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-rw-r--r--demos/2d/polygon_path_finder_demo/engine.cfg5
-rw-r--r--demos/2d/polygon_path_finder_demo/icon.pngbin3639 -> 0 bytes
-rw-r--r--demos/2d/polygon_path_finder_demo/icon.png.flags1
-rw-r--r--demos/2d/polygon_path_finder_demo/new_scene_poly_with_holes.scnbin2609 -> 0 bytes
-rw-r--r--demos/2d/polygon_path_finder_demo/polygonpathfinder.gd80
5 files changed, 0 insertions, 86 deletions
diff --git a/demos/2d/polygon_path_finder_demo/engine.cfg b/demos/2d/polygon_path_finder_demo/engine.cfg
deleted file mode 100644
index de5593c417..0000000000
--- a/demos/2d/polygon_path_finder_demo/engine.cfg
+++ /dev/null
@@ -1,5 +0,0 @@
-[application]
-
-name="polygon_path_finder_demo"
-main_scene="res://new_scene_poly_with_holes.scn"
-icon="res://icon.png"
diff --git a/demos/2d/polygon_path_finder_demo/icon.png b/demos/2d/polygon_path_finder_demo/icon.png
deleted file mode 100644
index 0c422e37b0..0000000000
--- a/demos/2d/polygon_path_finder_demo/icon.png
+++ /dev/null
Binary files differ
diff --git a/demos/2d/polygon_path_finder_demo/icon.png.flags b/demos/2d/polygon_path_finder_demo/icon.png.flags
deleted file mode 100644
index dbef2209e8..0000000000
--- a/demos/2d/polygon_path_finder_demo/icon.png.flags
+++ /dev/null
@@ -1 +0,0 @@
-gen_mipmaps=true
diff --git a/demos/2d/polygon_path_finder_demo/new_scene_poly_with_holes.scn b/demos/2d/polygon_path_finder_demo/new_scene_poly_with_holes.scn
deleted file mode 100644
index 07838be41e..0000000000
--- a/demos/2d/polygon_path_finder_demo/new_scene_poly_with_holes.scn
+++ /dev/null
Binary files differ
diff --git a/demos/2d/polygon_path_finder_demo/polygonpathfinder.gd b/demos/2d/polygon_path_finder_demo/polygonpathfinder.gd
deleted file mode 100644
index a0e71dd127..0000000000
--- a/demos/2d/polygon_path_finder_demo/polygonpathfinder.gd
+++ /dev/null
@@ -1,80 +0,0 @@
-
-extends Spatial
-
-func _ready():
- var pf = PolygonPathFinder.new()
-
- var points = Vector2Array()
- var connections = IntArray()
-
- # poly 1
- points.push_back(Vector2(0, 0)) #0
- points.push_back(Vector2(10, 0)) #1
- points.push_back(Vector2(10, 10)) #2
- points.push_back(Vector2(0, 10)) #3
-
- connections.push_back(0) # connect vertex 0 ...
- connections.push_back(1) # ... to 1
- drawLine(points[0], points[1], get_node("/root/Spatial/Polys"))
- connections.push_back(1) # connect vertex 1 ...
- connections.push_back(2) # ... to 2
- drawLine(points[1], points[2], get_node("/root/Spatial/Polys"))
- connections.push_back(2) # etc.
- connections.push_back(3)
- drawLine(points[2], points[3], get_node("/root/Spatial/Polys"))
- connections.push_back(3) # connect vertex 3 ...
- connections.push_back(0) # back to vertex 0, to close the polygon
- drawLine(points[3], points[0], get_node("/root/Spatial/Polys"))
-
- # poly 2, as obstacle inside poly 1
- points.push_back(Vector2(2, 0.5)) #4
- points.push_back(Vector2(4, 0.5)) #5
- points.push_back(Vector2(4, 9.5)) #6
- points.push_back(Vector2(2, 9.5)) #7
-
- connections.push_back(4)
- connections.push_back(5)
- drawLine(points[4], points[5], get_node("/root/Spatial/Polys"))
- connections.push_back(5)
- connections.push_back(6)
- drawLine(points[5], points[6], get_node("/root/Spatial/Polys"))
- connections.push_back(6)
- connections.push_back(7)
- drawLine(points[6], points[7], get_node("/root/Spatial/Polys"))
- connections.push_back(7)
- connections.push_back(4)
- drawLine(points[7], points[4], get_node("/root/Spatial/Polys"))
-
-
- print("points: ",points)
- print("connections: ",connections)
-
- pf.setup(points, connections)
-
- var path = pf.find_path(Vector2(1, 5), Vector2(8, 5))
-
- var lastStep = null
- print("path: ",path)
- for step in path:
- print("step: ",step)
- if (lastStep != null):
- var currPathSegment = Vector2Array()
- drawLine(lastStep, step, get_node("/root/Spatial/Path"))
- lastStep = step
-
-
-
-func drawLine(pointA, pointB, immediateGeo):
- var drawPosY = 0.1
- var im = immediateGeo
-
- im.begin(Mesh.PRIMITIVE_POINTS, null)
- im.add_vertex(Vector3(pointA.x, drawPosY, pointA.y))
- im.add_vertex(Vector3(pointB.x, drawPosY, pointB.y))
- im.end()
- im.begin(Mesh.PRIMITIVE_LINE_STRIP, null)
- im.add_vertex(Vector3(pointA.x, drawPosY, pointA.y))
- im.add_vertex(Vector3(pointB.x, drawPosY, pointB.y))
- im.end()
-
-