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-rw-r--r--demos/2d/platformer/bullet.xml273
1 files changed, 135 insertions, 138 deletions
diff --git a/demos/2d/platformer/bullet.xml b/demos/2d/platformer/bullet.xml
index 84c903803f..63938581ad 100644
--- a/demos/2d/platformer/bullet.xml
+++ b/demos/2d/platformer/bullet.xml
@@ -1,12 +1,17 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<resource_file type="PackedScene" subresource_count="5" version="1.0" version_name="Godot Engine v1.0.3917-beta1">
- <ext_resource path="res://bullet.*" type="Texture"></ext_resource>
- <ext_resource path="res://bullet.*" type="Script"></ext_resource>
+<resource_file type="PackedScene" subresource_count="6" version="2.0" version_name="Godot Engine v2.0.alpha.custom_build">
+ <ext_resource path="res://bullet.png" type="Texture" index="1"></ext_resource>
+ <ext_resource path="res://bullet.gd" type="Script" index="0"></ext_resource>
<resource type="CircleShape2D" path="local://1">
<real name="custom_solver_bias"> 0 </real>
<real name="radius"> 10 </real>
</resource>
+ <resource type="ColorRamp" path="local://3">
+ <real_array name="offsets" len="2"> 0, 1 </real_array>
+ <color_array name="colors" len="2"> 1, 1, 1, 1, 1, 0, 0, 0 </color_array>
+
+ </resource>
<resource type="Animation" path="local://2">
<string name="resource/name"> "shutdown" </string>
<real name="length"> 1.5 </real>
@@ -18,14 +23,14 @@
<dictionary name="tracks/0/keys" shared="false">
<string> "cont" </string>
<bool> False </bool>
+ <string> "times" </string>
+ <real_array len="1"> 0 </real_array>
<string> "transitions" </string>
<real_array len="1"> 1 </real_array>
<string> "values" </string>
<array len="1" shared="false">
<bool> False </bool>
</array>
- <string> "times" </string>
- <real_array len="1"> 0 </real_array>
</dictionary>
<string name="tracks/1/type"> "value" </string>
<node_path name="tracks/1/path"> "sprite:visibility/self_opacity" </node_path>
@@ -33,6 +38,8 @@
<dictionary name="tracks/1/keys" shared="false">
<string> "cont" </string>
<bool> True </bool>
+ <string> "times" </string>
+ <real_array len="2"> 0, 1.00394 </real_array>
<string> "transitions" </string>
<real_array len="2"> 1, 1 </real_array>
<string> "values" </string>
@@ -40,13 +47,13 @@
<real> 1 </real>
<real> 0 </real>
</array>
- <string> "times" </string>
- <real_array len="2"> 0, 1.00394 </real_array>
</dictionary>
<string name="tracks/2/type"> "method" </string>
<node_path name="tracks/2/path"> "." </node_path>
<int name="tracks/2/interp"> 1 </int>
<dictionary name="tracks/2/keys" shared="false">
+ <string> "times" </string>
+ <real_array len="1"> 1.31 </real_array>
<string> "transitions" </string>
<real_array len="1"> 1 </real_array>
<string> "values" </string>
@@ -59,57 +66,51 @@
<string> "queue_free" </string>
</dictionary>
</array>
- <string> "times" </string>
- <real_array len="1"> 1.31 </real_array>
</dictionary>
</resource>
<main_resource>
<dictionary name="_bundled" shared="false">
+ <string> "conn_count" </string>
+ <int> 1 </int>
+ <string> "conns" </string>
+ <int_array len="6"> 4, 0, 73, 72, 2, 0 </int_array>
+ <string> "editable_instances" </string>
+ <array len="0" shared="false">
+ </array>
<string> "names" </string>
- <string_array len="111">
+ <string_array len="74">
<string> "bullet" </string>
- <string> "RigidBody2D" </string>
- <string> "visibility/visible" </string>
- <string> "visibility/opacity" </string>
- <string> "visibility/self_opacity" </string>
- <string> "visibility/on_top" </string>
- <string> "transform/pos" </string>
- <string> "transform/rot" </string>
- <string> "transform/scale" </string>
- <string> "shape_count" </string>
+ <string> "input/pickable" </string>
<string> "shapes/0/shape" </string>
<string> "shapes/0/transform" </string>
<string> "shapes/0/trigger" </string>
+ <string> "collision/layers" </string>
+ <string> "collision/mask" </string>
<string> "mode" </string>
<string> "mass" </string>
<string> "friction" </string>
<string> "bounce" </string>
+ <string> "gravity_scale" </string>
<string> "custom_integrator" </string>
<string> "continuous_cd" </string>
<string> "contacts_reported" </string>
<string> "contact_monitor" </string>
- <string> "active" </string>
+ <string> "sleeping" </string>
<string> "can_sleep" </string>
<string> "velocity/linear" </string>
<string> "velocity/angular" </string>
+ <string> "damp_override/linear" </string>
+ <string> "damp_override/angular" </string>
<string> "script/script" </string>
<string> "__meta__" </string>
+ <string> "RigidBody2D" </string>
<string> "particles" </string>
- <string> "Particles2D" </string>
+ <string> "visibility/opacity" </string>
<string> "visibility/blend_mode" </string>
<string> "config/amount" </string>
<string> "config/lifetime" </string>
- <string> "config/time_scale" </string>
- <string> "config/preprocess" </string>
- <string> "config/emit_timeout" </string>
- <string> "config/emitting" </string>
- <string> "config/offset" </string>
- <string> "config/half_extents" </string>
<string> "config/local_space" </string>
- <string> "config/explosiveness" </string>
- <string> "config/flip_h" </string>
- <string> "config/flip_v" </string>
<string> "config/texture" </string>
<string> "params/direction" </string>
<string> "params/spread" </string>
@@ -121,54 +122,27 @@
<string> "params/radial_accel" </string>
<string> "params/tangential_accel" </string>
<string> "params/damping" </string>
+ <string> "params/initial_angle" </string>
<string> "params/initial_size" </string>
<string> "params/final_size" </string>
<string> "params/hue_variation" </string>
- <string> "randomness/direction" </string>
- <string> "randomness/spread" </string>
- <string> "randomness/linear_velocity" </string>
- <string> "randomness/spin_velocity" </string>
- <string> "randomness/orbit_velocity" </string>
- <string> "randomness/gravity_direction" </string>
- <string> "randomness/gravity_strength" </string>
- <string> "randomness/radial_accel" </string>
- <string> "randomness/tangential_accel" </string>
- <string> "randomness/damping" </string>
- <string> "randomness/initial_size" </string>
- <string> "randomness/final_size" </string>
- <string> "randomness/hue_variation" </string>
- <string> "color_phases/count" </string>
- <string> "phase_0/pos" </string>
- <string> "phase_0/color" </string>
- <string> "phase_1/pos" </string>
- <string> "phase_1/color" </string>
- <string> "phase_2/pos" </string>
- <string> "phase_2/color" </string>
- <string> "phase_3/pos" </string>
- <string> "phase_3/color" </string>
- <string> "emission_points" </string>
+ <string> "params/anim_speed_scale" </string>
+ <string> "params/anim_initial_pos" </string>
+ <string> "color/color_ramp" </string>
+ <string> "Particles2D" </string>
<string> "sprite" </string>
- <string> "Sprite" </string>
<string> "texture" </string>
- <string> "centered" </string>
- <string> "offset" </string>
- <string> "flip_h" </string>
- <string> "flip_v" </string>
- <string> "vframes" </string>
- <string> "hframes" </string>
- <string> "frame" </string>
- <string> "modulate" </string>
- <string> "region" </string>
- <string> "region_rect" </string>
+ <string> "Sprite" </string>
<string> "CollisionShape2D" </string>
<string> "shape" </string>
<string> "trigger" </string>
+ <string> "_update_shape_index" </string>
<string> "Timer" </string>
+ <string> "process_mode" </string>
<string> "wait_time" </string>
<string> "one_shot" </string>
<string> "autostart" </string>
<string> "anim" </string>
- <string> "AnimationPlayer" </string>
<string> "playback/process_mode" </string>
<string> "playback/default_blend_time" </string>
<string> "root/root" </string>
@@ -177,128 +151,158 @@
<string> "playback/speed" </string>
<string> "blend_times" </string>
<string> "autoplay" </string>
+ <string> "AnimationPlayer" </string>
<string> "disable" </string>
<string> "timeout" </string>
</string_array>
- <string> "version" </string>
- <int> 1 </int>
- <string> "conn_count" </string>
- <int> 1 </int>
<string> "node_count" </string>
<int> 6 </int>
+ <string> "node_paths" </string>
+ <array len="0" shared="false">
+ </array>
+ <string> "nodes" </string>
+ <int_array len="166"> -1, -1, 24, 0, -1, 23, 1, 0, 2, 1, 3, 2, 4, 0, 5, 3, 6, 3, 7, 4, 8, 5, 9, 5, 10, 6, 11, 5, 12, 0, 13, 7, 14, 4, 15, 0, 16, 0, 17, 8, 18, 9, 19, 6, 20, 10, 21, 10, 22, 11, 23, 12, 0, 0, 0, 49, 25, -1, 23, 26, 13, 27, 3, 28, 14, 29, 15, 30, 0, 31, 16, 32, 6, 33, 17, 34, 6, 35, 6, 36, 6, 37, 6, 38, 6, 39, 6, 40, 6, 41, 6, 42, 6, 43, 5, 44, 6, 45, 6, 46, 5, 47, 6, 48, 18, 0, 0, 0, 52, 50, -1, 1, 51, 16, 0, 0, 0, 53, 53, -1, 3, 54, 1, 55, 0, 56, 19, 0, 0, 0, 57, 57, -1, 4, 58, 3, 59, 5, 60, 8, 61, 0, 0, 0, 0, 71, 62, -1, 8, 63, 3, 64, 6, 65, 20, 66, 21, 67, 8, 68, 5, 69, 22, 70, 23, 0 </int_array>
<string> "variants" </string>
- <array len="27" shared="false">
- <bool> True </bool>
- <real> 1 </real>
- <vector2> 0, 0 </vector2>
- <real> 0 </real>
- <vector2> 1, 1 </vector2>
- <int> 1 </int>
+ <array len="24" shared="false">
+ <bool> False </bool>
<resource resource_type="Shape2D" path="local://1"> </resource>
<matrix32> 1, 0, 0, 1, 0, 0 </matrix32>
- <bool> False </bool>
+ <int> 1 </int>
<int> 0 </int>
+ <real> 1 </real>
+ <real> 0 </real>
<int> 2 </int>
- <resource resource_type="Script" path="res://bullet.*"> </resource>
+ <bool> True </bool>
+ <vector2> 0, 0 </vector2>
+ <real> -1 </real>
+ <resource external="0"> </resource>
<dictionary shared="false">
+ <string> "__editor_plugin_screen__" </string>
+ <string> "2D" </string>
<string> "__editor_plugin_states__" </string>
<dictionary shared="false">
- <string> "Script" </string>
- <dictionary shared="false">
- <string> "current" </string>
- <int> 2 </int>
- <string> "sources" </string>
- <array len="3" shared="false">
- <string> "res://enemy.gd" </string>
- <string> "res://player.gd" </string>
- <string> "res://bullet.gd" </string>
- </array>
- </dictionary>
<string> "2D" </string>
<dictionary shared="false">
- <string> "pixel_snap" </string>
+ <string> "ofs" </string>
+ <vector2> -74.7573, -35.9676 </vector2>
+ <string> "snap_grid" </string>
<bool> False </bool>
+ <string> "snap_offset" </string>
+ <vector2> 0, 0 </vector2>
+ <string> "snap_pixel" </string>
+ <bool> False </bool>
+ <string> "snap_relative" </string>
+ <bool> False </bool>
+ <string> "snap_rotation" </string>
+ <bool> False </bool>
+ <string> "snap_rotation_offset" </string>
+ <real> 0 </real>
+ <string> "snap_rotation_step" </string>
+ <real> 0.261799 </real>
+ <string> "snap_show_grid" </string>
+ <bool> False </bool>
+ <string> "snap_step" </string>
+ <vector2> 10, 10 </vector2>
<string> "zoom" </string>
<real> 3.424785 </real>
- <string> "ofs" </string>
- <vector2> -74.7573, -35.9676 </vector2>
</dictionary>
<string> "3D" </string>
<dictionary shared="false">
- <string> "zfar" </string>
- <real> 500 </real>
+ <string> "ambient_light_color" </string>
+ <color> 0.15, 0.15, 0.15, 1 </color>
+ <string> "default_light" </string>
+ <bool> True </bool>
+ <string> "default_srgb" </string>
+ <bool> False </bool>
+ <string> "deflight_rot_x" </string>
+ <real> 0.942478 </real>
+ <string> "deflight_rot_y" </string>
+ <real> 0.628319 </real>
<string> "fov" </string>
<real> 45 </real>
+ <string> "show_grid" </string>
+ <bool> True </bool>
+ <string> "show_origin" </string>
+ <bool> True </bool>
+ <string> "viewport_mode" </string>
+ <int> 1 </int>
<string> "viewports" </string>
<array len="4" shared="false">
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "listener" </string>
+ <bool> True </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
- <string> "use_environment" </string>
- <bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "listener" </string>
+ <bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
- <string> "use_environment" </string>
- <bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "listener" </string>
+ <bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
- <string> "use_environment" </string>
- <bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
+ <string> "listener" </string>
+ <bool> False </bool>
+ <string> "pos" </string>
+ <vector3> 0, 0, 0 </vector3>
+ <string> "use_environment" </string>
+ <bool> False </bool>
+ <string> "use_orthogonal" </string>
+ <bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
- <string> "use_orthogonal" </string>
- <bool> False </bool>
- <string> "use_environment" </string>
- <bool> False </bool>
- <string> "pos" </string>
- <vector3> 0, 0, 0 </vector3>
</dictionary>
</array>
- <string> "viewport_mode" </string>
- <int> 1 </int>
- <string> "default_light" </string>
- <bool> True </bool>
- <string> "show_grid" </string>
- <bool> True </bool>
- <string> "show_origin" </string>
- <bool> True </bool>
+ <string> "zfar" </string>
+ <real> 500 </real>
<string> "znear" </string>
<real> 0.1 </real>
</dictionary>
+ <string> "Anim" </string>
+ <dictionary shared="false">
+ <string> "visible" </string>
+ <bool> False </bool>
+ </dictionary>
</dictionary>
<string> "__editor_run_settings__" </string>
<dictionary shared="false">
@@ -307,29 +311,22 @@
<string> "run_mode" </string>
<int> 0 </int>
</dictionary>
- <string> "__editor_plugin_screen__" </string>
- <string> "2D" </string>
</dictionary>
<real> 0.559322 </real>
<int> 24 </int>
<real> 0.1 </real>
- <resource resource_type="Texture" path="res://bullet.*"> </resource>
+ <resource external="1"> </resource>
<real> 10 </real>
- <color> 1, 1, 1, 1 </color>
- <color> 1, 0, 0, 0 </color>
- <color> 0, 0, 0, 1 </color>
- <vector2_array len="0"> </vector2_array>
- <rect2> 0, 0, 0, 0 </rect2>
+ <resource resource_type="ColorRamp" path="local://3"> </resource>
+ <int> -1 </int>
<node_path> ".." </node_path>
<resource resource_type="Animation" path="local://2"> </resource>
<array len="0" shared="false">
</array>
<string> "" </string>
</array>
- <string> "nodes" </string>
- <int_array len="282"> -1, -1, 1, 0, -1, 25, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 9, 5, 10, 6, 11, 7, 12, 8, 13, 9, 14, 1, 15, 1, 16, 3, 17, 8, 18, 10, 19, 9, 20, 8, 21, 0, 22, 0, 23, 2, 24, 3, 25, 11, 26, 12, 0, 0, 0, 28, 27, -1, 57, 2, 0, 3, 13, 4, 1, 5, 0, 29, 5, 6, 2, 7, 3, 8, 4, 30, 14, 31, 15, 32, 1, 33, 3, 34, 3, 35, 0, 36, 2, 37, 2, 38, 8, 39, 1, 40, 8, 41, 8, 42, 16, 43, 3, 44, 17, 45, 3, 46, 3, 47, 3, 48, 3, 49, 3, 50, 3, 51, 3, 52, 3, 53, 1, 54, 3, 55, 3, 56, 3, 57, 3, 58, 3, 59, 3, 60, 3, 61, 3, 62, 3, 63, 3, 64, 3, 65, 3, 66, 3, 67, 3, 68, 3, 69, 10, 70, 3, 71, 18, 72, 1, 73, 19, 74, 1, 75, 20, 76, 1, 77, 20, 78, 21, 0, 0, 0, 80, 79, -1, 18, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 81, 16, 82, 0, 83, 2, 84, 8, 85, 8, 86, 5, 87, 5, 88, 9, 89, 18, 90, 8, 91, 22, 0, 0, 0, 92, 92, -1, 9, 2, 0, 3, 1, 4, 1, 5, 0, 6, 2, 7, 3, 8, 4, 93, 6, 94, 8, 0, 0, 0, 95, 95, -1, 3, 96, 1, 97, 0, 98, 8, 0, 0, 0, 100, 99, -1, 8, 101, 5, 102, 3, 103, 23, 104, 24, 105, 0, 106, 1, 107, 25, 108, 26, 0 </int_array>
- <string> "conns" </string>
- <int_array len="6"> 4, 0, 110, 109, 2, 0 </int_array>
+ <string> "version" </string>
+ <int> 2 </int>
</dictionary>
</main_resource>