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-rw-r--r--demos/2d/rubegoldberg/seesaw.tscn89
1 files changed, 89 insertions, 0 deletions
diff --git a/demos/2d/rubegoldberg/seesaw.tscn b/demos/2d/rubegoldberg/seesaw.tscn
new file mode 100644
index 0000000000..3b915d3e7f
--- /dev/null
+++ b/demos/2d/rubegoldberg/seesaw.tscn
@@ -0,0 +1,89 @@
+[gd_scene load_steps=5 format=1]
+
+[ext_resource path="res://art/seesaw_base.png" type="Texture" id=1]
+[ext_resource path="res://art/seesaw_top.png" type="Texture" id=2]
+
+[sub_resource type="ConcavePolygonShape2D" id=1]
+
+custom_solver_bias = 0.0
+segments = Vector2Array( -32.6231, 32.0838, -1.28218, -31.1383, -1.28218, -31.1383, 33.8412, 33.1645, 33.8412, 33.1645, -32.6231, 32.0838 )
+
+[sub_resource type="ConvexPolygonShape2D" id=2]
+
+custom_solver_bias = 0.0
+points = Vector2Array( -99.0874, 7.76759, -125.025, -8.98358, 125.162, -8.44321, 99.2248, 7.22723 )
+
+[node name="SeeSaw" type="Node2D"]
+
+[node name="Sprite" type="Sprite" parent="."]
+
+texture = ExtResource( 1 )
+
+[node name="StaticBody2D" type="StaticBody2D" parent="Sprite"]
+
+input/pickable = false
+shapes/0/shape = SubResource( 1 )
+shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
+shapes/0/trigger = false
+collision/layers = 1
+collision/mask = 1
+constant_linear_velocity = Vector2( 0, 0 )
+constant_angular_velocity = 0.0
+friction = 1.0
+bounce = 0.0
+
+[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Sprite/StaticBody2D"]
+
+build_mode = 0
+polygon = Vector2Array( -32.6231, 32.0838, -1.28218, -31.1383, 33.8412, 33.1645 )
+shape_range = Vector2( -1, -1 )
+trigger = false
+
+[node name="RigidBody2D" type="RigidBody2D" parent="."]
+
+transform/pos = Vector2( 1.19748, -29.9368 )
+transform/rot = 16.2233
+input/pickable = false
+shapes/0/shape = SubResource( 2 )
+shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
+shapes/0/trigger = false
+collision/layers = 1
+collision/mask = 1
+mode = 0
+mass = 1.0
+friction = 1.0
+bounce = 0.0
+gravity_scale = 1.0
+custom_integrator = false
+continuous_cd = 0
+contacts_reported = 0
+contact_monitor = false
+sleeping = false
+can_sleep = true
+velocity/linear = Vector2( 0, 0 )
+velocity/angular = 0.0
+damp_override/linear = -1.0
+damp_override/angular = -1.0
+
+[node name="Sprite" type="Sprite" parent="RigidBody2D"]
+
+transform/scale = Vector2( 1, 0.5 )
+texture = ExtResource( 2 )
+
+[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="RigidBody2D"]
+
+build_mode = 0
+polygon = Vector2Array( -125.025, -8.98358, 125.162, -8.44321, 99.2248, 7.22723, -99.0874, 7.76759 )
+shape_range = Vector2( -1, -1 )
+trigger = false
+
+[node name="PinJoint2D" type="PinJoint2D" parent="."]
+
+transform/pos = Vector2( 0, -31.1343 )
+node_a = NodePath("../RigidBody2D")
+node_b = NodePath("../Sprite/StaticBody2D")
+bias/bias = 0.0
+collision/exclude_nodes = true
+softness = 0.0
+
+