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-rw-r--r--demos/2d/platformer/enemy.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/demos/2d/platformer/enemy.gd b/demos/2d/platformer/enemy.gd
index b4e70477a8..a264cd0cff 100644
--- a/demos/2d/platformer/enemy.gd
+++ b/demos/2d/platformer/enemy.gd
@@ -56,7 +56,7 @@ func _integrate_forces(s):
state=STATE_DYING
#lv=s.get_contact_local_normal(i)*400
s.set_angular_velocity(sign(dp.x)*33.0)
- set_friction(true)
+ set_friction(1)
cc.disable()
get_node("sound").play("hit")