial.FLAG_USE_POINT_SIZE,true)
- m.set_flag(Material.FLAG_UNSHADED,true)
+ m.set_fixed_flag(FixedMaterial.FLAG_USE_POINT_SIZE, true)
+ m.set_flag(Material.FLAG_UNSHADED, true)
#begin = get_closest_point(get_node("start").get_translation())
#end = get_closest_point(get_node("end").get_translation())
#call_deferred("_update_path")
-
- pass
-
-