diff options
Diffstat (limited to 'demos/2d/rubegoldberg/platform.xml')
-rw-r--r-- | demos/2d/rubegoldberg/platform.xml | 200 |
1 files changed, 0 insertions, 200 deletions
diff --git a/demos/2d/rubegoldberg/platform.xml b/demos/2d/rubegoldberg/platform.xml deleted file mode 100644 index 09cd0fdda6..0000000000 --- a/demos/2d/rubegoldberg/platform.xml +++ /dev/null @@ -1,200 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<resource_file type="PackedScene" subresource_count="3" version="2.0" version_name="Godot Engine v2.0.alpha.custom_build"> - <ext_resource path="res://art/platform.png" type="Texture" index="0"></ext_resource> - <resource type="RectangleShape2D" path="local://1"> - <real name="custom_solver_bias"> 0 </real> - <vector2 name="extents"> 128, 16 </vector2> - - </resource> - <main_resource> - <dictionary name="_bundled" shared="false"> - <string> "conn_count" </string> - <int> 0 </int> - <string> "conns" </string> - <int_array len="0"> </int_array> - <string> "editable_instances" </string> - <array len="0" shared="false"> - </array> - <string> "names" </string> - <string_array len="19"> - <string> "platform" </string> - <string> "input/pickable" </string> - <string> "shapes/0/shape" </string> - <string> "shapes/0/transform" </string> - <string> "shapes/0/trigger" </string> - <string> "collision/layers" </string> - <string> "collision/mask" </string> - <string> "constant_linear_velocity" </string> - <string> "constant_angular_velocity" </string> - <string> "friction" </string> - <string> "bounce" </string> - <string> "__meta__" </string> - <string> "StaticBody2D" </string> - <string> "Sprite" </string> - <string> "texture" </string> - <string> "CollisionShape2D" </string> - <string> "shape" </string> - <string> "trigger" </string> - <string> "_update_shape_index" </string> - </string_array> - <string> "node_count" </string> - <int> 3 </int> - <string> "node_paths" </string> - <array len="0" shared="false"> - </array> - <string> "nodes" </string> - <int_array len="51"> -1, -1, 12, 0, -1, 11, 1, 0, 2, 1, 3, 2, 4, 0, 5, 3, 6, 3, 7, 4, 8, 5, 9, 6, 10, 5, 11, 7, 0, 0, 0, 13, 13, -1, 1, 14, 8, 0, 0, 0, 15, 15, -1, 3, 16, 1, 17, 0, 18, 9, 0 </int_array> - <string> "variants" </string> - <array len="10" shared="false"> - <bool> False </bool> - <resource resource_type="Shape2D" path="local://1"> </resource> - <matrix32> 1, 0, 0, 1, 0, 0 </matrix32> - <int> 1 </int> - <vector2> 0, 0 </vector2> - <real> 0 </real> - <real> 1 </real> - <dictionary shared="false"> - <string> "__editor_plugin_screen__" </string> - <string> "2D" </string> - <string> "__editor_plugin_states__" </string> - <dictionary shared="false"> - <string> "2D" </string> - <dictionary shared="false"> - <string> "ofs" </string> - <vector2> -135, -114 </vector2> - <string> "snap_grid" </string> - <bool> False </bool> - <string> "snap_offset" </string> - <vector2> 0, 0 </vector2> - <string> "snap_pixel" </string> - <bool> False </bool> - <string> "snap_relative" </string> - <bool> False </bool> - <string> "snap_rotation" </string> - <bool> False </bool> - <string> "snap_rotation_offset" </string> - <real> 0 </real> - <string> "snap_rotation_step" </string> - <real> 0.261799 </real> - <string> "snap_show_grid" </string> - <bool> False </bool> - <string> "snap_step" </string> - <vector2> 10, 10 </vector2> - <string> "zoom" </string> - <real> 1 </real> - </dictionary> - <string> "3D" </string> - <dictionary shared="false"> - <string> "ambient_light_color" </string> - <color> 0.15, 0.15, 0.15, 1 </color> - <string> "default_light" </string> - <bool> True </bool> - <string> "default_srgb" </string> - <bool> False </bool> - <string> "deflight_rot_x" </string> - <real> 0.942478 </real> - <string> "deflight_rot_y" </string> - <real> 0.628319 </real> - <string> "fov" </string> - <real> 45 </real> - <string> "show_grid" </string> - <bool> True </bool> - <string> "show_origin" </string> - <bool> True </bool> - <string> "viewport_mode" </string> - <int> 1 </int> - <string> "viewports" </string> - <array len="4" shared="false"> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> True </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - </array> - <string> "zfar" </string> - <real> 500 </real> - <string> "znear" </string> - <real> 0.1 </real> - </dictionary> - <string> "Anim" </string> - <dictionary shared="false"> - <string> "visible" </string> - <bool> False </bool> - </dictionary> - </dictionary> - <string> "__editor_run_settings__" </string> - <dictionary shared="false"> - <string> "custom_args" </string> - <string> "-l $scene" </string> - <string> "run_mode" </string> - <int> 0 </int> - </dictionary> - </dictionary> - <resource external="0"> </resource> - <int> -1 </int> - </array> - <string> "version" </string> - <int> 2 </int> - </dictionary> - - </main_resource> -</resource_file>
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