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-rw-r--r--demos/2d/space_shooter/tileset_edit.tscn35
1 files changed, 0 insertions, 35 deletions
diff --git a/demos/2d/space_shooter/tileset_edit.tscn b/demos/2d/space_shooter/tileset_edit.tscn
deleted file mode 100644
index 87152a1818..0000000000
--- a/demos/2d/space_shooter/tileset_edit.tscn
+++ /dev/null
@@ -1,35 +0,0 @@
-[gd_scene load_steps=3 format=1]
-
-[ext_resource path="res://tile.png" type="Texture" id=1]
-
-[sub_resource type="RectangleShape2D" id=1]
-
-custom_solver_bias = 0.0
-extents = Vector2( 16, 16 )
-
-[node name="Node2D" type="Node2D"]
-
-[node name="block" type="Sprite" parent="."]
-
-texture = ExtResource( 1 )
-
-[node name="StaticBody2D" type="StaticBody2D" parent="block"]
-
-input/pickable = false
-shapes/0/shape = SubResource( 1 )
-shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
-shapes/0/trigger = false
-collision/layers = 1
-collision/mask = 1
-constant_linear_velocity = Vector2( 0, 0 )
-constant_angular_velocity = 0.0
-friction = 1.0
-bounce = 0.0
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="block/StaticBody2D"]
-
-shape = SubResource( 1 )
-trigger = false
-_update_shape_index = -1
-
-