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-rw-r--r--demos/2d/platformer/enemy.tscn206
1 files changed, 0 insertions, 206 deletions
diff --git a/demos/2d/platformer/enemy.tscn b/demos/2d/platformer/enemy.tscn
deleted file mode 100644
index b01bd9fcf6..0000000000
--- a/demos/2d/platformer/enemy.tscn
+++ /dev/null
@@ -1,206 +0,0 @@
-[gd_scene load_steps=12 format=1]
-
-[ext_resource path="res://enemy.gd" type="Script" id=1]
-[ext_resource path="res://enemy.png" type="Texture" id=2]
-[ext_resource path="res://bullet.png" type="Texture" id=3]
-[ext_resource path="res://sound_explode.wav" type="Sample" id=4]
-[ext_resource path="res://sound_hit.wav" type="Sample" id=5]
-
-[sub_resource type="CircleShape2D" id=1]
-
-custom_solver_bias = 0.0
-radius = 14.0
-
-[sub_resource type="Animation" id=2]
-
-resource/name = "explode"
-length = 6.0
-loop = false
-step = 0.0
-tracks/0/type = "value"
-tracks/0/path = NodePath("sprite:visibility/self_opacity")
-tracks/0/interp = 1
-tracks/0/keys = { "cont":true, "times":FloatArray( 3.58422, 4.33851 ), "transitions":FloatArray( 1, 1 ), "values":[ 1.0, 0.0 ] }
-tracks/1/type = "value"
-tracks/1/path = NodePath("sprite:frame")
-tracks/1/interp = 1
-tracks/1/keys = { "cont":true, "times":FloatArray( 0 ), "transitions":FloatArray( 1 ), "values":[ 4 ] }
-tracks/2/type = "value"
-tracks/2/path = NodePath("Particles2D:config/emitting")
-tracks/2/interp = 1
-tracks/2/keys = { "cont":false, "times":FloatArray( 3.47394 ), "transitions":FloatArray( 1 ), "values":[ true ] }
-tracks/3/type = "method"
-tracks/3/path = NodePath(".")
-tracks/3/interp = 1
-tracks/3/keys = { "times":FloatArray( 3.20357, 5.07305 ), "transitions":FloatArray( 1, 1 ), "values":[ { "args":[ ], "method":"_pre_explode" }, { "args":[ ], "method":"_die" } ] }
-
-[sub_resource type="Animation" id=3]
-
-length = 6.75
-loop = true
-step = 0.25
-tracks/0/type = "value"
-tracks/0/path = NodePath("sprite:frame")
-tracks/0/interp = 1
-tracks/0/keys = { "cont":false, "times":FloatArray( 0, 0.75, 1.5, 2.25, 3, 3.75, 4.5, 5.25, 6, 6.75 ), "transitions":FloatArray( 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ), "values":[ 5, 6, 5, 6, 5, 6, 7, 6, 7, 5 ] }
-
-[sub_resource type="Animation" id=4]
-
-resource/name = "walk"
-length = 1.25
-loop = true
-step = 0.25
-tracks/0/type = "value"
-tracks/0/path = NodePath("sprite:frame")
-tracks/0/interp = 1
-tracks/0/keys = { "cont":false, "times":FloatArray( 0, 0.25, 0.5, 0.75, 1, 1.25 ), "transitions":FloatArray( 1, 1, 1, 1, 1, 1 ), "values":[ 0, 1, 2, 3, 4, 0 ] }
-
-[sub_resource type="ColorRamp" id=5]
-
-offsets = FloatArray( 0, 1 )
-colors = ColorArray( 1, 0.884956, 0.823009, 1, 0.768627, 0.389381, 0, 0 )
-
-[sub_resource type="SampleLibrary" id=6]
-
-samples/explode = { "db":0.0, "pitch":1.0, "sample":ExtResource( 4 ) }
-samples/hit = { "db":0.0, "pitch":1.0, "sample":ExtResource( 5 ) }
-
-[node name="enemy" type="RigidBody2D"]
-
-input/pickable = false
-shapes/0/shape = SubResource( 1 )
-shapes/0/transform = Matrix32( 1, 0, 0, 1, -1.08072, -2.16144 )
-shapes/0/trigger = false
-shapes/1/shape = SubResource( 1 )
-shapes/1/transform = Matrix32( 1, 0, 0, 1, 6.48431, 3.24216 )
-shapes/1/trigger = false
-shapes/2/shape = SubResource( 1 )
-shapes/2/transform = Matrix32( 1, 0, 0, 1, -12.495, 3.53415 )
-shapes/2/trigger = false
-collision/layers = 1
-collision/mask = 1
-mode = 2
-mass = 1.0
-friction = 0.0
-bounce = 0.0
-gravity_scale = 1.0
-custom_integrator = false
-continuous_cd = 0
-contacts_reported = 4
-contact_monitor = false
-sleeping = false
-can_sleep = true
-velocity/linear = Vector2( 0, 0 )
-velocity/angular = 0.0
-damp_override/linear = -1.0
-damp_override/angular = -1.0
-script/script = ExtResource( 1 )
-
-[node name="enabler" type="VisibilityEnabler2D" parent="."]
-
-transform/pos = Vector2( 16.2569, 11.0034 )
-transform/scale = Vector2( 23.5056, 10.8629 )
-rect = Rect2( -10, -10, 20, 20 )
-enabler/pause_animations = true
-enabler/freeze_bodies = true
-enabler/pause_particles = true
-enabler/process_parent = false
-enabler/fixed_process_parent = false
-
-[node name="anim" type="AnimationPlayer" parent="."]
-
-playback/process_mode = 1
-playback/default_blend_time = 0.0
-root/root = NodePath("..")
-anims/explode = SubResource( 2 )
-anims/idle = SubResource( 3 )
-anims/walk = SubResource( 4 )
-playback/active = true
-playback/speed = 3.0
-blend_times = [ ]
-autoplay = ""
-
-[node name="sprite" type="Sprite" parent="."]
-
-texture = ExtResource( 2 )
-hframes = 8
-frame = 4
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
-
-transform/pos = Vector2( -1.08072, -2.16144 )
-shape = SubResource( 1 )
-trigger = false
-_update_shape_index = -1
-
-[node name="CollisionShape2D 2" type="CollisionShape2D" parent="."]
-
-transform/pos = Vector2( 6.48431, 3.24216 )
-shape = SubResource( 1 )
-trigger = false
-_update_shape_index = -1
-
-[node name="CollisionShape2D 3" type="CollisionShape2D" parent="."]
-
-transform/pos = Vector2( -12.495, 3.53415 )
-shape = SubResource( 1 )
-trigger = false
-_update_shape_index = -1
-
-[node name="raycast_left" type="RayCast2D" parent="."]
-
-transform/pos = Vector2( -33.2868, -9.34363 )
-enabled = true
-cast_to = Vector2( 0, 45 )
-layer_mask = 1
-type_mask = 15
-
-[node name="raycast_right" type="RayCast2D" parent="."]
-
-transform/pos = Vector2( 29.1987, -9.34363 )
-enabled = true
-cast_to = Vector2( 0, 45 )
-layer_mask = 1
-type_mask = 15
-
-[node name="Particles2D" type="Particles2D" parent="."]
-
-visibility/self_opacity = 0.121212
-visibility/blend_mode = 1
-config/amount = 32
-config/lifetime = 0.5
-config/emit_timeout = 0.5
-config/emitting = false
-config/explosiveness = 0.1
-config/texture = ExtResource( 3 )
-params/direction = 0.0
-params/spread = 180.0
-params/linear_velocity = 90.0
-params/spin_velocity = 2.0
-params/orbit_velocity = 0.0
-params/gravity_direction = 0.0
-params/gravity_strength = 9.8
-params/radial_accel = 0.0
-params/tangential_accel = 0.0
-params/damping = 0.0
-params/initial_angle = 0.0
-params/initial_size = 2.0
-params/final_size = 3.0
-params/hue_variation = 0.0
-params/anim_speed_scale = 1.0
-params/anim_initial_pos = 0.0
-randomness/spin_velocity = 1.0
-color/color_ramp = SubResource( 5 )
-
-[node name="sound" type="SamplePlayer2D" parent="."]
-
-params/volume_db = 0.0
-params/pitch_scale = 1.0
-params/attenuation/min_distance = 1.0
-params/attenuation/max_distance = 2048.0
-params/attenuation/distance_exp = 1.0
-config/polyphony = 3
-config/samples = SubResource( 6 )
-config/pitch_random = 0.0
-
-