diff options
Diffstat (limited to 'demos/2d/platformer/enemy.tscn')
-rw-r--r-- | demos/2d/platformer/enemy.tscn | 206 |
1 files changed, 0 insertions, 206 deletions
diff --git a/demos/2d/platformer/enemy.tscn b/demos/2d/platformer/enemy.tscn deleted file mode 100644 index b01bd9fcf6..0000000000 --- a/demos/2d/platformer/enemy.tscn +++ /dev/null @@ -1,206 +0,0 @@ -[gd_scene load_steps=12 format=1] - -[ext_resource path="res://enemy.gd" type="Script" id=1] -[ext_resource path="res://enemy.png" type="Texture" id=2] -[ext_resource path="res://bullet.png" type="Texture" id=3] -[ext_resource path="res://sound_explode.wav" type="Sample" id=4] -[ext_resource path="res://sound_hit.wav" type="Sample" id=5] - -[sub_resource type="CircleShape2D" id=1] - -custom_solver_bias = 0.0 -radius = 14.0 - -[sub_resource type="Animation" id=2] - -resource/name = "explode" -length = 6.0 -loop = false -step = 0.0 -tracks/0/type = "value" -tracks/0/path = NodePath("sprite:visibility/self_opacity") -tracks/0/interp = 1 -tracks/0/keys = { "cont":true, "times":FloatArray( 3.58422, 4.33851 ), "transitions":FloatArray( 1, 1 ), "values":[ 1.0, 0.0 ] } -tracks/1/type = "value" -tracks/1/path = NodePath("sprite:frame") -tracks/1/interp = 1 -tracks/1/keys = { "cont":true, "times":FloatArray( 0 ), "transitions":FloatArray( 1 ), "values":[ 4 ] } -tracks/2/type = "value" -tracks/2/path = NodePath("Particles2D:config/emitting") -tracks/2/interp = 1 -tracks/2/keys = { "cont":false, "times":FloatArray( 3.47394 ), "transitions":FloatArray( 1 ), "values":[ true ] } -tracks/3/type = "method" -tracks/3/path = NodePath(".") -tracks/3/interp = 1 -tracks/3/keys = { "times":FloatArray( 3.20357, 5.07305 ), "transitions":FloatArray( 1, 1 ), "values":[ { "args":[ ], "method":"_pre_explode" }, { "args":[ ], "method":"_die" } ] } - -[sub_resource type="Animation" id=3] - -length = 6.75 -loop = true -step = 0.25 -tracks/0/type = "value" -tracks/0/path = NodePath("sprite:frame") -tracks/0/interp = 1 -tracks/0/keys = { "cont":false, "times":FloatArray( 0, 0.75, 1.5, 2.25, 3, 3.75, 4.5, 5.25, 6, 6.75 ), "transitions":FloatArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "values":[ 5, 6, 5, 6, 5, 6, 7, 6, 7, 5 ] } - -[sub_resource type="Animation" id=4] - -resource/name = "walk" -length = 1.25 -loop = true -step = 0.25 -tracks/0/type = "value" -tracks/0/path = NodePath("sprite:frame") -tracks/0/interp = 1 -tracks/0/keys = { "cont":false, "times":FloatArray( 0, 0.25, 0.5, 0.75, 1, 1.25 ), "transitions":FloatArray( 1, 1, 1, 1, 1, 1 ), "values":[ 0, 1, 2, 3, 4, 0 ] } - -[sub_resource type="ColorRamp" id=5] - -offsets = FloatArray( 0, 1 ) -colors = ColorArray( 1, 0.884956, 0.823009, 1, 0.768627, 0.389381, 0, 0 ) - -[sub_resource type="SampleLibrary" id=6] - -samples/explode = { "db":0.0, "pitch":1.0, "sample":ExtResource( 4 ) } -samples/hit = { "db":0.0, "pitch":1.0, "sample":ExtResource( 5 ) } - -[node name="enemy" type="RigidBody2D"] - -input/pickable = false -shapes/0/shape = SubResource( 1 ) -shapes/0/transform = Matrix32( 1, 0, 0, 1, -1.08072, -2.16144 ) -shapes/0/trigger = false -shapes/1/shape = SubResource( 1 ) -shapes/1/transform = Matrix32( 1, 0, 0, 1, 6.48431, 3.24216 ) -shapes/1/trigger = false -shapes/2/shape = SubResource( 1 ) -shapes/2/transform = Matrix32( 1, 0, 0, 1, -12.495, 3.53415 ) -shapes/2/trigger = false -collision/layers = 1 -collision/mask = 1 -mode = 2 -mass = 1.0 -friction = 0.0 -bounce = 0.0 -gravity_scale = 1.0 -custom_integrator = false -continuous_cd = 0 -contacts_reported = 4 -contact_monitor = false -sleeping = false -can_sleep = true -velocity/linear = Vector2( 0, 0 ) -velocity/angular = 0.0 -damp_override/linear = -1.0 -damp_override/angular = -1.0 -script/script = ExtResource( 1 ) - -[node name="enabler" type="VisibilityEnabler2D" parent="."] - -transform/pos = Vector2( 16.2569, 11.0034 ) -transform/scale = Vector2( 23.5056, 10.8629 ) -rect = Rect2( -10, -10, 20, 20 ) -enabler/pause_animations = true -enabler/freeze_bodies = true -enabler/pause_particles = true -enabler/process_parent = false -enabler/fixed_process_parent = false - -[node name="anim" type="AnimationPlayer" parent="."] - -playback/process_mode = 1 -playback/default_blend_time = 0.0 -root/root = NodePath("..") -anims/explode = SubResource( 2 ) -anims/idle = SubResource( 3 ) -anims/walk = SubResource( 4 ) -playback/active = true -playback/speed = 3.0 -blend_times = [ ] -autoplay = "" - -[node name="sprite" type="Sprite" parent="."] - -texture = ExtResource( 2 ) -hframes = 8 -frame = 4 - -[node name="CollisionShape2D" type="CollisionShape2D" parent="."] - -transform/pos = Vector2( -1.08072, -2.16144 ) -shape = SubResource( 1 ) -trigger = false -_update_shape_index = -1 - -[node name="CollisionShape2D 2" type="CollisionShape2D" parent="."] - -transform/pos = Vector2( 6.48431, 3.24216 ) -shape = SubResource( 1 ) -trigger = false -_update_shape_index = -1 - -[node name="CollisionShape2D 3" type="CollisionShape2D" parent="."] - -transform/pos = Vector2( -12.495, 3.53415 ) -shape = SubResource( 1 ) -trigger = false -_update_shape_index = -1 - -[node name="raycast_left" type="RayCast2D" parent="."] - -transform/pos = Vector2( -33.2868, -9.34363 ) -enabled = true -cast_to = Vector2( 0, 45 ) -layer_mask = 1 -type_mask = 15 - -[node name="raycast_right" type="RayCast2D" parent="."] - -transform/pos = Vector2( 29.1987, -9.34363 ) -enabled = true -cast_to = Vector2( 0, 45 ) -layer_mask = 1 -type_mask = 15 - -[node name="Particles2D" type="Particles2D" parent="."] - -visibility/self_opacity = 0.121212 -visibility/blend_mode = 1 -config/amount = 32 -config/lifetime = 0.5 -config/emit_timeout = 0.5 -config/emitting = false -config/explosiveness = 0.1 -config/texture = ExtResource( 3 ) -params/direction = 0.0 -params/spread = 180.0 -params/linear_velocity = 90.0 -params/spin_velocity = 2.0 -params/orbit_velocity = 0.0 -params/gravity_direction = 0.0 -params/gravity_strength = 9.8 -params/radial_accel = 0.0 -params/tangential_accel = 0.0 -params/damping = 0.0 -params/initial_angle = 0.0 -params/initial_size = 2.0 -params/final_size = 3.0 -params/hue_variation = 0.0 -params/anim_speed_scale = 1.0 -params/anim_initial_pos = 0.0 -randomness/spin_velocity = 1.0 -color/color_ramp = SubResource( 5 ) - -[node name="sound" type="SamplePlayer2D" parent="."] - -params/volume_db = 0.0 -params/pitch_scale = 1.0 -params/attenuation/min_distance = 1.0 -params/attenuation/max_distance = 2048.0 -params/attenuation/distance_exp = 1.0 -config/polyphony = 3 -config/samples = SubResource( 6 ) -config/pitch_random = 0.0 - - |