summaryrefslogtreecommitdiff
path: root/demos/2d
diff options
context:
space:
mode:
Diffstat (limited to 'demos/2d')
-rw-r--r--demos/2d/dynamic_collision_shapes/ball.gd1
-rw-r--r--demos/2d/dynamic_collision_shapes/dynamic_colobjs.gd1
-rw-r--r--demos/2d/fog_of_war/fog.gd1
-rw-r--r--demos/2d/fog_of_war/troll.gd1
-rw-r--r--demos/2d/hdr/beach_cave.gd1
-rw-r--r--demos/2d/hexamap/troll.gd1
-rw-r--r--demos/2d/isometric/troll.gd1
-rw-r--r--demos/2d/isometric_light/cubio.gd1
-rw-r--r--demos/2d/isometric_light/shoot.gd1
-rw-r--r--demos/2d/kinematic_char/player.gd1
-rw-r--r--demos/2d/kinematic_col/player.gd1
-rw-r--r--demos/2d/lookat/lookat.gd1
-rw-r--r--demos/2d/motion/motion.gd1
-rw-r--r--demos/2d/navpoly/navigation.gd1
-rw-r--r--demos/2d/platformer/bullet.gd1
-rw-r--r--demos/2d/platformer/enemy.gd1
-rw-r--r--demos/2d/platformer/moving_platform.gd1
-rw-r--r--demos/2d/platformer/player.gd1
-rw-r--r--demos/2d/pong/pong.gd1
-rw-r--r--demos/2d/screen_space_shaders/screen_shaders.gd1
-rw-r--r--demos/2d/shower_of_bullets/bullets.gd1
-rw-r--r--demos/2d/shower_of_bullets/shower.gd1
-rw-r--r--demos/2d/space_shooter/asteroid.gd1
-rw-r--r--demos/2d/space_shooter/enemy2.gd1
-rw-r--r--demos/2d/space_shooter/enemy_shot.gd1
-rw-r--r--demos/2d/space_shooter/main_menu.gd1
-rw-r--r--demos/2d/space_shooter/rail.gd1
-rw-r--r--demos/2d/space_shooter/ship.gd1
-rw-r--r--demos/2d/space_shooter/shot.gd1
-rw-r--r--demos/2d/tetris/grid.gd1
-rw-r--r--demos/2d/texscreen/bubbles.gd1
31 files changed, 0 insertions, 31 deletions
diff --git a/demos/2d/dynamic_collision_shapes/ball.gd b/demos/2d/dynamic_collision_shapes/ball.gd
index 8ffa33f746..169079ea46 100644
--- a/demos/2d/dynamic_collision_shapes/ball.gd
+++ b/demos/2d/dynamic_collision_shapes/ball.gd
@@ -14,5 +14,4 @@ func _process(delta):
func _ready():
- # Initialization here
set_process(true)
diff --git a/demos/2d/dynamic_collision_shapes/dynamic_colobjs.gd b/demos/2d/dynamic_collision_shapes/dynamic_colobjs.gd
index 1595195c74..25db51642b 100644
--- a/demos/2d/dynamic_collision_shapes/dynamic_colobjs.gd
+++ b/demos/2d/dynamic_collision_shapes/dynamic_colobjs.gd
@@ -16,5 +16,4 @@ func _process(delta):
func _ready():
- # Initialization here
set_process(true)
diff --git a/demos/2d/fog_of_war/fog.gd b/demos/2d/fog_of_war/fog.gd
index 82979264c4..3ac8df0e17 100644
--- a/demos/2d/fog_of_war/fog.gd
+++ b/demos/2d/fog_of_war/fog.gd
@@ -71,7 +71,6 @@ func _fixed_process(delta):
func _ready():
- # Initalization here
# Create a square filled with the 100% opaque fog
for x in range(x_min, x_max):
for y in range(y_min, y_max):
diff --git a/demos/2d/fog_of_war/troll.gd b/demos/2d/fog_of_war/troll.gd
index 454a3ac3a3..6f40072e84 100644
--- a/demos/2d/fog_of_war/troll.gd
+++ b/demos/2d/fog_of_war/troll.gd
@@ -35,5 +35,4 @@ func _fixed_process(delta):
func _ready():
- # Initalization here
set_fixed_process(true)
diff --git a/demos/2d/hdr/beach_cave.gd b/demos/2d/hdr/beach_cave.gd
index 9829bd3611..fcc878e565 100644
--- a/demos/2d/hdr/beach_cave.gd
+++ b/demos/2d/hdr/beach_cave.gd
@@ -18,5 +18,4 @@ func _input(event):
func _ready():
- # Initialization here
set_process_input(true)
diff --git a/demos/2d/hexamap/troll.gd b/demos/2d/hexamap/troll.gd
index 0e4d7ce535..82938fdf10 100644
--- a/demos/2d/hexamap/troll.gd
+++ b/demos/2d/hexamap/troll.gd
@@ -35,5 +35,4 @@ func _fixed_process(delta):
func _ready():
- # Initalization here
set_fixed_process(true)
diff --git a/demos/2d/isometric/troll.gd b/demos/2d/isometric/troll.gd
index c44a622899..d8d4880df1 100644
--- a/demos/2d/isometric/troll.gd
+++ b/demos/2d/isometric/troll.gd
@@ -35,5 +35,4 @@ func _fixed_process(delta):
func _ready():
- # Initalization here
set_fixed_process(true)
diff --git a/demos/2d/isometric_light/cubio.gd b/demos/2d/isometric_light/cubio.gd
index 7e2ff2a5c4..508cd3728c 100644
--- a/demos/2d/isometric_light/cubio.gd
+++ b/demos/2d/isometric_light/cubio.gd
@@ -81,6 +81,5 @@ func _fixed_process(delta):
func _ready():
- # Initialization here
set_fixed_process(true)
set_process_input(true)
diff --git a/demos/2d/isometric_light/shoot.gd b/demos/2d/isometric_light/shoot.gd
index bf0b09dc0b..b48d4ad34b 100644
--- a/demos/2d/isometric_light/shoot.gd
+++ b/demos/2d/isometric_light/shoot.gd
@@ -18,5 +18,4 @@ func _fixed_process(delta):
func _ready():
- # Initialization here
set_fixed_process(true)
diff --git a/demos/2d/kinematic_char/player.gd b/demos/2d/kinematic_char/player.gd
index a5c64a303a..2890cc2ce3 100644
--- a/demos/2d/kinematic_char/player.gd
+++ b/demos/2d/kinematic_char/player.gd
@@ -120,5 +120,4 @@ func _fixed_process(delta):
func _ready():
- #Initalization here
set_fixed_process(true)
diff --git a/demos/2d/kinematic_col/player.gd b/demos/2d/kinematic_col/player.gd
index 48d54d1a33..ce09e1509e 100644
--- a/demos/2d/kinematic_col/player.gd
+++ b/demos/2d/kinematic_col/player.gd
@@ -28,5 +28,4 @@ func _fixed_process(delta):
func _ready():
- # Initalization here
set_fixed_process(true)
diff --git a/demos/2d/lookat/lookat.gd b/demos/2d/lookat/lookat.gd
index 25b5e638d7..c45c3ad622 100644
--- a/demos/2d/lookat/lookat.gd
+++ b/demos/2d/lookat/lookat.gd
@@ -30,5 +30,4 @@ func _process(delta):
func _ready():
- # Initialization here
set_process(true)
diff --git a/demos/2d/motion/motion.gd b/demos/2d/motion/motion.gd
index a7031b24e6..f9bbd6f90d 100644
--- a/demos/2d/motion/motion.gd
+++ b/demos/2d/motion/motion.gd
@@ -27,7 +27,6 @@ func _fixed_process(delta):
func _ready():
- # Initialization here
if (use_idle):
set_process(true)
else:
diff --git a/demos/2d/navpoly/navigation.gd b/demos/2d/navpoly/navigation.gd
index 50ea4c8965..4cfa2ad733 100644
--- a/demos/2d/navpoly/navigation.gd
+++ b/demos/2d/navpoly/navigation.gd
@@ -50,5 +50,4 @@ func _input(event):
func _ready():
- # Initialization here
set_process_input(true)
diff --git a/demos/2d/platformer/bullet.gd b/demos/2d/platformer/bullet.gd
index f66bca6b24..3aee69714e 100644
--- a/demos/2d/platformer/bullet.gd
+++ b/demos/2d/platformer/bullet.gd
@@ -13,5 +13,4 @@ func disable():
func _ready():
- # Initalization here
get_node("Timer").start()
diff --git a/demos/2d/platformer/enemy.gd b/demos/2d/platformer/enemy.gd
index 75f13e3ee9..5a4d8af579 100644
--- a/demos/2d/platformer/enemy.gd
+++ b/demos/2d/platformer/enemy.gd
@@ -79,6 +79,5 @@ func _integrate_forces(s):
func _ready():
- # Initalization here
rc_left = get_node("raycast_left")
rc_right = get_node("raycast_right")
diff --git a/demos/2d/platformer/moving_platform.gd b/demos/2d/platformer/moving_platform.gd
index db75f6db6c..21c312d5c3 100644
--- a/demos/2d/platformer/moving_platform.gd
+++ b/demos/2d/platformer/moving_platform.gd
@@ -17,5 +17,4 @@ func _fixed_process(delta):
func _ready():
- # Initalization here
set_fixed_process(true)
diff --git a/demos/2d/platformer/player.gd b/demos/2d/platformer/player.gd
index 3bf4f0f94c..7ed99df9bd 100644
--- a/demos/2d/platformer/player.gd
+++ b/demos/2d/platformer/player.gd
@@ -220,7 +220,6 @@ func _integrate_forces(s):
func _ready():
- # Initalization here
enemy = ResourceLoader.load("res://enemy.xml")
# if !Globals.has_singleton("Facebook"):
diff --git a/demos/2d/pong/pong.gd b/demos/2d/pong/pong.gd
index b31e3c3d71..81afbd9961 100644
--- a/demos/2d/pong/pong.gd
+++ b/demos/2d/pong/pong.gd
@@ -62,7 +62,6 @@ func _process(delta):
func _ready():
- # Initalization here
screen_size = get_viewport_rect().size # Get actual size
pad_size = get_node("left").get_texture().get_size()
set_process(true)
diff --git a/demos/2d/screen_space_shaders/screen_shaders.gd b/demos/2d/screen_space_shaders/screen_shaders.gd
index e2fb50048f..b847a9c923 100644
--- a/demos/2d/screen_space_shaders/screen_shaders.gd
+++ b/demos/2d/screen_space_shaders/screen_shaders.gd
@@ -3,7 +3,6 @@ extends Control
func _ready():
- # Initialization here
for c in get_node("pictures").get_children():
get_node("picture").add_item("PIC: " + c.get_name())
for c in get_node("effects").get_children():
diff --git a/demos/2d/shower_of_bullets/bullets.gd b/demos/2d/shower_of_bullets/bullets.gd
index b62c796f32..e0eba2682a 100644
--- a/demos/2d/shower_of_bullets/bullets.gd
+++ b/demos/2d/shower_of_bullets/bullets.gd
@@ -42,7 +42,6 @@ func _process(delta):
func _ready():
- # Initialization here
shape = Physics2DServer.shape_create(Physics2DServer.SHAPE_CIRCLE)
Physics2DServer.shape_set_data(shape, 8) # Radius
diff --git a/demos/2d/shower_of_bullets/shower.gd b/demos/2d/shower_of_bullets/shower.gd
index 0f87c60bcd..50c1109489 100644
--- a/demos/2d/shower_of_bullets/shower.gd
+++ b/demos/2d/shower_of_bullets/shower.gd
@@ -22,5 +22,4 @@ func _on_player_body_exit_shape(body_id, body, body_shape, area_shape):
func _ready():
- # Initialization here
set_process_input(true)
diff --git a/demos/2d/space_shooter/asteroid.gd b/demos/2d/space_shooter/asteroid.gd
index 0a54e4e780..9f6734e122 100644
--- a/demos/2d/space_shooter/asteroid.gd
+++ b/demos/2d/space_shooter/asteroid.gd
@@ -15,7 +15,6 @@ func _process(delta):
func _ready():
- # Initialization here
speed_y = rand_range(-Y_RANDOM, Y_RANDOM)
diff --git a/demos/2d/space_shooter/enemy2.gd b/demos/2d/space_shooter/enemy2.gd
index ca35f45faa..bfdb743103 100644
--- a/demos/2d/space_shooter/enemy2.gd
+++ b/demos/2d/space_shooter/enemy2.gd
@@ -40,7 +40,6 @@ func destroy():
func _ready():
- # Initialization here
set_fixed_process(true)
diff --git a/demos/2d/space_shooter/enemy_shot.gd b/demos/2d/space_shooter/enemy_shot.gd
index 8a27a4ca22..6c782b69f1 100644
--- a/demos/2d/space_shooter/enemy_shot.gd
+++ b/demos/2d/space_shooter/enemy_shot.gd
@@ -12,7 +12,6 @@ func _process(delta):
func _ready():
- # Initialization here
set_process(true)
diff --git a/demos/2d/space_shooter/main_menu.gd b/demos/2d/space_shooter/main_menu.gd
index 8b3162389e..a7f242da7b 100644
--- a/demos/2d/space_shooter/main_menu.gd
+++ b/demos/2d/space_shooter/main_menu.gd
@@ -3,7 +3,6 @@ extends Control
func _ready():
- # Initialization here
get_node("score").set_text("HIGH SCORE: " + str(get_node("/root/game_state").max_points))
diff --git a/demos/2d/space_shooter/rail.gd b/demos/2d/space_shooter/rail.gd
index b00684a98f..7362dff97d 100644
--- a/demos/2d/space_shooter/rail.gd
+++ b/demos/2d/space_shooter/rail.gd
@@ -16,5 +16,4 @@ func _process(delta):
func _ready():
- # Initialization here
set_process(true)
diff --git a/demos/2d/space_shooter/ship.gd b/demos/2d/space_shooter/ship.gd
index b9020d6fe1..b6c1200632 100644
--- a/demos/2d/space_shooter/ship.gd
+++ b/demos/2d/space_shooter/ship.gd
@@ -52,7 +52,6 @@ func _process(delta):
func _ready():
- # Initialization here
screen_size = get_viewport().get_rect().size
set_process(true)
diff --git a/demos/2d/space_shooter/shot.gd b/demos/2d/space_shooter/shot.gd
index 31b5b24367..936dde73d1 100644
--- a/demos/2d/space_shooter/shot.gd
+++ b/demos/2d/space_shooter/shot.gd
@@ -12,7 +12,6 @@ func _process(delta):
func _ready():
- # Initialization here
set_process(true)
diff --git a/demos/2d/tetris/grid.gd b/demos/2d/tetris/grid.gd
index 73607d7cf6..75fabb4210 100644
--- a/demos/2d/tetris/grid.gd
+++ b/demos/2d/tetris/grid.gd
@@ -188,7 +188,6 @@ func setup(w, h):
func _ready():
- # Initalization here
setup(10, 20)
score_label = get_node("../score")
diff --git a/demos/2d/texscreen/bubbles.gd b/demos/2d/texscreen/bubbles.gd
index 38877679d8..400da1a205 100644
--- a/demos/2d/texscreen/bubbles.gd
+++ b/demos/2d/texscreen/bubbles.gd
@@ -6,7 +6,6 @@ const MAX_BUBBLES = 10
func _ready():
- # Initialization here
for i in range(MAX_BUBBLES):
var bubble = preload("res://lens.scn").instance()
add_child(bubble)