diff options
Diffstat (limited to 'demos/2d/platformer/bullet.xml')
-rw-r--r-- | demos/2d/platformer/bullet.xml | 189 |
1 files changed, 120 insertions, 69 deletions
diff --git a/demos/2d/platformer/bullet.xml b/demos/2d/platformer/bullet.xml index 9de518c703..84c903803f 100644 --- a/demos/2d/platformer/bullet.xml +++ b/demos/2d/platformer/bullet.xml @@ -1,14 +1,13 @@ <?xml version="1.0" encoding="UTF-8" ?> -<resource_file type="PackedScene" subresource_count="5" version="0.99" version_name="Godot Engine v0.99.3037-pre-beta"> - <ext_resource path="res://bullet.png" type="Texture"></ext_resource> - <ext_resource path="res://bullet.gd" type="GDScript"></ext_resource> - <resource type="CircleShape2D" path="local://0"> - <string name="resource/name"> "" </string> +<resource_file type="PackedScene" subresource_count="5" version="1.0" version_name="Godot Engine v1.0.3917-beta1"> + <ext_resource path="res://bullet.*" type="Texture"></ext_resource> + <ext_resource path="res://bullet.*" type="Script"></ext_resource> + <resource type="CircleShape2D" path="local://1"> <real name="custom_solver_bias"> 0 </real> <real name="radius"> 10 </real> - <resource name="script/script"></resource> + </resource> - <resource type="Animation" path="local://1"> + <resource type="Animation" path="local://2"> <string name="resource/name"> "shutdown" </string> <real name="length"> 1.5 </real> <bool name="loop"> False </bool> @@ -16,13 +15,13 @@ <string name="tracks/0/type"> "value" </string> <node_path name="tracks/0/path"> "particles:config/emitting" </node_path> <int name="tracks/0/interp"> 1 </int> - <dictionary name="tracks/0/keys"> + <dictionary name="tracks/0/keys" shared="false"> <string> "cont" </string> <bool> False </bool> <string> "transitions" </string> <real_array len="1"> 1 </real_array> <string> "values" </string> - <array len="1"> + <array len="1" shared="false"> <bool> False </bool> </array> <string> "times" </string> @@ -31,13 +30,13 @@ <string name="tracks/1/type"> "value" </string> <node_path name="tracks/1/path"> "sprite:visibility/self_opacity" </node_path> <int name="tracks/1/interp"> 1 </int> - <dictionary name="tracks/1/keys"> + <dictionary name="tracks/1/keys" shared="false"> <string> "cont" </string> <bool> True </bool> <string> "transitions" </string> <real_array len="2"> 1, 1 </real_array> <string> "values" </string> - <array len="2"> + <array len="2" shared="false"> <real> 1 </real> <real> 0 </real> </array> @@ -47,14 +46,14 @@ <string name="tracks/2/type"> "method" </string> <node_path name="tracks/2/path"> "." </node_path> <int name="tracks/2/interp"> 1 </int> - <dictionary name="tracks/2/keys"> + <dictionary name="tracks/2/keys" shared="false"> <string> "transitions" </string> <real_array len="1"> 1 </real_array> <string> "values" </string> - <array len="1"> - <dictionary> + <array len="1" shared="false"> + <dictionary shared="false"> <string> "args" </string> - <array len="0"> + <array len="0" shared="false"> </array> <string> "method" </string> <string> "queue_free" </string> @@ -63,33 +62,25 @@ <string> "times" </string> <real_array len="1"> 1.31 </real_array> </dictionary> - <resource name="script/script"></resource> + </resource> <main_resource> - <string name="resource/name"> "" </string> - <dictionary name="_bundled"> + <dictionary name="_bundled" shared="false"> <string> "names" </string> - <string_array len="109"> + <string_array len="111"> <string> "bullet" </string> <string> "RigidBody2D" </string> - <string> "process/process" </string> - <string> "process/fixed_process" </string> - <string> "process/input" </string> - <string> "process/unhandled_input" </string> - <string> "process/mode" </string> <string> "visibility/visible" </string> - <string> "visibility/toplevel" </string> <string> "visibility/opacity" </string> <string> "visibility/self_opacity" </string> <string> "visibility/on_top" </string> - <string> "visibility/blend_mode" </string> - <string> "transform/notify" </string> <string> "transform/pos" </string> <string> "transform/rot" </string> <string> "transform/scale" </string> <string> "shape_count" </string> <string> "shapes/0/shape" </string> <string> "shapes/0/transform" </string> + <string> "shapes/0/trigger" </string> <string> "mode" </string> <string> "mass" </string> <string> "friction" </string> @@ -106,8 +97,10 @@ <string> "__meta__" </string> <string> "particles" </string> <string> "Particles2D" </string> + <string> "visibility/blend_mode" </string> <string> "config/amount" </string> <string> "config/lifetime" </string> + <string> "config/time_scale" </string> <string> "config/preprocess" </string> <string> "config/emit_timeout" </string> <string> "config/emitting" </string> @@ -115,11 +108,14 @@ <string> "config/half_extents" </string> <string> "config/local_space" </string> <string> "config/explosiveness" </string> + <string> "config/flip_h" </string> + <string> "config/flip_v" </string> <string> "config/texture" </string> <string> "params/direction" </string> <string> "params/spread" </string> <string> "params/linear_velocity" </string> <string> "params/spin_velocity" </string> + <string> "params/orbit_velocity" </string> <string> "params/gravity_direction" </string> <string> "params/gravity_strength" </string> <string> "params/radial_accel" </string> @@ -132,6 +128,7 @@ <string> "randomness/spread" </string> <string> "randomness/linear_velocity" </string> <string> "randomness/spin_velocity" </string> + <string> "randomness/orbit_velocity" </string> <string> "randomness/gravity_direction" </string> <string> "randomness/gravity_strength" </string> <string> "randomness/radial_accel" </string> @@ -149,6 +146,7 @@ <string> "phase_2/color" </string> <string> "phase_3/pos" </string> <string> "phase_3/color" </string> + <string> "emission_points" </string> <string> "sprite" </string> <string> "Sprite" </string> <string> "texture" </string> @@ -164,6 +162,7 @@ <string> "region_rect" </string> <string> "CollisionShape2D" </string> <string> "shape" </string> + <string> "trigger" </string> <string> "Timer" </string> <string> "wait_time" </string> <string> "one_shot" </string> @@ -173,8 +172,9 @@ <string> "playback/process_mode" </string> <string> "playback/default_blend_time" </string> <string> "root/root" </string> - <string> "speed" </string> <string> "anims/shutdown" </string> + <string> "playback/active" </string> + <string> "playback/speed" </string> <string> "blend_times" </string> <string> "autoplay" </string> <string> "disable" </string> @@ -187,99 +187,150 @@ <string> "node_count" </string> <int> 6 </int> <string> "variants" </string> - <array len="27"> - <bool> False </bool> - <int> 0 </int> + <array len="27" shared="false"> <bool> True </bool> <real> 1 </real> <vector2> 0, 0 </vector2> <real> 0 </real> <vector2> 1, 1 </vector2> <int> 1 </int> - <resource resource_type="CircleShape2D" path="local://0"> </resource> + <resource resource_type="Shape2D" path="local://1"> </resource> <matrix32> 1, 0, 0, 1, 0, 0 </matrix32> - <resource resource_type="GDScript" path="res://bullet.gd"> </resource> - <dictionary> + <bool> False </bool> + <int> 0 </int> + <int> 2 </int> + <resource resource_type="Script" path="res://bullet.*"> </resource> + <dictionary shared="false"> <string> "__editor_plugin_states__" </string> - <dictionary> + <dictionary shared="false"> <string> "Script" </string> - <dictionary> + <dictionary shared="false"> <string> "current" </string> - <int> 0 </int> + <int> 2 </int> <string> "sources" </string> - <array len="3"> + <array len="3" shared="false"> <string> "res://enemy.gd" </string> <string> "res://player.gd" </string> <string> "res://bullet.gd" </string> </array> </dictionary> <string> "2D" </string> - <dictionary> + <dictionary shared="false"> + <string> "pixel_snap" </string> + <bool> False </bool> <string> "zoom" </string> <real> 3.424785 </real> <string> "ofs" </string> <vector2> -74.7573, -35.9676 </vector2> </dictionary> <string> "3D" </string> - <dictionary> + <dictionary shared="false"> <string> "zfar" </string> <real> 500 </real> <string> "fov" </string> <real> 45 </real> - <string> "window_mode" </string> - <int> 0 </int> - <string> "window_0" </string> - <dictionary> - <string> "distance" </string> - <real> 10.07268 </real> - <string> "default_light" </string> - <bool> True </bool> - <string> "x_rot" </string> - <real> 0.337 </real> - <string> "y_rot" </string> - <real> -0.575 </real> - <string> "show_grid" </string> - <bool> True </bool> - <string> "show_origin" </string> - <bool> True </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - </dictionary> + <string> "viewports" </string> + <array len="4" shared="false"> + <dictionary shared="false"> + <string> "distance" </string> + <real> 4 </real> + <string> "x_rot" </string> + <real> 0 </real> + <string> "y_rot" </string> + <real> 0 </real> + <string> "use_orthogonal" </string> + <bool> False </bool> + <string> "use_environment" </string> + <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + </dictionary> + <dictionary shared="false"> + <string> "distance" </string> + <real> 4 </real> + <string> "x_rot" </string> + <real> 0 </real> + <string> "y_rot" </string> + <real> 0 </real> + <string> "use_orthogonal" </string> + <bool> False </bool> + <string> "use_environment" </string> + <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + </dictionary> + <dictionary shared="false"> + <string> "distance" </string> + <real> 4 </real> + <string> "x_rot" </string> + <real> 0 </real> + <string> "y_rot" </string> + <real> 0 </real> + <string> "use_orthogonal" </string> + <bool> False </bool> + <string> "use_environment" </string> + <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + </dictionary> + <dictionary shared="false"> + <string> "distance" </string> + <real> 4 </real> + <string> "x_rot" </string> + <real> 0 </real> + <string> "y_rot" </string> + <real> 0 </real> + <string> "use_orthogonal" </string> + <bool> False </bool> + <string> "use_environment" </string> + <bool> False </bool> + <string> "pos" </string> + <vector3> 0, 0, 0 </vector3> + </dictionary> + </array> + <string> "viewport_mode" </string> + <int> 1 </int> + <string> "default_light" </string> + <bool> True </bool> + <string> "show_grid" </string> + <bool> True </bool> + <string> "show_origin" </string> + <bool> True </bool> <string> "znear" </string> <real> 0.1 </real> </dictionary> </dictionary> <string> "__editor_run_settings__" </string> - <dictionary> + <dictionary shared="false"> <string> "custom_args" </string> <string> "-l $scene" </string> <string> "run_mode" </string> <int> 0 </int> </dictionary> <string> "__editor_plugin_screen__" </string> - <string> "Script" </string> + <string> "2D" </string> </dictionary> <real> 0.559322 </real> <int> 24 </int> <real> 0.1 </real> - <resource resource_type="Texture" path="res://bullet.png"> </resource> + <resource resource_type="Texture" path="res://bullet.*"> </resource> <real> 10 </real> - <int> 2 </int> <color> 1, 1, 1, 1 </color> <color> 1, 0, 0, 0 </color> <color> 0, 0, 0, 1 </color> - <resource name=""></resource> <rect2> 0, 0, 0, 0 </rect2> + <vector2_array len="0"> </vector2_array> + <rect2> 0, 0, 0, 0 </rect2> <node_path> ".." </node_path> - <resource resource_type="Animation" path="local://1"> </resource> - <array len="0"> + <resource resource_type="Animation" path="local://2"> </resource> + <array len="0" shared="false"> </array> <string> "" </string> </array> <string> "nodes" </string> - <int_array len="356"> -1, -1, 1, 0, -1, 32, 2, 0, 3, 0, 4, 0, 5, 0, 6, 1, 7, 2, 8, 0, 9, 3, 10, 3, 11, 2, 12, 1, 13, 2, 14, 4, 15, 5, 16, 6, 17, 7, 18, 8, 19, 9, 20, 1, 21, 3, 22, 3, 23, 5, 24, 0, 25, 0, 26, 1, 27, 0, 28, 2, 29, 2, 30, 4, 31, 5, 32, 10, 33, 11, 0, 0, 0, 35, 34, -1, 59, 2, 2, 3, 0, 4, 0, 5, 0, 6, 1, 7, 2, 8, 0, 9, 12, 10, 3, 11, 2, 12, 7, 13, 0, 14, 4, 15, 5, 16, 6, 36, 13, 37, 14, 38, 5, 39, 5, 40, 2, 41, 4, 42, 4, 43, 0, 44, 3, 45, 15, 46, 5, 47, 16, 48, 5, 49, 5, 50, 5, 51, 5, 52, 5, 53, 5, 54, 5, 55, 3, 56, 5, 57, 5, 58, 5, 59, 5, 60, 5, 61, 5, 62, 5, 63, 5, 64, 5, 65, 5, 66, 5, 67, 5, 68, 5, 69, 5, 70, 17, 71, 5, 72, 18, 73, 3, 74, 19, 75, 3, 76, 20, 77, 3, 78, 20, 32, 21, 0, 0, 0, 80, 79, -1, 27, 2, 0, 3, 0, 4, 0, 5, 0, 6, 1, 7, 2, 8, 0, 9, 3, 10, 3, 11, 2, 12, 1, 13, 0, 14, 4, 15, 5, 16, 6, 81, 15, 82, 2, 83, 4, 84, 0, 85, 0, 86, 7, 87, 7, 88, 1, 89, 18, 90, 0, 91, 22, 32, 21, 0, 0, 0, 92, 92, -1, 17, 2, 0, 3, 0, 4, 0, 5, 0, 6, 1, 7, 2, 8, 0, 9, 3, 10, 3, 11, 2, 12, 1, 13, 2, 14, 4, 15, 5, 16, 6, 93, 8, 32, 21, 0, 0, 0, 94, 94, -1, 9, 2, 0, 3, 0, 4, 0, 5, 0, 6, 1, 95, 3, 96, 2, 97, 2, 32, 21, 0, 0, 0, 99, 98, -1, 13, 2, 0, 3, 0, 4, 0, 5, 0, 6, 1, 100, 7, 101, 5, 102, 23, 103, 3, 104, 24, 105, 25, 106, 26, 32, 21, 0 </int_array> + <int_array len="282"> -1, -1, 1, 0, -1, 25, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 9, 5, 10, 6, 11, 7, 12, 8, 13, 9, 14, 1, 15, 1, 16, 3, 17, 8, 18, 10, 19, 9, 20, 8, 21, 0, 22, 0, 23, 2, 24, 3, 25, 11, 26, 12, 0, 0, 0, 28, 27, -1, 57, 2, 0, 3, 13, 4, 1, 5, 0, 29, 5, 6, 2, 7, 3, 8, 4, 30, 14, 31, 15, 32, 1, 33, 3, 34, 3, 35, 0, 36, 2, 37, 2, 38, 8, 39, 1, 40, 8, 41, 8, 42, 16, 43, 3, 44, 17, 45, 3, 46, 3, 47, 3, 48, 3, 49, 3, 50, 3, 51, 3, 52, 3, 53, 1, 54, 3, 55, 3, 56, 3, 57, 3, 58, 3, 59, 3, 60, 3, 61, 3, 62, 3, 63, 3, 64, 3, 65, 3, 66, 3, 67, 3, 68, 3, 69, 10, 70, 3, 71, 18, 72, 1, 73, 19, 74, 1, 75, 20, 76, 1, 77, 20, 78, 21, 0, 0, 0, 80, 79, -1, 18, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 81, 16, 82, 0, 83, 2, 84, 8, 85, 8, 86, 5, 87, 5, 88, 9, 89, 18, 90, 8, 91, 22, 0, 0, 0, 92, 92, -1, 9, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 93, 6, 94, 8, 0, 0, 0, 95, 95, -1, 3, 96, 1, 97, 0, 98, 8, 0, 0, 0, 100, 99, -1, 8, 101, 5, 102, 3, 103, 23, 104, 24, 105, 0, 106, 1, 107, 25, 108, 26, 0 </int_array> <string> "conns" </string> - <int_array len="6"> 4, 0, 108, 107, 2, 0 </int_array> + <int_array len="6"> 4, 0, 110, 109, 2, 0 </int_array> </dictionary> - <resource name="script/script"></resource> + </main_resource> </resource_file>
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