diff options
Diffstat (limited to 'demos/2d/platformer/tileset_edit.xml')
-rw-r--r-- | demos/2d/platformer/tileset_edit.xml | 142 |
1 files changed, 89 insertions, 53 deletions
diff --git a/demos/2d/platformer/tileset_edit.xml b/demos/2d/platformer/tileset_edit.xml index 2473656a6a..db289433ab 100644 --- a/demos/2d/platformer/tileset_edit.xml +++ b/demos/2d/platformer/tileset_edit.xml @@ -1,71 +1,83 @@ <?xml version="1.0" encoding="UTF-8" ?> -<resource_file type="PackedScene" subresource_count="12" version="1.0" version_name="Godot Engine v1.0.3917-beta1"> +<resource_file type="PackedScene" subresource_count="14" version="1.0" version_name="Godot Engine v1.0.stable.custom_build"> <ext_resource path="res://tiles_demo.png" type="Texture"></ext_resource> <resource type="ConvexPolygonShape2D" path="local://1"> <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="4"> 0, 8, 64, 8, 64, 64, 0, 64 </vector2_array> + <vector2_array name="points" len="4"> -32, -24, 32, -24, 32, 32, -32, 32 </vector2_array> </resource> <resource type="ConvexPolygonShape2D" path="local://2"> <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="4"> 0, 64, 0, 8, 56, 8, 56, 64 </vector2_array> + <vector2_array name="points" len="4"> -32, 32, -32, -24, 24, -24, 24, 32 </vector2_array> </resource> <resource type="ConvexPolygonShape2D" path="local://3"> <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="4"> 0, 64, 0, 0, 56, 0, 56, 64 </vector2_array> + <vector2_array name="points" len="4"> -32, 32, -32, -32, 24, -32, 24, 32 </vector2_array> </resource> <resource type="ConvexPolygonShape2D" path="local://4"> <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="4"> 0, 64, 0, 0, 56, 0, 56, 64 </vector2_array> + <vector2_array name="points" len="4"> -64, 32, -64, -32, -8, -32, -8, 32 </vector2_array> </resource> <resource type="ConvexPolygonShape2D" path="local://5"> <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="5"> 0, 64, 0, 0, 56, 0, 64, 8, 64, 64 </vector2_array> + <vector2_array name="points" len="5"> -32, 32, -32, -32, 24, -32, 32, -24, 32, 32 </vector2_array> </resource> <resource type="ConvexPolygonShape2D" path="local://6"> <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="4"> 0, 8, 64, 72, 64, 128, 0, 128 </vector2_array> + <vector2_array name="points" len="4"> -32, 32, -32, -24, 32, -24, 32, 32 </vector2_array> </resource> <resource type="ConvexPolygonShape2D" path="local://7"> <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="4"> 0, 64, 0, 8, 64, 8, 64, 64 </vector2_array> + <vector2_array name="points" len="4"> -32, 32, -32, -24, 32, -24, 32, 32 </vector2_array> </resource> <resource type="ConvexPolygonShape2D" path="local://8"> <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="4"> 0, 64, 0, 8, 64, 8, 64, 64 </vector2_array> + <vector2_array name="points" len="4"> -32, -32, 32, -32, 32, 32, -32, 32 </vector2_array> </resource> <resource type="ConvexPolygonShape2D" path="local://9"> <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="4"> 0, 0, 64, 0, 64, 64, 0, 64 </vector2_array> + <vector2_array name="points" len="4"> -32, -56, 32, 8, 32, 64, -32, 64 </vector2_array> </resource> <resource type="ConvexPolygonShape2D" path="local://10"> <real name="custom_solver_bias"> 0 </real> - <vector2_array name="points" len="4"> 0, 64, 0, 0, 56, 0, 56, 64 </vector2_array> + <vector2_array name="points" len="4"> -32, 32, -32, -32, 24, -32, 24, 32 </vector2_array> + + </resource> + <resource type="ConvexPolygonShape2D" path="local://11"> + <real name="custom_solver_bias"> 0 </real> + <vector2_array name="points" len="4"> -32, -24, 32, -24, 32, 24, -32, 24 </vector2_array> + + </resource> + <resource type="ConvexPolygonShape2D" path="local://12"> + <real name="custom_solver_bias"> 0 </real> + <vector2_array name="points" len="4"> -32, -24, 24, -24, 24, 24, -32, 24 </vector2_array> </resource> <main_resource> <dictionary name="_bundled" shared="false"> <string> "names" </string> - <string_array len="75"> + <string_array len="77"> <string> "Node" </string> + <string> "_import_path" </string> <string> "__meta__" </string> <string> "floor" </string> <string> "Sprite" </string> <string> "visibility/visible" </string> <string> "visibility/opacity" </string> <string> "visibility/self_opacity" </string> - <string> "visibility/behind_parent" </string> <string> "transform/pos" </string> <string> "transform/rot" </string> <string> "transform/scale" </string> + <string> "z/z" </string> + <string> "z/relative" </string> <string> "texture" </string> <string> "centered" </string> <string> "offset" </string> @@ -83,6 +95,7 @@ <string> "shapes/0/shape" </string> <string> "shapes/0/transform" </string> <string> "shapes/0/trigger" </string> + <string> "layers" </string> <string> "constant_linear_velocity" </string> <string> "constant_angular_velocity" </string> <string> "friction" </string> @@ -90,11 +103,11 @@ <string> "CollisionPolygon2D" </string> <string> "build_mode" </string> <string> "polygon" </string> + <string> "trigger" </string> <string> "edge" </string> <string> "wall" </string> <string> "wall_deco" </string> <string> "corner" </string> - <string> "ramp" </string> <string> "flowers" </string> <string> "tree_base" </string> <string> "tree_mid" </string> @@ -102,13 +115,10 @@ <string> "tree_top" </string> <string> "solid" </string> <string> "ceiling" </string> + <string> "ramp" </string> <string> "ceiling2wall" </string> <string> "help" </string> <string> "Label" </string> - <string> "margin/left" </string> - <string> "margin/top" </string> - <string> "margin/right" </string> - <string> "margin/bottom" </string> <string> "focus_neighbour/left" </string> <string> "focus_neighbour/top" </string> <string> "focus_neighbour/right" </string> @@ -130,29 +140,38 @@ <string> "autowrap" </string> <string> "uppercase" </string> <string> "percent_visible" </string> + <string> "platform_floor" </string> + <string> "platform_edge" </string> </string_array> <string> "version" </string> <int> 1 </int> <string> "conn_count" </string> <int> 0 </int> <string> "node_count" </string> - <int> 36 </int> + <int> 42 </int> <string> "variants" </string> - <array len="65" shared="false"> + <array len="69" shared="false"> + <node_path> "" </node_path> <dictionary shared="false"> <string> "__editor_plugin_states__" </string> <dictionary shared="false"> <string> "2D" </string> <dictionary shared="false"> <string> "pixel_snap" </string> - <bool> False </bool> + <bool> True </bool> <string> "zoom" </string> - <real> 1.670182 </real> + <real> 1.670183 </real> + <string> "use_snap" </string> + <bool> True </bool> <string> "ofs" </string> - <vector2> -58.9115, 60.1605 </vector2> + <vector2> -446.534, -87.6905 </vector2> + <string> "snap" </string> + <int> 8 </int> </dictionary> <string> "3D" </string> <dictionary shared="false"> + <string> "deflight_rot_y" </string> + <real> 0.628319 </real> <string> "zfar" </string> <real> 500 </real> <string> "fov" </string> @@ -166,10 +185,12 @@ <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> - <bool> False </bool> + <string> "listener" </string> + <bool> True </bool> <string> "use_environment" </string> <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "pos" </string> <vector3> 0, 0, 0 </vector3> </dictionary> @@ -180,10 +201,12 @@ <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> + <string> "listener" </string> <bool> False </bool> <string> "use_environment" </string> <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "pos" </string> <vector3> 0, 0, 0 </vector3> </dictionary> @@ -194,10 +217,12 @@ <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> + <string> "listener" </string> <bool> False </bool> <string> "use_environment" </string> <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "pos" </string> <vector3> 0, 0, 0 </vector3> </dictionary> @@ -208,10 +233,12 @@ <real> 0 </real> <string> "y_rot" </string> <real> 0 </real> - <string> "use_orthogonal" </string> + <string> "listener" </string> <bool> False </bool> <string> "use_environment" </string> <bool> False </bool> + <string> "use_orthogonal" </string> + <bool> False </bool> <string> "pos" </string> <vector3> 0, 0, 0 </vector3> </dictionary> @@ -220,12 +247,18 @@ <int> 1 </int> <string> "default_light" </string> <bool> True </bool> + <string> "ambient_light_color" </string> + <color> 0.15, 0.15, 0.15, 1 </color> <string> "show_grid" </string> <bool> True </bool> <string> "show_origin" </string> <bool> True </bool> <string> "znear" </string> <real> 0.1 </real> + <string> "default_srgb" </string> + <bool> False </bool> + <string> "deflight_rot_x" </string> + <real> 0.942478 </real> </dictionary> </dictionary> <string> "__editor_run_settings__" </string> @@ -239,45 +272,42 @@ <string> "2D" </string> </dictionary> <bool> True </bool> - <nil> </nil> - <nil> </nil> + <real> 1 </real> <vector2> 0, 0 </vector2> - <nil> </nil> + <real> 0 </real> <vector2> 1, 1 </vector2> + <int> 0 </int> <resource resource_type="Texture" path="res://tiles_demo.png"> </resource> + <bool> False </bool> <int> 1 </int> - <nil> </nil> <color> 1, 1, 1, 1 </color> <rect2> 0, 0, 64, 64 </rect2> <resource resource_type="Shape2D" path="local://1"> </resource> <matrix32> 1, -0, 0, 1, 0, 0 </matrix32> - <vector2_array len="4"> 64, 8, 64, 64, 0, 64, 0, 8 </vector2_array> + <vector2_array len="4"> 32, -24, 32, 32, -32, 32, -32, -24 </vector2_array> <vector2> 64, 0 </vector2> <rect2> 64, 0, 64, 64 </rect2> <resource resource_type="Shape2D" path="local://2"> </resource> - <vector2_array len="4"> 0, 8, 56, 8, 56, 64, 0, 64 </vector2_array> + <vector2_array len="4"> -32, -24, 24, -24, 24, 32, -32, 32 </vector2_array> <vector2> 64, 64 </vector2> <rect2> 64, 64, 64, 64 </rect2> <resource resource_type="Shape2D" path="local://3"> </resource> - <vector2_array len="4"> 0, 0, 56, 0, 56, 64, 0, 64 </vector2_array> - <vector2> 64, 128 </vector2> + <vector2_array len="4"> -32, -32, 24, -32, 24, 32, -32, 32 </vector2_array> + <vector2> 96, 128 </vector2> <rect2> 320, 128, 128, 64 </rect2> <resource resource_type="Shape2D" path="local://4"> </resource> + <vector2_array len="4"> -64, -32, -8, -32, -8, 32, -64, 32 </vector2_array> <vector2> 64, 192 </vector2> <rect2> 64, 128, 64, 64 </rect2> <resource resource_type="Shape2D" path="local://5"> </resource> - <vector2_array len="5"> 0, 0, 56, 0, 64, 8, 64, 64, 0, 64 </vector2_array> - <vector2> 256, 192 </vector2> - <rect2> 128, 128, 64, 128 </rect2> - <resource resource_type="Shape2D" path="local://6"> </resource> - <vector2_array len="4"> 0, 8, 64, 72, 64, 128, 0, 128 </vector2_array> + <vector2_array len="5"> -32, -32, 24, -32, 32, -24, 32, 32, -32, 32 </vector2_array> <vector2> 128, 192 </vector2> <rect2> 192, 192, 64, 64 </rect2> - <resource resource_type="Shape2D" path="local://7"> </resource> - <vector2_array len="4"> 0, 64, 64, 64, 64, 8, 0, 8 </vector2_array> + <resource resource_type="Shape2D" path="local://6"> </resource> + <vector2_array len="4"> -32, 32, 32, 32, 32, -24, -32, -24 </vector2_array> <vector2> 192, 192 </vector2> <rect2> 256, 192, 64, 64 </rect2> - <resource resource_type="Shape2D" path="local://8"> </resource> + <resource resource_type="Shape2D" path="local://7"> </resource> <vector2> 192, 128 </vector2> <rect2> 256, 128, 64, 64 </rect2> <vector2> 192, 64 </vector2> @@ -288,23 +318,29 @@ <rect2> 0, 64, 64, 64 </rect2> <vector2> 0, 128 </vector2> <rect2> 384, 64, 64, 64 </rect2> + <resource resource_type="Shape2D" path="local://8"> </resource> + <vector2_array len="4"> 32, -32, 32, 32, -32, 32, -32, -32 </vector2_array> + <vector2> 256, 224 </vector2> + <rect2> 128, 128, 64, 128 </rect2> <resource resource_type="Shape2D" path="local://9"> </resource> - <vector2_array len="4"> 64, 0, 64, 64, 0, 64, 0, 0 </vector2_array> + <vector2_array len="4"> -32, -56, 32, 8, 32, 64, -32, 64 </vector2_array> <vector2> 0, 192 </vector2> <rect2> 448, 64, 64, 64 </rect2> <resource resource_type="Shape2D" path="local://10"> </resource> - <nil> </nil> - <nil> </nil> - <nil> </nil> - <nil> </nil> - <nil> </nil> <int> 2 </int> - <nil> </nil> - <string> "This scene serves as a tool for editing the tileset. Nodes (sprites) and their respective collisions are edited here. To create a tileset from this, a "TileSet" resoucre must be created. Use the helper in: Scene -< Convert To -< TileSet This will save a tileset. Saving over it will merge your changes. Finally, the saved tileset resource (tileset.xml in this case), can be opened to be used into a TileMap node for editing a tile map. " </string> + <string> "This scene serves as a tool for editing the tileset.
Nodes (sprites) and their respective collisions
are edited here. 

To create a tileset from this, a "TileSet" resoucre 
must be created. Use the helper in:

 Scene -< Convert To -< TileSet

This will save a tileset. Saving over it will merge your changes.

Finally, the saved tileset resource (tileset.xml in this
 case), can be opened to be used into a TileMap node
 for editing a tile map.
" </string> <real> -1 </real> + <vector2> 0, 256 </vector2> + <rect2> 128, 0, 64, 64 </rect2> + <resource resource_type="Shape2D" path="local://11"> </resource> + <vector2_array len="4"> 32, -24, 32, 24, -32, 24, -32, -24 </vector2_array> + <vector2> 64, 256 </vector2> + <rect2> 192, 0, 64, 64 </rect2> + <resource resource_type="Shape2D" path="local://12"> </resource> + <vector2_array len="4"> 24, -24, 24, 24, -32, 24, -32, -24 </vector2_array> </array> <string> "nodes" </string> - <int_array len="1296"> -1, -1, 0, 0, -1, 1, 1, 0, 0, 0, 0, 3, 2, -1, 18, 4, 1, 5, 2, 6, 2, 7, 3, 8, 4, 9, 5, 10, 6, 11, 7, 12, 3, 13, 4, 14, 3, 15, 3, 16, 8, 17, 8, 18, 9, 19, 10, 20, 1, 21, 11, 0, 1, 0, 23, 22, -1, 15, 4, 1, 5, 2, 6, 2, 7, 3, 8, 4, 9, 5, 10, 6, 24, 8, 25, 12, 26, 13, 27, 3, 28, 4, 29, 5, 30, 2, 31, 5, 0, 2, 0, 32, 32, -1, 9, 4, 1, 5, 2, 6, 2, 7, 3, 8, 4, 9, 5, 10, 6, 33, 9, 34, 14, 0, 0, 0, 3, 35, -1, 18, 4, 1, 5, 2, 6, 2, 7, 3, 8, 15, 9, 5, 10, 6, 11, 7, 12, 3, 13, 4, 14, 3, 15, 3, 16, 8, 17, 8, 18, 9, 19, 10, 20, 1, 21, 16, 0, 4, 0, 23, 22, -1, 15, 4, 1, 5, 2, 6, 2, 7, 3, 8, 4, 9, 5, 10, 6, 24, 8, 25, 17, 26, 13, 27, 3, 28, 4, 29, 5, 30, 2, 31, 5, 0, 5, 0, 32, 32, -1, 9, 4, 1, 5, 2, 6, 2, 7, 3, 8, 4, 9, 5, 10, 6, 33, 9, 34, 18, 0, 0, 0, 3, 36, -1, 18, 4, 1, 5, 2, 6, 2, 7, 3, 8, 19, 9, 5, 10, 6, 11, 7, 12, 3, 13, 4, 14, 3, 15, 3, 16, 8, 17, 8, 18, 9, 19, 10, 20, 1, 21, 20, 0, 7, 0, 23, 22, -1, 15, 4, 1, 5, 2, 6, 2, 7, 3, 8, 4, 9, 5, 10, 6, 24, 8, 25, 21, 26, 13, 27, 3, 28, 4, 29, 5, 30, 2, 31, 5, 0, 8, 0, 32, 32, -1, 9, 4, 1, 5, 2, 6, 2, 7, 3, 8, 4, 9, 5, 10, 6, 33, 9, 34, 22, 0, 0, 0, 3, 37, -1, 18, 4, 1, 5, 2, 6, 2, 7, 3, 8, 23, 9, 5, 10, 6, 11, 7, 12, 3, 13, 4, 14, 3, 15, 3, 16, 8, 17, 8, 18, 9, 19, 10, 20, 1, 21, 24, 0, 10, 0, 23, 22, -1, 15, 4, 1, 5, 2, 6, 2, 7, 3, 8, 4, 9, 5, 10, 6, 24, 8, 25, 25, 26, 13, 27, 3, 28, 4, 29, 5, 30, 2, 31, 5, 0, 11, 0, 32, 32, -1, 9, 4, 1, 5, 2, 6, 2, 7, 3, 8, 4, 9, 5, 10, 6, 33, 9, 34, 22, 0, 0, 0, 3, 38, -1, 18, 4, 1, 5, 2, 6, 2, 7, 3, 8, 26, 9, 5, 10, 6, 11, 7, 12, 3, 13, 4, 14, 3, 15, 3, 16, 8, 17, 8, 18, 9, 19, 10, 20, 1, 21, 27, 0, 13, 0, 23, 22, -1, 15, 4, 1, 5, 2, 6, 2, 7, 3, 8, 4, 9, 5, 10, 6, 24, 8, 25, 28, 26, 13, 27, 3, 28, 4, 29, 5, 30, 2, 31, 5, 0, 14, 0, 32, 32, -1, 9, 4, 1, 5, 2, 6, 2, 7, 3, 8, 4, 9, 5, 10, 6, 33, 9, 34, 29, 0, 0, 0, 3, 39, -1, 18, 4, 1, 5, 2, 6, 2, 7, 3, 8, 30, 9, 5, 10, 6, 11, 7, 12, 3, 13, 4, 14, 3, 15, 3, 16, 8, 17, 8, 18, 9, 19, 10, 20, 1, 21, 31, 0, 16, 0, 23, 22, -1, 15, 4, 1, 5, 2, 6, 2, 7, 3, 8, 4, 9, 5, 10, 6, 24, 8, 25, 32, 26, 13, 27, 3, 28, 4, 29, 5, 30, 2, 31, 5, 0, 17, 0, 32, 32, -1, 9, 4, 1, 5, 2, 6, 2, 7, 3, 8, 4, 9, 5, 10, 6, 33, 9, 34, 33, 0, 0, 0, 3, 40, -1, 18, 4, 1, 5, 2, 6, 2, 7, 3, 8, 34, 9, 5, 10, 6, 11, 7, 12, 3, 13, 4, 14, 3, 15, 3, 16, 8, 17, 8, 18, 9, 19, 10, 20, 1, 21, 35, 0, 19, 0, 23, 22, -1, 15, 4, 1, 5, 2, 6, 2, 7, 3, 8, 4, 9, 5, 10, 6, 24, 8, 25, 36, 26, 13, 27, 3, 28, 4, 29, 5, 30, 2, 31, 5, 0, 20, 0, 32, 32, -1, 9, 4, 1, 5, 2, 6, 2, 7, 3, 8, 4, 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