diff options
Diffstat (limited to 'demos/2d/space_shooter/enemy1.gd')
-rw-r--r-- | demos/2d/space_shooter/enemy1.gd | 36 |
1 files changed, 0 insertions, 36 deletions
diff --git a/demos/2d/space_shooter/enemy1.gd b/demos/2d/space_shooter/enemy1.gd deleted file mode 100644 index 204995c05d..0000000000 --- a/demos/2d/space_shooter/enemy1.gd +++ /dev/null @@ -1,36 +0,0 @@ - -extends Area2D - -# Member variables -const SPEED = -200 - -var destroyed=false - - -func _process(delta): - get_parent().translate(Vector2(SPEED*delta, 0)) - - -func is_enemy(): - return not destroyed - - -func destroy(): - if (destroyed): - return - destroyed = true - get_node("anim").play("explode") - set_process(false) - get_node("sfx").play("sound_explode") - # Accumulate points - get_node("/root/game_state").points += 5 - - -func _on_visibility_enter_screen(): - set_process(true) - get_node("anim").play("zigzag") - get_node("anim").seek(randf()*2.0) # Make it start from any pos - - -func _on_visibility_exit_screen(): - queue_free() |