diff options
Diffstat (limited to 'demos/2d/rubegoldberg')
-rw-r--r-- | demos/2d/rubegoldberg/ball.tscn | 44 | ||||
-rw-r--r-- | demos/2d/rubegoldberg/ball.xml | 215 | ||||
-rw-r--r-- | demos/2d/rubegoldberg/box.tscn | 44 | ||||
-rw-r--r-- | demos/2d/rubegoldberg/box.xml | 214 | ||||
-rw-r--r-- | demos/2d/rubegoldberg/domino.tscn | 44 | ||||
-rw-r--r-- | demos/2d/rubegoldberg/domino.xml | 215 | ||||
-rw-r--r-- | demos/2d/rubegoldberg/engine.cfg | 2 | ||||
-rw-r--r-- | demos/2d/rubegoldberg/pendulum.tscn | 248 | ||||
-rw-r--r-- | demos/2d/rubegoldberg/pendulum.xml | 269 | ||||
-rw-r--r-- | demos/2d/rubegoldberg/platform.tscn | 33 | ||||
-rw-r--r-- | demos/2d/rubegoldberg/platform.xml | 200 | ||||
-rw-r--r-- | demos/2d/rubegoldberg/rubegoldberg.tscn | 98 | ||||
-rw-r--r-- | demos/2d/rubegoldberg/rubegoldberg.xml | 241 | ||||
-rw-r--r-- | demos/2d/rubegoldberg/seesaw.tscn | 89 | ||||
-rw-r--r-- | demos/2d/rubegoldberg/seesaw.xml | 243 |
15 files changed, 601 insertions, 1598 deletions
diff --git a/demos/2d/rubegoldberg/ball.tscn b/demos/2d/rubegoldberg/ball.tscn new file mode 100644 index 0000000000..0b11461c3b --- /dev/null +++ b/demos/2d/rubegoldberg/ball.tscn @@ -0,0 +1,44 @@ +[gd_scene load_steps=3 format=1] + +[ext_resource path="res://art/bowling_ball.png" type="Texture" id=1] + +[sub_resource type="CircleShape2D" id=1] + +custom_solver_bias = 0.0 +radius = 32.0 + +[node name="Ball" type="RigidBody2D"] + +input/pickable = false +shapes/0/shape = SubResource( 1 ) +shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) +shapes/0/trigger = false +collision/layers = 1 +collision/mask = 1 +mode = 0 +mass = 3.0 +friction = 1.0 +bounce = 0.0 +gravity_scale = 1.0 +custom_integrator = false +continuous_cd = 0 +contacts_reported = 0 +contact_monitor = false +sleeping = false +can_sleep = true +velocity/linear = Vector2( 0, 0 ) +velocity/angular = 0.0 +damp_override/linear = -1.0 +damp_override/angular = -1.0 + +[node name="Sprite" type="Sprite" parent="."] + +texture = ExtResource( 1 ) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] + +shape = SubResource( 1 ) +trigger = false +_update_shape_index = -1 + + diff --git a/demos/2d/rubegoldberg/ball.xml b/demos/2d/rubegoldberg/ball.xml deleted file mode 100644 index 73b699514c..0000000000 --- a/demos/2d/rubegoldberg/ball.xml +++ /dev/null @@ -1,215 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<resource_file type="PackedScene" subresource_count="3" version="2.0" version_name="Godot Engine v2.0.alpha.custom_build"> - <ext_resource path="res://art/bowling_ball.png" type="Texture" index="0"></ext_resource> - <resource type="CircleShape2D" path="local://1"> - <real name="custom_solver_bias"> 0 </real> - <real name="radius"> 32 </real> - - </resource> - <main_resource> - <dictionary name="_bundled" shared="false"> - <string> "conn_count" </string> - <int> 0 </int> - <string> "conns" </string> - <int_array len="0"> </int_array> - <string> "editable_instances" </string> - <array len="0" shared="false"> - </array> - <string> "names" </string> - <string_array len="30"> - <string> "Ball" </string> - <string> "input/pickable" </string> - <string> "shapes/0/shape" </string> - <string> "shapes/0/transform" </string> - <string> "shapes/0/trigger" </string> - <string> "collision/layers" </string> - <string> "collision/mask" </string> - <string> "mode" </string> - <string> "mass" </string> - <string> "friction" </string> - <string> "bounce" </string> - <string> "gravity_scale" </string> - <string> "custom_integrator" </string> - <string> "continuous_cd" </string> - <string> "contacts_reported" </string> - <string> "contact_monitor" </string> - <string> "sleeping" </string> - <string> "can_sleep" </string> - <string> "velocity/linear" </string> - <string> "velocity/angular" </string> - <string> "damp_override/linear" </string> - <string> "damp_override/angular" </string> - <string> "__meta__" </string> - <string> "RigidBody2D" </string> - <string> "Sprite" </string> - <string> "texture" </string> - <string> "CollisionShape2D" </string> - <string> "shape" </string> - <string> "trigger" </string> - <string> "_update_shape_index" </string> - </string_array> - <string> "node_count" </string> - <int> 3 </int> - <string> "node_paths" </string> - <array len="0" shared="false"> - </array> - <string> "nodes" </string> - <int_array len="73"> -1, -1, 23, 0, -1, 22, 1, 0, 2, 1, 3, 2, 4, 0, 5, 3, 6, 3, 7, 4, 8, 5, 9, 6, 10, 7, 11, 6, 12, 0, 13, 4, 14, 4, 15, 0, 16, 0, 17, 8, 18, 9, 19, 7, 20, 10, 21, 10, 22, 11, 0, 0, 0, 24, 24, -1, 1, 25, 12, 0, 0, 0, 26, 26, -1, 3, 27, 1, 28, 0, 29, 13, 0 </int_array> - <string> "variants" </string> - <array len="14" shared="false"> - <bool> False </bool> - <resource resource_type="Shape2D" path="local://1"> </resource> - <matrix32> 1, 0, 0, 1, 0, 0 </matrix32> - <int> 1 </int> - <int> 0 </int> - <real> 3 </real> - <real> 1 </real> - <real> 0 </real> - <bool> True </bool> - <vector2> 0, 0 </vector2> - <real> -1 </real> - <dictionary shared="false"> - <string> "__editor_plugin_screen__" </string> - <string> "2D" </string> - <string> "__editor_plugin_states__" </string> - <dictionary shared="false"> - <string> "2D" </string> - <dictionary shared="false"> - <string> "ofs" </string> - <vector2> -80.5995, -149.825 </vector2> - <string> "snap_grid" </string> - <bool> False </bool> - <string> "snap_offset" </string> - <vector2> 0, 0 </vector2> - <string> "snap_pixel" </string> - <bool> False </bool> - <string> "snap_relative" </string> - <bool> False </bool> - <string> "snap_rotation" </string> - <bool> False </bool> - <string> "snap_rotation_offset" </string> - <real> 0 </real> - <string> "snap_rotation_step" </string> - <real> 0.261799 </real> - <string> "snap_show_grid" </string> - <bool> False </bool> - <string> "snap_step" </string> - <vector2> 10, 10 </vector2> - <string> "zoom" </string> - <real> 1.50734 </real> - </dictionary> - <string> "3D" </string> - <dictionary shared="false"> - <string> "ambient_light_color" </string> - <color> 0.15, 0.15, 0.15, 1 </color> - <string> "default_light" </string> - <bool> True </bool> - <string> "default_srgb" </string> - <bool> False </bool> - <string> "deflight_rot_x" </string> - <real> 0.942478 </real> - <string> "deflight_rot_y" </string> - <real> 0.628319 </real> - <string> "fov" </string> - <real> 45 </real> - <string> "show_grid" </string> - <bool> True </bool> - <string> "show_origin" </string> - <bool> True </bool> - <string> "viewport_mode" </string> - <int> 1 </int> - <string> "viewports" </string> - <array len="4" shared="false"> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> True </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - </array> - <string> "zfar" </string> - <real> 500 </real> - <string> "znear" </string> - <real> 0.1 </real> - </dictionary> - <string> "Anim" </string> - <dictionary shared="false"> - <string> "visible" </string> - <bool> False </bool> - </dictionary> - </dictionary> - <string> "__editor_run_settings__" </string> - <dictionary shared="false"> - <string> "custom_args" </string> - <string> "-l $scene" </string> - <string> "run_mode" </string> - <int> 0 </int> - </dictionary> - </dictionary> - <resource external="0"> </resource> - <int> -1 </int> - </array> - <string> "version" </string> - <int> 2 </int> - </dictionary> - - </main_resource> -</resource_file>
\ No newline at end of file diff --git a/demos/2d/rubegoldberg/box.tscn b/demos/2d/rubegoldberg/box.tscn new file mode 100644 index 0000000000..f9f0455c1f --- /dev/null +++ b/demos/2d/rubegoldberg/box.tscn @@ -0,0 +1,44 @@ +[gd_scene load_steps=3 format=1] + +[ext_resource path="res://art/box.png" type="Texture" id=1] + +[sub_resource type="RectangleShape2D" id=1] + +custom_solver_bias = 0.0 +extents = Vector2( 32, 32 ) + +[node name="box" type="RigidBody2D"] + +input/pickable = false +shapes/0/shape = SubResource( 1 ) +shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) +shapes/0/trigger = false +collision/layers = 1 +collision/mask = 1 +mode = 0 +mass = 1.0 +friction = 1.0 +bounce = 0.0 +gravity_scale = 1.0 +custom_integrator = false +continuous_cd = 0 +contacts_reported = 0 +contact_monitor = false +sleeping = false +can_sleep = true +velocity/linear = Vector2( 0, 0 ) +velocity/angular = 0.0 +damp_override/linear = -1.0 +damp_override/angular = -1.0 + +[node name="Sprite" type="Sprite" parent="."] + +texture = ExtResource( 1 ) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] + +shape = SubResource( 1 ) +trigger = false +_update_shape_index = -1 + + diff --git a/demos/2d/rubegoldberg/box.xml b/demos/2d/rubegoldberg/box.xml deleted file mode 100644 index c30d30e9f9..0000000000 --- a/demos/2d/rubegoldberg/box.xml +++ /dev/null @@ -1,214 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<resource_file type="PackedScene" subresource_count="3" version="2.0" version_name="Godot Engine v2.0.alpha.custom_build"> - <ext_resource path="res://art/box.png" type="Texture" index="0"></ext_resource> - <resource type="RectangleShape2D" path="local://1"> - <real name="custom_solver_bias"> 0 </real> - <vector2 name="extents"> 32, 32 </vector2> - - </resource> - <main_resource> - <dictionary name="_bundled" shared="false"> - <string> "conn_count" </string> - <int> 0 </int> - <string> "conns" </string> - <int_array len="0"> </int_array> - <string> "editable_instances" </string> - <array len="0" shared="false"> - </array> - <string> "names" </string> - <string_array len="30"> - <string> "box" </string> - <string> "input/pickable" </string> - <string> "shapes/0/shape" </string> - <string> "shapes/0/transform" </string> - <string> "shapes/0/trigger" </string> - <string> "collision/layers" </string> - <string> "collision/mask" </string> - <string> "mode" </string> - <string> "mass" </string> - <string> "friction" </string> - <string> "bounce" </string> - <string> "gravity_scale" </string> - <string> "custom_integrator" </string> - <string> "continuous_cd" </string> - <string> "contacts_reported" </string> - <string> "contact_monitor" </string> - <string> "sleeping" </string> - <string> "can_sleep" </string> - <string> "velocity/linear" </string> - <string> "velocity/angular" </string> - <string> "damp_override/linear" </string> - <string> "damp_override/angular" </string> - <string> "__meta__" </string> - <string> "RigidBody2D" </string> - <string> "Sprite" </string> - <string> "texture" </string> - <string> "CollisionShape2D" </string> - <string> "shape" </string> - <string> "trigger" </string> - <string> "_update_shape_index" </string> - </string_array> - <string> "node_count" </string> - <int> 3 </int> - <string> "node_paths" </string> - <array len="0" shared="false"> - </array> - <string> "nodes" </string> - <int_array len="73"> -1, -1, 23, 0, -1, 22, 1, 0, 2, 1, 3, 2, 4, 0, 5, 3, 6, 3, 7, 4, 8, 5, 9, 5, 10, 6, 11, 5, 12, 0, 13, 4, 14, 4, 15, 0, 16, 0, 17, 7, 18, 8, 19, 6, 20, 9, 21, 9, 22, 10, 0, 0, 0, 24, 24, -1, 1, 25, 11, 0, 0, 0, 26, 26, -1, 3, 27, 1, 28, 0, 29, 12, 0 </int_array> - <string> "variants" </string> - <array len="13" shared="false"> - <bool> False </bool> - <resource resource_type="Shape2D" path="local://1"> </resource> - <matrix32> 1, 0, 0, 1, 0, 0 </matrix32> - <int> 1 </int> - <int> 0 </int> - <real> 1 </real> - <real> 0 </real> - <bool> True </bool> - <vector2> 0, 0 </vector2> - <real> -1 </real> - <dictionary shared="false"> - <string> "__editor_plugin_screen__" </string> - <string> "2D" </string> - <string> "__editor_plugin_states__" </string> - <dictionary shared="false"> - <string> "2D" </string> - <dictionary shared="false"> - <string> "ofs" </string> - <vector2> -125, -163 </vector2> - <string> "snap_grid" </string> - <bool> False </bool> - <string> "snap_offset" </string> - <vector2> 0, 0 </vector2> - <string> "snap_pixel" </string> - <bool> False </bool> - <string> "snap_relative" </string> - <bool> False </bool> - <string> "snap_rotation" </string> - <bool> False </bool> - <string> "snap_rotation_offset" </string> - <real> 0 </real> - <string> "snap_rotation_step" </string> - <real> 0.261799 </real> - <string> "snap_show_grid" </string> - <bool> False </bool> - <string> "snap_step" </string> - <vector2> 10, 10 </vector2> - <string> "zoom" </string> - <real> 1 </real> - </dictionary> - <string> "3D" </string> - <dictionary shared="false"> - <string> "ambient_light_color" </string> - <color> 0.15, 0.15, 0.15, 1 </color> - <string> "default_light" </string> - <bool> True </bool> - <string> "default_srgb" </string> - <bool> False </bool> - <string> "deflight_rot_x" </string> - <real> 0.942478 </real> - <string> "deflight_rot_y" </string> - <real> 0.628319 </real> - <string> "fov" </string> - <real> 45 </real> - <string> "show_grid" </string> - <bool> True </bool> - <string> "show_origin" </string> - <bool> True </bool> - <string> "viewport_mode" </string> - <int> 1 </int> - <string> "viewports" </string> - <array len="4" shared="false"> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> True </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - </array> - <string> "zfar" </string> - <real> 500 </real> - <string> "znear" </string> - <real> 0.1 </real> - </dictionary> - <string> "Anim" </string> - <dictionary shared="false"> - <string> "visible" </string> - <bool> False </bool> - </dictionary> - </dictionary> - <string> "__editor_run_settings__" </string> - <dictionary shared="false"> - <string> "custom_args" </string> - <string> "-l $scene" </string> - <string> "run_mode" </string> - <int> 0 </int> - </dictionary> - </dictionary> - <resource external="0"> </resource> - <int> -1 </int> - </array> - <string> "version" </string> - <int> 2 </int> - </dictionary> - - </main_resource> -</resource_file>
\ No newline at end of file diff --git a/demos/2d/rubegoldberg/domino.tscn b/demos/2d/rubegoldberg/domino.tscn new file mode 100644 index 0000000000..3b2dc134dc --- /dev/null +++ b/demos/2d/rubegoldberg/domino.tscn @@ -0,0 +1,44 @@ +[gd_scene load_steps=3 format=1] + +[ext_resource path="res://art/domino.png" type="Texture" id=1] + +[sub_resource type="RectangleShape2D" id=1] + +custom_solver_bias = 0.0 +extents = Vector2( 16, 64 ) + +[node name="domino" type="RigidBody2D"] + +input/pickable = false +shapes/0/shape = SubResource( 1 ) +shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) +shapes/0/trigger = false +collision/layers = 1 +collision/mask = 1 +mode = 0 +mass = 1.0 +friction = 0.5 +bounce = 0.0 +gravity_scale = 1.0 +custom_integrator = false +continuous_cd = 0 +contacts_reported = 0 +contact_monitor = false +sleeping = false +can_sleep = true +velocity/linear = Vector2( 0, 0 ) +velocity/angular = 0.0 +damp_override/linear = -1.0 +damp_override/angular = -1.0 + +[node name="Sprite" type="Sprite" parent="."] + +texture = ExtResource( 1 ) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] + +shape = SubResource( 1 ) +trigger = false +_update_shape_index = -1 + + diff --git a/demos/2d/rubegoldberg/domino.xml b/demos/2d/rubegoldberg/domino.xml deleted file mode 100644 index ec86c833df..0000000000 --- a/demos/2d/rubegoldberg/domino.xml +++ /dev/null @@ -1,215 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<resource_file type="PackedScene" subresource_count="3" version="2.0" version_name="Godot Engine v2.0.alpha.custom_build"> - <ext_resource path="res://art/domino.png" type="Texture" index="0"></ext_resource> - <resource type="RectangleShape2D" path="local://1"> - <real name="custom_solver_bias"> 0 </real> - <vector2 name="extents"> 16, 64 </vector2> - - </resource> - <main_resource> - <dictionary name="_bundled" shared="false"> - <string> "conn_count" </string> - <int> 0 </int> - <string> "conns" </string> - <int_array len="0"> </int_array> - <string> "editable_instances" </string> - <array len="0" shared="false"> - </array> - <string> "names" </string> - <string_array len="30"> - <string> "domino" </string> - <string> "input/pickable" </string> - <string> "shapes/0/shape" </string> - <string> "shapes/0/transform" </string> - <string> "shapes/0/trigger" </string> - <string> "collision/layers" </string> - <string> "collision/mask" </string> - <string> "mode" </string> - <string> "mass" </string> - <string> "friction" </string> - <string> "bounce" </string> - <string> "gravity_scale" </string> - <string> "custom_integrator" </string> - <string> "continuous_cd" </string> - <string> "contacts_reported" </string> - <string> "contact_monitor" </string> - <string> "sleeping" </string> - <string> "can_sleep" </string> - <string> "velocity/linear" </string> - <string> "velocity/angular" </string> - <string> "damp_override/linear" </string> - <string> "damp_override/angular" </string> - <string> "__meta__" </string> - <string> "RigidBody2D" </string> - <string> "Sprite" </string> - <string> "texture" </string> - <string> "CollisionShape2D" </string> - <string> "shape" </string> - <string> "trigger" </string> - <string> "_update_shape_index" </string> - </string_array> - <string> "node_count" </string> - <int> 3 </int> - <string> "node_paths" </string> - <array len="0" shared="false"> - </array> - <string> "nodes" </string> - <int_array len="73"> -1, -1, 23, 0, -1, 22, 1, 0, 2, 1, 3, 2, 4, 0, 5, 3, 6, 3, 7, 4, 8, 5, 9, 6, 10, 7, 11, 5, 12, 0, 13, 4, 14, 4, 15, 0, 16, 0, 17, 8, 18, 9, 19, 7, 20, 10, 21, 10, 22, 11, 0, 0, 0, 24, 24, -1, 1, 25, 12, 0, 0, 0, 26, 26, -1, 3, 27, 1, 28, 0, 29, 13, 0 </int_array> - <string> "variants" </string> - <array len="14" shared="false"> - <bool> False </bool> - <resource resource_type="Shape2D" path="local://1"> </resource> - <matrix32> 1, 0, 0, 1, 0, 0 </matrix32> - <int> 1 </int> - <int> 0 </int> - <real> 1 </real> - <real> 0.5 </real> - <real> 0 </real> - <bool> True </bool> - <vector2> 0, 0 </vector2> - <real> -1 </real> - <dictionary shared="false"> - <string> "__editor_plugin_screen__" </string> - <string> "2D" </string> - <string> "__editor_plugin_states__" </string> - <dictionary shared="false"> - <string> "2D" </string> - <dictionary shared="false"> - <string> "ofs" </string> - <vector2> -135, -114 </vector2> - <string> "snap_grid" </string> - <bool> False </bool> - <string> "snap_offset" </string> - <vector2> 0, 0 </vector2> - <string> "snap_pixel" </string> - <bool> False </bool> - <string> "snap_relative" </string> - <bool> False </bool> - <string> "snap_rotation" </string> - <bool> False </bool> - <string> "snap_rotation_offset" </string> - <real> 0 </real> - <string> "snap_rotation_step" </string> - <real> 0.261799 </real> - <string> "snap_show_grid" </string> - <bool> False </bool> - <string> "snap_step" </string> - <vector2> 10, 10 </vector2> - <string> "zoom" </string> - <real> 1 </real> - </dictionary> - <string> "3D" </string> - <dictionary shared="false"> - <string> "ambient_light_color" </string> - <color> 0.15, 0.15, 0.15, 1 </color> - <string> "default_light" </string> - <bool> True </bool> - <string> "default_srgb" </string> - <bool> False </bool> - <string> "deflight_rot_x" </string> - <real> 0.942478 </real> - <string> "deflight_rot_y" </string> - <real> 0.628319 </real> - <string> "fov" </string> - <real> 45 </real> - <string> "show_grid" </string> - <bool> True </bool> - <string> "show_origin" </string> - <bool> True </bool> - <string> "viewport_mode" </string> - <int> 1 </int> - <string> "viewports" </string> - <array len="4" shared="false"> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> True </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - </array> - <string> "zfar" </string> - <real> 500 </real> - <string> "znear" </string> - <real> 0.1 </real> - </dictionary> - <string> "Anim" </string> - <dictionary shared="false"> - <string> "visible" </string> - <bool> False </bool> - </dictionary> - </dictionary> - <string> "__editor_run_settings__" </string> - <dictionary shared="false"> - <string> "custom_args" </string> - <string> "-l $scene" </string> - <string> "run_mode" </string> - <int> 0 </int> - </dictionary> - </dictionary> - <resource external="0"> </resource> - <int> -1 </int> - </array> - <string> "version" </string> - <int> 2 </int> - </dictionary> - - </main_resource> -</resource_file>
\ No newline at end of file diff --git a/demos/2d/rubegoldberg/engine.cfg b/demos/2d/rubegoldberg/engine.cfg index bd1cc79ddb..1f746c136d 100644 --- a/demos/2d/rubegoldberg/engine.cfg +++ b/demos/2d/rubegoldberg/engine.cfg @@ -1,7 +1,7 @@ [application] name="Rube Goldberg" -main_scene="res://rubegoldberg.xml" +main_scene="res://rubegoldberg.tscn" icon="res://icon.png" [physics_2d] diff --git a/demos/2d/rubegoldberg/pendulum.tscn b/demos/2d/rubegoldberg/pendulum.tscn new file mode 100644 index 0000000000..b9e1bcd1f9 --- /dev/null +++ b/demos/2d/rubegoldberg/pendulum.tscn @@ -0,0 +1,248 @@ +[gd_scene load_steps=5 format=1] + +[ext_resource path="res://art/box.png" type="Texture" id=1] +[ext_resource path="res://art/bowling_ball.png" type="Texture" id=2] + +[sub_resource type="RectangleShape2D" id=1] + +custom_solver_bias = 0.0 +extents = Vector2( 3, 12 ) + +[sub_resource type="CircleShape2D" id=2] + +custom_solver_bias = 0.0 +radius = 16.0 + +[node name="pendulum" type="Node2D"] + +[node name="union_0" type="RigidBody2D" parent="."] + +input/pickable = false +shapes/0/shape = SubResource( 1 ) +shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) +shapes/0/trigger = false +collision/layers = 1 +collision/mask = 1 +mode = 0 +mass = 0.2 +friction = 1.0 +bounce = 0.0 +gravity_scale = 1.0 +custom_integrator = false +continuous_cd = 0 +contacts_reported = 0 +contact_monitor = false +sleeping = false +can_sleep = true +velocity/linear = Vector2( 0, 0 ) +velocity/angular = 0.0 +damp_override/linear = -1.0 +damp_override/angular = -1.0 +__meta__ = { "_edit_group_":true } + +[node name="Sprite" type="Sprite" parent="union_0"] + +transform/scale = Vector2( 0.1, 0.4 ) +texture = ExtResource( 1 ) + +[node name="collision" type="CollisionShape2D" parent="union_0"] + +shape = SubResource( 1 ) +trigger = false +_update_shape_index = -1 + +[node name="union_ 2" type="RigidBody2D" parent="."] + +transform/pos = Vector2( 0, 26.9432 ) +input/pickable = false +shapes/0/shape = SubResource( 1 ) +shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) +shapes/0/trigger = false +collision/layers = 1 +collision/mask = 1 +mode = 0 +mass = 0.2 +friction = 1.0 +bounce = 0.0 +gravity_scale = 1.0 +custom_integrator = false +continuous_cd = 0 +contacts_reported = 0 +contact_monitor = false +sleeping = false +can_sleep = true +velocity/linear = Vector2( 0, 0 ) +velocity/angular = 0.0 +damp_override/linear = -1.0 +damp_override/angular = -1.0 +__meta__ = { "_edit_group_":true } + +[node name="Sprite" type="Sprite" parent="union_ 2"] + +transform/scale = Vector2( 0.1, 0.4 ) +texture = ExtResource( 1 ) + +[node name="collision" type="CollisionShape2D" parent="union_ 2"] + +shape = SubResource( 1 ) +trigger = false +_update_shape_index = -1 + +[node name="union_ 3" type="RigidBody2D" parent="."] + +transform/pos = Vector2( 0, 53.8863 ) +input/pickable = false +shapes/0/shape = SubResource( 1 ) +shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) +shapes/0/trigger = false +collision/layers = 1 +collision/mask = 1 +mode = 0 +mass = 0.2 +friction = 1.0 +bounce = 0.0 +gravity_scale = 1.0 +custom_integrator = false +continuous_cd = 0 +contacts_reported = 0 +contact_monitor = false +sleeping = false +can_sleep = true +velocity/linear = Vector2( 0, 0 ) +velocity/angular = 0.0 +damp_override/linear = -1.0 +damp_override/angular = -1.0 +__meta__ = { "_edit_group_":true } + +[node name="Sprite" type="Sprite" parent="union_ 3"] + +transform/scale = Vector2( 0.1, 0.4 ) +texture = ExtResource( 1 ) + +[node name="collision" type="CollisionShape2D" parent="union_ 3"] + +shape = SubResource( 1 ) +trigger = false +_update_shape_index = -1 + +[node name="union_ 4" type="RigidBody2D" parent="."] + +transform/pos = Vector2( 0, 81.4282 ) +input/pickable = false +shapes/0/shape = SubResource( 1 ) +shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) +shapes/0/trigger = false +collision/layers = 1 +collision/mask = 1 +mode = 0 +mass = 0.2 +friction = 1.0 +bounce = 0.0 +gravity_scale = 1.0 +custom_integrator = false +continuous_cd = 0 +contacts_reported = 0 +contact_monitor = false +sleeping = false +can_sleep = true +velocity/linear = Vector2( 0, 0 ) +velocity/angular = 0.0 +damp_override/linear = -1.0 +damp_override/angular = -1.0 +__meta__ = { "_edit_group_":true } + +[node name="Sprite" type="Sprite" parent="union_ 4"] + +transform/scale = Vector2( 0.1, 0.4 ) +texture = ExtResource( 1 ) + +[node name="collision" type="CollisionShape2D" parent="union_ 4"] + +shape = SubResource( 1 ) +trigger = false +_update_shape_index = -1 + +[node name="joint1" type="PinJoint2D" parent="."] + +transform/pos = Vector2( 0, 13.771 ) +node_a = NodePath("../union_0") +node_b = NodePath("../union_ 2") +bias/bias = 0.0 +collision/exclude_nodes = true +softness = 0.0 + +[node name="joint 2_3" type="PinJoint2D" parent="."] + +transform/pos = Vector2( 0, 40.7141 ) +node_a = NodePath("../union_ 2") +node_b = NodePath("../union_ 3") +bias/bias = 0.0 +collision/exclude_nodes = true +softness = 0.0 + +[node name="joint 3_4" type="PinJoint2D" parent="."] + +transform/pos = Vector2( 0, 67.6573 ) +node_a = NodePath("../union_ 3") +node_b = NodePath("../union_ 4") +bias/bias = 0.2 +collision/exclude_nodes = true +softness = 0.0 + +[node name="ball" type="RigidBody2D" parent="."] + +transform/pos = Vector2( 0, 106.787 ) +transform/scale = Vector2( 0.98476, 1 ) +input/pickable = false +shapes/0/shape = SubResource( 2 ) +shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) +shapes/0/trigger = false +collision/layers = 1 +collision/mask = 1 +mode = 0 +mass = 0.2 +friction = 1.0 +bounce = 0.0 +gravity_scale = 1.0 +custom_integrator = false +continuous_cd = 0 +contacts_reported = 0 +contact_monitor = false +sleeping = false +can_sleep = true +velocity/linear = Vector2( 0, 0 ) +velocity/angular = 0.0 +damp_override/linear = -1.0 +damp_override/angular = -1.0 +__meta__ = { "_edit_group_":true } + +[node name="Sprite" type="Sprite" parent="ball"] + +transform/scale = Vector2( 0.5, 0.5 ) +texture = ExtResource( 2 ) + +[node name="collision" type="CollisionShape2D" parent="ball"] + +shape = SubResource( 2 ) +trigger = false +_update_shape_index = -1 + +[node name="joint 4_ball" type="PinJoint2D" parent="."] + +transform/pos = Vector2( 0, 92.5287 ) +node_a = NodePath("../union_ 4") +node_b = NodePath("../ball") +bias/bias = 0.0 +collision/exclude_nodes = true +softness = 0.0 + +[node name="joint wall" type="PinJoint2D" parent="."] + +transform/pos = Vector2( 0, -12.1024 ) +node_a = NodePath("../union_0") +node_b = NodePath("") +bias/bias = 0.0 +collision/exclude_nodes = true +softness = 0.0 + + diff --git a/demos/2d/rubegoldberg/pendulum.xml b/demos/2d/rubegoldberg/pendulum.xml deleted file mode 100644 index 90ad45f287..0000000000 --- a/demos/2d/rubegoldberg/pendulum.xml +++ /dev/null @@ -1,269 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<resource_file type="PackedScene" subresource_count="5" version="2.0" version_name="Godot Engine v2.0.alpha.custom_build"> - <ext_resource path="res://art/bowling_ball.png" type="Texture" index="1"></ext_resource> - <ext_resource path="res://art/box.png" type="Texture" index="0"></ext_resource> - <resource type="RectangleShape2D" path="local://1"> - <real name="custom_solver_bias"> 0 </real> - <vector2 name="extents"> 3, 12 </vector2> - - </resource> - <resource type="CircleShape2D" path="local://2"> - <real name="custom_solver_bias"> 0 </real> - <real name="radius"> 16 </real> - - </resource> - <main_resource> - <dictionary name="_bundled" shared="false"> - <string> "conn_count" </string> - <int> 0 </int> - <string> "conns" </string> - <int_array len="0"> </int_array> - <string> "editable_instances" </string> - <array len="0" shared="false"> - </array> - <string> "names" </string> - <string_array len="49"> - <string> "pendulum" </string> - <string> "__meta__" </string> - <string> "Node2D" </string> - <string> "union_0" </string> - <string> "input/pickable" </string> - <string> "shapes/0/shape" </string> - <string> "shapes/0/transform" </string> - <string> "shapes/0/trigger" </string> - <string> "collision/layers" </string> - <string> "collision/mask" </string> - <string> "mode" </string> - <string> "mass" </string> - <string> "friction" </string> - <string> "bounce" </string> - <string> "gravity_scale" </string> - <string> "custom_integrator" </string> - <string> "continuous_cd" </string> - <string> "contacts_reported" </string> - <string> "contact_monitor" </string> - <string> "sleeping" </string> - <string> "can_sleep" </string> - <string> "velocity/linear" </string> - <string> "velocity/angular" </string> - <string> "damp_override/linear" </string> - <string> "damp_override/angular" </string> - <string> "RigidBody2D" </string> - <string> "Sprite" </string> - <string> "transform/scale" </string> - <string> "texture" </string> - <string> "collision" </string> - <string> "shape" </string> - <string> "trigger" </string> - <string> "_update_shape_index" </string> - <string> "CollisionShape2D" </string> - <string> "union_ 2" </string> - <string> "transform/pos" </string> - <string> "union_ 3" </string> - <string> "union_ 4" </string> - <string> "joint1" </string> - <string> "node_a" </string> - <string> "node_b" </string> - <string> "bias/bias" </string> - <string> "softness" </string> - <string> "PinJoint2D" </string> - <string> "joint 2_3" </string> - <string> "joint 3_4" </string> - <string> "ball" </string> - <string> "joint 4_ball" </string> - <string> "joint wall" </string> - </string_array> - <string> "node_count" </string> - <int> 21 </int> - <string> "node_paths" </string> - <array len="0" shared="false"> - </array> - <string> "nodes" </string> - <int_array len="479"> -1, -1, 2, 0, -1, 1, 1, 0, 0, 0, 0, 25, 3, -1, 22, 4, 1, 5, 2, 6, 3, 7, 1, 8, 4, 9, 4, 10, 5, 11, 6, 12, 7, 13, 8, 14, 7, 15, 1, 16, 5, 17, 5, 18, 1, 19, 1, 20, 9, 21, 10, 22, 8, 23, 11, 24, 11, 1, 12, 0, 1, 0, 26, 26, -1, 2, 27, 13, 28, 14, 0, 1, 0, 33, 29, -1, 3, 30, 2, 31, 1, 32, 15, 0, 0, 0, 25, 34, -1, 23, 35, 16, 4, 1, 5, 2, 6, 17, 7, 1, 8, 4, 9, 4, 10, 5, 11, 6, 12, 7, 13, 8, 14, 7, 15, 1, 16, 5, 17, 5, 18, 1, 19, 1, 20, 9, 21, 10, 22, 8, 23, 11, 24, 11, 1, 18, 0, 4, 0, 26, 26, -1, 2, 27, 13, 28, 14, 0, 4, 0, 33, 29, -1, 3, 30, 2, 31, 1, 32, 15, 0, 0, 0, 25, 36, -1, 23, 35, 19, 4, 1, 5, 2, 6, 17, 7, 1, 8, 4, 9, 4, 10, 5, 11, 6, 12, 7, 13, 8, 14, 7, 15, 1, 16, 5, 17, 5, 18, 1, 19, 1, 20, 9, 21, 10, 22, 8, 23, 11, 24, 11, 1, 18, 0, 7, 0, 26, 26, -1, 2, 27, 13, 28, 14, 0, 7, 0, 33, 29, -1, 3, 30, 2, 31, 1, 32, 15, 0, 0, 0, 25, 37, -1, 23, 35, 20, 4, 1, 5, 2, 6, 17, 7, 1, 8, 4, 9, 4, 10, 5, 11, 6, 12, 7, 13, 8, 14, 7, 15, 1, 16, 5, 17, 5, 18, 1, 19, 1, 20, 9, 21, 10, 22, 8, 23, 11, 24, 11, 1, 18, 0, 10, 0, 26, 26, -1, 2, 27, 13, 28, 14, 0, 10, 0, 33, 29, -1, 3, 30, 2, 31, 1, 32, 15, 0, 0, 0, 43, 38, -1, 5, 35, 21, 39, 22, 40, 23, 41, 8, 42, 8, 0, 0, 0, 43, 44, -1, 5, 35, 24, 39, 23, 40, 25, 41, 8, 42, 8, 0, 0, 0, 43, 45, -1, 5, 35, 26, 39, 25, 40, 27, 41, 6, 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"snap_relative" </string> - <bool> False </bool> - <string> "snap_rotation" </string> - <bool> False </bool> - <string> "snap_rotation_offset" </string> - <real> 0 </real> - <string> "snap_rotation_step" </string> - <real> 0.261799 </real> - <string> "snap_show_grid" </string> - <bool> False </bool> - <string> "snap_step" </string> - <vector2> 10, 10 </vector2> - <string> "zoom" </string> - <real> 2.78951 </real> - </dictionary> - <string> "3D" </string> - <dictionary shared="false"> - <string> "ambient_light_color" </string> - <color> 0.15, 0.15, 0.15, 1 </color> - <string> "default_light" </string> - <bool> True </bool> - <string> "default_srgb" </string> - <bool> False </bool> - <string> "deflight_rot_x" </string> - <real> 0.942478 </real> - <string> "deflight_rot_y" </string> - <real> 0.628319 </real> - <string> "fov" </string> - <real> 45 </real> - <string> "show_grid" </string> - <bool> True </bool> - <string> "show_origin" </string> - <bool> True </bool> - <string> "viewport_mode" </string> - <int> 1 </int> - <string> "viewports" </string> - <array len="4" shared="false"> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> True </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - <dictionary shared="false"> - 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\ No newline at end of file diff --git a/demos/2d/rubegoldberg/platform.tscn b/demos/2d/rubegoldberg/platform.tscn new file mode 100644 index 0000000000..70584ca75c --- /dev/null +++ b/demos/2d/rubegoldberg/platform.tscn @@ -0,0 +1,33 @@ +[gd_scene load_steps=3 format=1] + +[ext_resource path="res://art/platform.png" type="Texture" id=1] + +[sub_resource type="RectangleShape2D" id=1] + +custom_solver_bias = 0.0 +extents = Vector2( 128, 16 ) + +[node name="platform" type="StaticBody2D"] + +input/pickable = false +shapes/0/shape = SubResource( 1 ) +shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) +shapes/0/trigger = false +collision/layers = 1 +collision/mask = 1 +constant_linear_velocity = Vector2( 0, 0 ) +constant_angular_velocity = 0.0 +friction = 1.0 +bounce = 0.0 + +[node name="Sprite" type="Sprite" parent="."] + +texture = ExtResource( 1 ) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] + +shape = SubResource( 1 ) +trigger = false +_update_shape_index = -1 + + diff --git a/demos/2d/rubegoldberg/platform.xml b/demos/2d/rubegoldberg/platform.xml deleted file mode 100644 index 09cd0fdda6..0000000000 --- a/demos/2d/rubegoldberg/platform.xml +++ /dev/null @@ -1,200 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<resource_file type="PackedScene" subresource_count="3" version="2.0" version_name="Godot Engine v2.0.alpha.custom_build"> - 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<string> "StaticBody2D" </string> - <string> "Sprite" </string> - <string> "texture" </string> - <string> "CollisionShape2D" </string> - <string> "shape" </string> - <string> "trigger" </string> - <string> "_update_shape_index" </string> - </string_array> - <string> "node_count" </string> - <int> 3 </int> - <string> "node_paths" </string> - <array len="0" shared="false"> - </array> - <string> "nodes" </string> - <int_array len="51"> -1, -1, 12, 0, -1, 11, 1, 0, 2, 1, 3, 2, 4, 0, 5, 3, 6, 3, 7, 4, 8, 5, 9, 6, 10, 5, 11, 7, 0, 0, 0, 13, 13, -1, 1, 14, 8, 0, 0, 0, 15, 15, -1, 3, 16, 1, 17, 0, 18, 9, 0 </int_array> - <string> "variants" </string> - <array len="10" shared="false"> - <bool> False </bool> - <resource resource_type="Shape2D" path="local://1"> </resource> - <matrix32> 1, 0, 0, 1, 0, 0 </matrix32> - <int> 1 </int> - <vector2> 0, 0 </vector2> - <real> 0 </real> - <real> 1 </real> - <dictionary shared="false"> - <string> "__editor_plugin_screen__" </string> - <string> "2D" </string> - 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\ No newline at end of file diff --git a/demos/2d/rubegoldberg/seesaw.tscn b/demos/2d/rubegoldberg/seesaw.tscn new file mode 100644 index 0000000000..3b915d3e7f --- /dev/null +++ b/demos/2d/rubegoldberg/seesaw.tscn @@ -0,0 +1,89 @@ +[gd_scene load_steps=5 format=1] + +[ext_resource path="res://art/seesaw_base.png" type="Texture" id=1] +[ext_resource path="res://art/seesaw_top.png" type="Texture" id=2] + +[sub_resource type="ConcavePolygonShape2D" id=1] + +custom_solver_bias = 0.0 +segments = Vector2Array( -32.6231, 32.0838, -1.28218, -31.1383, -1.28218, -31.1383, 33.8412, 33.1645, 33.8412, 33.1645, -32.6231, 32.0838 ) + +[sub_resource type="ConvexPolygonShape2D" id=2] + +custom_solver_bias = 0.0 +points = Vector2Array( -99.0874, 7.76759, -125.025, -8.98358, 125.162, -8.44321, 99.2248, 7.22723 ) + +[node name="SeeSaw" type="Node2D"] + +[node name="Sprite" type="Sprite" parent="."] + +texture = ExtResource( 1 ) + +[node name="StaticBody2D" type="StaticBody2D" parent="Sprite"] + +input/pickable = false +shapes/0/shape = SubResource( 1 ) +shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) +shapes/0/trigger = false +collision/layers = 1 +collision/mask = 1 +constant_linear_velocity = Vector2( 0, 0 ) +constant_angular_velocity = 0.0 +friction = 1.0 +bounce = 0.0 + +[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite/StaticBody2D"] + +build_mode = 0 +polygon = Vector2Array( -32.6231, 32.0838, -1.28218, -31.1383, 33.8412, 33.1645 ) +shape_range = Vector2( -1, -1 ) +trigger = false + +[node name="RigidBody2D" type="RigidBody2D" parent="."] + +transform/pos = Vector2( 1.19748, -29.9368 ) +transform/rot = 16.2233 +input/pickable = false +shapes/0/shape = SubResource( 2 ) +shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) +shapes/0/trigger = false +collision/layers = 1 +collision/mask = 1 +mode = 0 +mass = 1.0 +friction = 1.0 +bounce = 0.0 +gravity_scale = 1.0 +custom_integrator = false +continuous_cd = 0 +contacts_reported = 0 +contact_monitor = false +sleeping = false +can_sleep = true +velocity/linear = Vector2( 0, 0 ) +velocity/angular = 0.0 +damp_override/linear = -1.0 +damp_override/angular = -1.0 + +[node name="Sprite" type="Sprite" parent="RigidBody2D"] + +transform/scale = Vector2( 1, 0.5 ) +texture = ExtResource( 2 ) + +[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="RigidBody2D"] + +build_mode = 0 +polygon = Vector2Array( -125.025, -8.98358, 125.162, -8.44321, 99.2248, 7.22723, -99.0874, 7.76759 ) +shape_range = Vector2( -1, -1 ) +trigger = false + +[node name="PinJoint2D" type="PinJoint2D" parent="."] + +transform/pos = Vector2( 0, -31.1343 ) +node_a = NodePath("../RigidBody2D") +node_b = NodePath("../Sprite/StaticBody2D") +bias/bias = 0.0 +collision/exclude_nodes = true +softness = 0.0 + + diff --git a/demos/2d/rubegoldberg/seesaw.xml b/demos/2d/rubegoldberg/seesaw.xml deleted file mode 100644 index 281e4e7c0d..0000000000 --- a/demos/2d/rubegoldberg/seesaw.xml +++ /dev/null @@ -1,243 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<resource_file type="PackedScene" subresource_count="5" version="2.0" version_name="Godot Engine v2.0.alpha.custom_build"> - 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\ No newline at end of file |