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-rw-r--r--demos/2d/space_shooter/enemy1.tscn108
1 files changed, 108 insertions, 0 deletions
diff --git a/demos/2d/space_shooter/enemy1.tscn b/demos/2d/space_shooter/enemy1.tscn
new file mode 100644
index 0000000000..5fd4435382
--- /dev/null
+++ b/demos/2d/space_shooter/enemy1.tscn
@@ -0,0 +1,108 @@
+[gd_scene load_steps=9 format=1]
+
+[ext_resource path="res://enemy1.gd" type="Script" id=1]
+[ext_resource path="res://enemy1.png" type="Texture" id=2]
+[ext_resource path="res://explosion.tscn" type="PackedScene" id=3]
+[ext_resource path="res://sound_explode.wav" type="Sample" id=4]
+
+[sub_resource type="ConvexPolygonShape2D" id=1]
+
+custom_solver_bias = 0.0
+points = Vector2Array( -25.3272, 15.4072, -31.2711, -7.28794, -1.01097, -20.7969, 24.9263, -4.58614, 30.3299, 13.2457, -2.63205, 17.5686 )
+
+[sub_resource type="Animation" id=2]
+
+length = 1.0
+loop = false
+step = 0.1
+tracks/0/type = "value"
+tracks/0/path = NodePath("sprite:visibility/visible")
+tracks/0/interp = 1
+tracks/0/keys = { "cont":false, "times":FloatArray( 0 ), "transitions":FloatArray( 1 ), "values":[ false ] }
+tracks/1/type = "value"
+tracks/1/path = NodePath("explosion:config/emitting")
+tracks/1/interp = 1
+tracks/1/keys = { "cont":false, "times":FloatArray( 0, 0.1 ), "transitions":FloatArray( 1, 1 ), "values":[ true, false ] }
+tracks/2/type = "method"
+tracks/2/path = NodePath("..")
+tracks/2/interp = 1
+tracks/2/keys = { "times":FloatArray( 0.9 ), "transitions":FloatArray( 1 ), "values":[ { "args":[ ], "method":"queue_free" } ] }
+
+[sub_resource type="Animation" id=3]
+
+length = 2.0
+loop = true
+step = 0.1
+tracks/0/type = "value"
+tracks/0/path = NodePath(".:transform/pos")
+tracks/0/interp = 1
+tracks/0/keys = { "cont":true, "times":FloatArray( 0, 1 ), "transitions":FloatArray( -1.86607, -1.86607 ), "values":[ Vector2( 0, -100 ), Vector2( 0, 100 ) ] }
+
+[sub_resource type="SampleLibrary" id=4]
+
+samples/sound_explode = { "db":0.0, "pitch":1.0, "sample":ExtResource( 4 ) }
+
+[node name="enemy1" type="Node2D"]
+
+[node name="area" type="Area2D" parent="."]
+
+transform/pos = Vector2( 0, -100 )
+input/pickable = true
+shapes/0/shape = SubResource( 1 )
+shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
+shapes/0/trigger = false
+gravity_vec = Vector2( 0, 1 )
+gravity = 98.0
+linear_damp = 0.1
+angular_damp = 1.0
+script/script = ExtResource( 1 )
+
+[node name="collision" type="CollisionPolygon2D" parent="area"]
+
+build_mode = 0
+polygon = Vector2Array( -31.2711, -7.28794, -1.01097, -20.7969, 24.9263, -4.58614, 30.3299, 13.2457, -2.63205, 17.5686, -25.3272, 15.4072 )
+shape_range = Vector2( -1, -1 )
+trigger = false
+
+[node name="sprite" type="Sprite" parent="area"]
+
+texture = ExtResource( 2 )
+
+[node name="explosion" parent="area" instance=ExtResource( 3 )]
+
+transform/rot = -91.1436
+config/explosiveness = 0.1
+params/gravity_strength = 9.8
+
+[node name="anim" type="AnimationPlayer" parent="area"]
+
+playback/process_mode = 1
+playback/default_blend_time = 0.0
+root/root = NodePath("..")
+anims/explode = SubResource( 2 )
+anims/zigzag = SubResource( 3 )
+playback/active = true
+playback/speed = 1.0
+blend_times = [ ]
+autoplay = ""
+
+[node name="visibility" type="VisibilityNotifier2D" parent="area"]
+
+rect = Rect2( -10, -10, 20, 20 )
+
+[node name="sfx" type="SamplePlayer2D" parent="area"]
+
+params/volume_db = 0.0
+params/pitch_scale = 1.0
+params/attenuation/min_distance = 1.0
+params/attenuation/max_distance = 2048.0
+params/attenuation/distance_exp = 1.0
+config/polyphony = 1
+config/samples = SubResource( 4 )
+config/pitch_random = 0.0
+
+[connection signal="enter_screen" from="area/visibility" to="area" method="_on_visibility_enter_screen"]
+
+[connection signal="exit_screen" from="area/visibility" to="area" method="_on_visibility_exit_screen"]
+
+