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Diffstat (limited to 'demos/2d/platformer/enemy.xml')
-rw-r--r--demos/2d/platformer/enemy.xml98
1 files changed, 53 insertions, 45 deletions
diff --git a/demos/2d/platformer/enemy.xml b/demos/2d/platformer/enemy.xml
index ad3a70931d..72d2ff068e 100644
--- a/demos/2d/platformer/enemy.xml
+++ b/demos/2d/platformer/enemy.xml
@@ -2,9 +2,9 @@
<resource_file type="PackedScene" subresource_count="12" version="2.0" version_name="Godot Engine v2.0.alpha.custom_build">
<ext_resource path="res://bullet.png" type="Texture" index="2"></ext_resource>
<ext_resource path="res://enemy.gd" type="Script" index="0"></ext_resource>
- <ext_resource path="res://enemy.png" type="Texture" index="1"></ext_resource>
- <ext_resource path="res://sound_hit.wav" type="Sample" index="4"></ext_resource>
<ext_resource path="res://sound_explode.wav" type="Sample" index="3"></ext_resource>
+ <ext_resource path="res://sound_hit.wav" type="Sample" index="4"></ext_resource>
+ <ext_resource path="res://enemy.png" type="Texture" index="1"></ext_resource>
<resource type="CircleShape2D" path="local://1">
<real name="custom_solver_bias"> 0 </real>
<real name="radius"> 14 </real>
@@ -41,33 +41,6 @@
</dictionary>
</resource>
- <resource type="Animation" path="local://4">
- <string name="resource/name"> "walk" </string>
- <real name="length"> 1.25 </real>
- <bool name="loop"> True </bool>
- <real name="step"> 0.25 </real>
- <string name="tracks/0/type"> "value" </string>
- <node_path name="tracks/0/path"> "sprite:frame" </node_path>
- <int name="tracks/0/interp"> 1 </int>
- <dictionary name="tracks/0/keys" shared="false">
- <string> "cont" </string>
- <bool> False </bool>
- <string> "times" </string>
- <real_array len="6"> 0, 0.25, 0.5, 0.75, 1, 1.25 </real_array>
- <string> "transitions" </string>
- <real_array len="6"> 1, 1, 1, 1, 1, 1 </real_array>
- <string> "values" </string>
- <array len="6" shared="false">
- <int> 0 </int>
- <int> 1 </int>
- <int> 2 </int>
- <int> 3 </int>
- <int> 4 </int>
- <int> 0 </int>
- </array>
- </dictionary>
-
- </resource>
<resource type="Animation" path="local://3">
<string name="resource/name"> "explode" </string>
<real name="length"> 6 </real>
@@ -147,27 +120,54 @@
</dictionary>
</resource>
+ <resource type="Animation" path="local://4">
+ <string name="resource/name"> "walk" </string>
+ <real name="length"> 1.25 </real>
+ <bool name="loop"> True </bool>
+ <real name="step"> 0.25 </real>
+ <string name="tracks/0/type"> "value" </string>
+ <node_path name="tracks/0/path"> "sprite:frame" </node_path>
+ <int name="tracks/0/interp"> 1 </int>
+ <dictionary name="tracks/0/keys" shared="false">
+ <string> "cont" </string>
+ <bool> False </bool>
+ <string> "times" </string>
+ <real_array len="6"> 0, 0.25, 0.5, 0.75, 1, 1.25 </real_array>
+ <string> "transitions" </string>
+ <real_array len="6"> 1, 1, 1, 1, 1, 1 </real_array>
+ <string> "values" </string>
+ <array len="6" shared="false">
+ <int> 0 </int>
+ <int> 1 </int>
+ <int> 2 </int>
+ <int> 3 </int>
+ <int> 4 </int>
+ <int> 0 </int>
+ </array>
+ </dictionary>
+
+ </resource>
<resource type="ColorRamp" path="local://6">
<real_array name="offsets" len="2"> 0, 1 </real_array>
<color_array name="colors" len="2"> 1, 0.884956, 0.823009, 1, 0.768627, 0.389381, 0, 0 </color_array>
</resource>
<resource type="SampleLibrary" path="local://5">
- <dictionary name="samples/explode" shared="false">
+ <dictionary name="samples/hit" shared="false">
<string> "db" </string>
<real> 0 </real>
<string> "pitch" </string>
<real> 1 </real>
<string> "sample" </string>
- <resource external="3"> </resource>
+ <resource external="4"> </resource>
</dictionary>
- <dictionary name="samples/hit" shared="false">
+ <dictionary name="samples/explode" shared="false">
<string> "db" </string>
<real> 0 </real>
<string> "pitch" </string>
<real> 1 </real>
<string> "sample" </string>
- <resource external="4"> </resource>
+ <resource external="3"> </resource>
</dictionary>
</resource>
@@ -177,10 +177,12 @@
<int> 0 </int>
<string> "conns" </string>
<int_array len="0"> </int_array>
+ <string> "editable_instances" </string>
+ <array len="0" shared="false">
+ </array>
<string> "names" </string>
- <string_array len="107">
+ <string_array len="108">
<string> "enemy" </string>
- <string> "RigidBody2D" </string>
<string> "input/pickable" </string>
<string> "shapes/0/shape" </string>
<string> "shapes/0/transform" </string>
@@ -210,8 +212,8 @@
<string> "damp_override/angular" </string>
<string> "script/script" </string>
<string> "__meta__" </string>
+ <string> "RigidBody2D" </string>
<string> "enabler" </string>
- <string> "VisibilityEnabler2D" </string>
<string> "transform/pos" </string>
<string> "transform/scale" </string>
<string> "rect" </string>
@@ -220,23 +222,24 @@
<string> "enabler/pause_particles" </string>
<string> "enabler/process_parent" </string>
<string> "enabler/fixed_process_parent" </string>
+ <string> "VisibilityEnabler2D" </string>
<string> "anim" </string>
- <string> "AnimationPlayer" </string>
<string> "playback/process_mode" </string>
<string> "playback/default_blend_time" </string>
<string> "root/root" </string>
<string> "anims/idle" </string>
- <string> "anims/walk" </string>
<string> "anims/explode" </string>
+ <string> "anims/walk" </string>
<string> "playback/active" </string>
<string> "playback/speed" </string>
<string> "blend_times" </string>
<string> "autoplay" </string>
+ <string> "AnimationPlayer" </string>
<string> "sprite" </string>
- <string> "Sprite" </string>
<string> "texture" </string>
<string> "hframes" </string>
<string> "frame" </string>
+ <string> "Sprite" </string>
<string> "CollisionShape2D" </string>
<string> "shape" </string>
<string> "trigger" </string>
@@ -244,10 +247,11 @@
<string> "CollisionShape2D 2" </string>
<string> "CollisionShape2D 3" </string>
<string> "raycast_left" </string>
- <string> "RayCast2D" </string>
<string> "enabled" </string>
<string> "cast_to" </string>
<string> "layer_mask" </string>
+ <string> "type_mask" </string>
+ <string> "RayCast2D" </string>
<string> "raycast_right" </string>
<string> "Particles2D" </string>
<string> "visibility/self_opacity" </string>
@@ -277,7 +281,6 @@
<string> "randomness/spin_velocity" </string>
<string> "color/color_ramp" </string>
<string> "sound" </string>
- <string> "SamplePlayer2D" </string>
<string> "params/volume_db" </string>
<string> "params/pitch_scale" </string>
<string> "params/attenuation/min_distance" </string>
@@ -286,13 +289,17 @@
<string> "config/polyphony" </string>
<string> "config/samples" </string>
<string> "config/pitch_random" </string>
+ <string> "SamplePlayer2D" </string>
</string_array>
<string> "node_count" </string>
<int> 11 </int>
+ <string> "node_paths" </string>
+ <array len="0" shared="false">
+ </array>
<string> "nodes" </string>
- <int_array len="285"> -1, -1, 1, 0, -1, 29, 2, 0, 3, 1, 4, 2, 5, 0, 6, 1, 7, 3, 8, 0, 9, 1, 10, 4, 11, 0, 12, 5, 13, 5, 14, 6, 15, 7, 16, 8, 17, 8, 18, 7, 19, 0, 20, 9, 21, 10, 22, 0, 23, 0, 24, 11, 25, 12, 26, 8, 27, 13, 28, 13, 29, 14, 30, 15, 0, 0, 0, 32, 31, -1, 8, 33, 16, 34, 17, 35, 18, 36, 11, 37, 11, 38, 11, 39, 0, 40, 0, 0, 0, 0, 42, 41, -1, 10, 43, 5, 44, 8, 45, 19, 46, 20, 47, 21, 48, 22, 49, 11, 50, 23, 51, 24, 52, 25, 0, 0, 0, 54, 53, -1, 3, 55, 26, 56, 27, 57, 10, 0, 0, 0, 58, 58, -1, 4, 33, 28, 59, 1, 60, 0, 61, 29, 0, 0, 0, 58, 62, -1, 4, 33, 30, 59, 1, 60, 0, 61, 29, 0, 0, 0, 58, 63, -1, 4, 33, 31, 59, 1, 60, 0, 61, 29, 0, 0, 0, 65, 64, -1, 4, 33, 32, 66, 11, 67, 33, 68, 5, 0, 0, 0, 65, 69, -1, 4, 33, 34, 66, 11, 67, 33, 68, 5, 0, 0, 0, 70, 70, -1, 26, 71, 35, 72, 5, 73, 36, 74, 37, 75, 37, 76, 0, 77, 38, 78, 39, 79, 8, 80, 40, 81, 41, 82, 42, 83, 8, 84, 8, 85, 43, 86, 8, 87, 8, 88, 8, 89, 8, 90, 42, 91, 23, 92, 8, 93, 7, 94, 8, 95, 7, 96, 44, 0, 0, 0, 98, 97, -1, 8, 99, 8, 100, 7, 101, 7, 102, 45, 103, 7, 104, 46, 105, 47, 106, 8, 0 </int_array>
+ <int_array len="289"> -1, -1, 30, 0, -1, 29, 1, 0, 2, 1, 3, 2, 4, 0, 5, 1, 6, 3, 7, 0, 8, 1, 9, 4, 10, 0, 11, 5, 12, 5, 13, 6, 14, 7, 15, 8, 16, 8, 17, 7, 18, 0, 19, 9, 20, 10, 21, 0, 22, 0, 23, 11, 24, 12, 25, 8, 26, 13, 27, 13, 28, 14, 29, 15, 0, 0, 0, 40, 31, -1, 8, 32, 16, 33, 17, 34, 18, 35, 11, 36, 11, 37, 11, 38, 0, 39, 0, 0, 0, 0, 52, 41, -1, 10, 42, 5, 43, 8, 44, 19, 45, 20, 46, 21, 47, 22, 48, 11, 49, 23, 50, 24, 51, 25, 0, 0, 0, 57, 53, -1, 3, 54, 26, 55, 27, 56, 10, 0, 0, 0, 58, 58, -1, 4, 32, 28, 59, 1, 60, 0, 61, 29, 0, 0, 0, 58, 62, -1, 4, 32, 30, 59, 1, 60, 0, 61, 29, 0, 0, 0, 58, 63, -1, 4, 32, 31, 59, 1, 60, 0, 61, 29, 0, 0, 0, 69, 64, -1, 5, 32, 32, 65, 11, 66, 33, 67, 5, 68, 34, 0, 0, 0, 69, 70, -1, 5, 32, 35, 65, 11, 66, 33, 67, 5, 68, 34, 0, 0, 0, 71, 71, -1, 26, 72, 36, 73, 5, 74, 37, 75, 38, 76, 38, 77, 0, 78, 39, 79, 40, 80, 8, 81, 41, 82, 42, 83, 43, 84, 8, 85, 8, 86, 44, 87, 8, 88, 8, 89, 8, 90, 8, 91, 43, 92, 23, 93, 8, 94, 7, 95, 8, 96, 7, 97, 45, 0, 0, 0, 107, 98, -1, 8, 99, 8, 100, 7, 101, 7, 102, 46, 103, 7, 104, 47, 105, 48, 106, 8, 0 </int_array>
<string> "variants" </string>
- <array len="48" shared="false">
+ <array len="49" shared="false">
<bool> False </bool>
<resource resource_type="Shape2D" path="local://1"> </resource>
<matrix32> 1, -0, 0, 1, -1.08072, -2.16144 </matrix32>
@@ -449,8 +456,8 @@
<rect2> -10, -10, 20, 20 </rect2>
<node_path> ".." </node_path>
<resource resource_type="Animation" path="local://2"> </resource>
- <resource resource_type="Animation" path="local://4"> </resource>
<resource resource_type="Animation" path="local://3"> </resource>
+ <resource resource_type="Animation" path="local://4"> </resource>
<real> 3 </real>
<array len="0" shared="false">
</array>
@@ -463,6 +470,7 @@
<vector2> -12.495, 3.53415 </vector2>
<vector2> -33.2868, -9.34363 </vector2>
<vector2> 0, 45 </vector2>
+ <int> 15 </int>
<vector2> 29.1987, -9.34363 </vector2>
<real> 0.121212 </real>
<int> 32 </int>
@@ -479,7 +487,7 @@
<resource resource_type="SampleLibrary" path="local://5"> </resource>
</array>
<string> "version" </string>
- <int> 1 </int>
+ <int> 2 </int>
</dictionary>
</main_resource>