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-rw-r--r--demos/2d/space_shooter/game_state.gd22
1 files changed, 0 insertions, 22 deletions
diff --git a/demos/2d/space_shooter/game_state.gd b/demos/2d/space_shooter/game_state.gd
deleted file mode 100644
index 0aa5e1f42b..0000000000
--- a/demos/2d/space_shooter/game_state.gd
+++ /dev/null
@@ -1,22 +0,0 @@
-
-extends Node
-
-# Member variables
-var points = 0
-var max_points = 0
-
-
-func _ready():
- var f = File.new()
- # Load high score
- if (f.open("user://highscore", File.READ) == OK):
- max_points = f.get_var()
-
-
-func game_over():
- if (points > max_points):
- max_points = points
- # Save high score
- var f = File.new()
- f.open("user://highscore", File.WRITE)
- f.store_var(max_points)