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Diffstat (limited to 'demos/2d/pong')
-rw-r--r--demos/2d/pong/ball.pngbin203 -> 0 bytes
-rw-r--r--demos/2d/pong/engine.cfg22
-rw-r--r--demos/2d/pong/icon.pngbin956 -> 0 bytes
-rw-r--r--demos/2d/pong/left_pallete.pngbin200 -> 0 bytes
-rw-r--r--demos/2d/pong/pong.gd67
-rw-r--r--demos/2d/pong/pong.tscn33
-rw-r--r--demos/2d/pong/right_pallete.pngbin202 -> 0 bytes
-rw-r--r--demos/2d/pong/separator.pngbin203 -> 0 bytes
8 files changed, 0 insertions, 122 deletions
diff --git a/demos/2d/pong/ball.png b/demos/2d/pong/ball.png
deleted file mode 100644
index c0f6da4f6f..0000000000
--- a/demos/2d/pong/ball.png
+++ /dev/null
Binary files differ
diff --git a/demos/2d/pong/engine.cfg b/demos/2d/pong/engine.cfg
deleted file mode 100644
index 418f02c06b..0000000000
--- a/demos/2d/pong/engine.cfg
+++ /dev/null
@@ -1,22 +0,0 @@
-[application]
-
-name="Pong"
-main_scene="pong.tscn"
-icon="res://icon.png"
-
-[display]
-
-width=640
-height=400
-stretch_2d=true
-
-[input]
-
-left_move_up=[key(A)]
-left_move_down=[key(Z)]
-right_move_up=[key(Up)]
-right_move_down=[key(Down)]
-
-[render]
-
-default_clear_color=#ff000000
diff --git a/demos/2d/pong/icon.png b/demos/2d/pong/icon.png
deleted file mode 100644
index eab34de53d..0000000000
--- a/demos/2d/pong/icon.png
+++ /dev/null
Binary files differ
diff --git a/demos/2d/pong/left_pallete.png b/demos/2d/pong/left_pallete.png
deleted file mode 100644
index f0d4b549d0..0000000000
--- a/demos/2d/pong/left_pallete.png
+++ /dev/null
Binary files differ
diff --git a/demos/2d/pong/pong.gd b/demos/2d/pong/pong.gd
deleted file mode 100644
index 81afbd9961..0000000000
--- a/demos/2d/pong/pong.gd
+++ /dev/null
@@ -1,67 +0,0 @@
-
-extends Node2D
-
-# Member variables
-const INITIAL_BALL_SPEED = 80
-var ball_speed = INITIAL_BALL_SPEED
-var screen_size = Vector2(640, 400)
-
-# Default ball direction
-var direction = Vector2(-1, 0)
-var pad_size = Vector2(8, 32)
-const PAD_SPEED = 150
-
-
-func _process(delta):
- # Get ball position and pad rectangles
- var ball_pos = get_node("ball").get_pos()
- var left_rect = Rect2(get_node("left").get_pos() - pad_size*0.5, pad_size)
- var right_rect = Rect2(get_node("right").get_pos() - pad_size*0.5, pad_size)
-
- # Integrate new ball postion
- ball_pos += direction*ball_speed*delta
-
- # Flip when touching roof or floor
- if ((ball_pos.y < 0 and direction.y < 0) or (ball_pos.y > screen_size.y and direction.y > 0)):
- direction.y = -direction.y
-
- # Flip, change direction and increase speed when touching pads
- if ((left_rect.has_point(ball_pos) and direction.x < 0) or (right_rect.has_point(ball_pos) and direction.x > 0)):
- direction.x = -direction.x
- ball_speed *= 1.1
- direction.y = randf()*2.0 - 1
- direction = direction.normalized()
-
- # Check gameover
- if (ball_pos.x < 0 or ball_pos.x > screen_size.x):
- ball_pos = screen_size*0.5
- ball_speed = INITIAL_BALL_SPEED
- direction = Vector2(-1, 0)
-
- get_node("ball").set_pos(ball_pos)
-
- # Move left pad
- var left_pos = get_node("left").get_pos()
-
- if (left_pos.y > 0 and Input.is_action_pressed("left_move_up")):
- left_pos.y += -PAD_SPEED*delta
- if (left_pos.y < screen_size.y and Input.is_action_pressed("left_move_down")):
- left_pos.y += PAD_SPEED*delta
-
- get_node("left").set_pos(left_pos)
-
- # Move right pad
- var right_pos = get_node("right").get_pos()
-
- if (right_pos.y > 0 and Input.is_action_pressed("right_move_up")):
- right_pos.y += -PAD_SPEED*delta
- if (right_pos.y < screen_size.y and Input.is_action_pressed("right_move_down")):
- right_pos.y += PAD_SPEED*delta
-
- get_node("right").set_pos(right_pos)
-
-
-func _ready():
- screen_size = get_viewport_rect().size # Get actual size
- pad_size = get_node("left").get_texture().get_size()
- set_process(true)
diff --git a/demos/2d/pong/pong.tscn b/demos/2d/pong/pong.tscn
deleted file mode 100644
index 95aecc60f3..0000000000
--- a/demos/2d/pong/pong.tscn
+++ /dev/null
@@ -1,33 +0,0 @@
-[gd_scene load_steps=6 format=1]
-
-[ext_resource path="res://pong.gd" type="Script" id=1]
-[ext_resource path="res://left_pallete.png" type="Texture" id=2]
-[ext_resource path="res://right_pallete.png" type="Texture" id=3]
-[ext_resource path="res://separator.png" type="Texture" id=4]
-[ext_resource path="res://ball.png" type="Texture" id=5]
-
-[node name="game" type="Node2D"]
-
-script/script = ExtResource( 1 )
-
-[node name="left" type="Sprite" parent="."]
-
-transform/pos = Vector2( 67.6875, 183.208 )
-texture = ExtResource( 2 )
-
-[node name="right" type="Sprite" parent="."]
-
-transform/pos = Vector2( 577, 187 )
-texture = ExtResource( 3 )
-
-[node name="separator" type="Sprite" parent="."]
-
-transform/pos = Vector2( 320, 200 )
-texture = ExtResource( 4 )
-
-[node name="ball" type="Sprite" parent="."]
-
-transform/pos = Vector2( 320.283, 188 )
-texture = ExtResource( 5 )
-
-
diff --git a/demos/2d/pong/right_pallete.png b/demos/2d/pong/right_pallete.png
deleted file mode 100644
index 3cdb673a5b..0000000000
--- a/demos/2d/pong/right_pallete.png
+++ /dev/null
Binary files differ
diff --git a/demos/2d/pong/separator.png b/demos/2d/pong/separator.png
deleted file mode 100644
index 56874a59cb..0000000000
--- a/demos/2d/pong/separator.png
+++ /dev/null
Binary files differ