diff options
Diffstat (limited to 'demos/2d/platformer/bullet.xml')
-rw-r--r-- | demos/2d/platformer/bullet.xml | 333 |
1 files changed, 0 insertions, 333 deletions
diff --git a/demos/2d/platformer/bullet.xml b/demos/2d/platformer/bullet.xml deleted file mode 100644 index 63938581ad..0000000000 --- a/demos/2d/platformer/bullet.xml +++ /dev/null @@ -1,333 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" ?> -<resource_file type="PackedScene" subresource_count="6" version="2.0" version_name="Godot Engine v2.0.alpha.custom_build"> - <ext_resource path="res://bullet.png" type="Texture" index="1"></ext_resource> - <ext_resource path="res://bullet.gd" type="Script" index="0"></ext_resource> - <resource type="CircleShape2D" path="local://1"> - <real name="custom_solver_bias"> 0 </real> - <real name="radius"> 10 </real> - - </resource> - <resource type="ColorRamp" path="local://3"> - <real_array name="offsets" len="2"> 0, 1 </real_array> - <color_array name="colors" len="2"> 1, 1, 1, 1, 1, 0, 0, 0 </color_array> - - </resource> - <resource type="Animation" path="local://2"> - <string name="resource/name"> "shutdown" </string> - <real name="length"> 1.5 </real> - <bool name="loop"> False </bool> - <real name="step"> 0 </real> - <string name="tracks/0/type"> "value" </string> - <node_path name="tracks/0/path"> "particles:config/emitting" </node_path> - <int name="tracks/0/interp"> 1 </int> - <dictionary name="tracks/0/keys" shared="false"> - <string> "cont" </string> - <bool> False </bool> - <string> "times" </string> - <real_array len="1"> 0 </real_array> - <string> "transitions" </string> - <real_array len="1"> 1 </real_array> - <string> "values" </string> - <array len="1" shared="false"> - <bool> False </bool> - </array> - </dictionary> - <string name="tracks/1/type"> "value" </string> - <node_path name="tracks/1/path"> "sprite:visibility/self_opacity" </node_path> - <int name="tracks/1/interp"> 1 </int> - <dictionary name="tracks/1/keys" shared="false"> - <string> "cont" </string> - <bool> True </bool> - <string> "times" </string> - <real_array len="2"> 0, 1.00394 </real_array> - <string> "transitions" </string> - <real_array len="2"> 1, 1 </real_array> - <string> "values" </string> - <array len="2" shared="false"> - <real> 1 </real> - <real> 0 </real> - </array> - </dictionary> - <string name="tracks/2/type"> "method" </string> - <node_path name="tracks/2/path"> "." </node_path> - <int name="tracks/2/interp"> 1 </int> - <dictionary name="tracks/2/keys" shared="false"> - <string> "times" </string> - <real_array len="1"> 1.31 </real_array> - <string> "transitions" </string> - <real_array len="1"> 1 </real_array> - <string> "values" </string> - <array len="1" shared="false"> - <dictionary shared="false"> - <string> "args" </string> - <array len="0" shared="false"> - </array> - <string> "method" </string> - <string> "queue_free" </string> - </dictionary> - </array> - </dictionary> - - </resource> - <main_resource> - <dictionary name="_bundled" shared="false"> - <string> "conn_count" </string> - <int> 1 </int> - <string> "conns" </string> - <int_array len="6"> 4, 0, 73, 72, 2, 0 </int_array> - <string> "editable_instances" </string> - <array len="0" shared="false"> - </array> - <string> "names" </string> - <string_array len="74"> - <string> "bullet" </string> - <string> "input/pickable" </string> - <string> "shapes/0/shape" </string> - <string> "shapes/0/transform" </string> - <string> "shapes/0/trigger" </string> - <string> "collision/layers" </string> - <string> "collision/mask" </string> - <string> "mode" </string> - <string> "mass" </string> - <string> "friction" </string> - <string> "bounce" </string> - <string> "gravity_scale" </string> - <string> "custom_integrator" </string> - <string> "continuous_cd" </string> - <string> "contacts_reported" </string> - <string> "contact_monitor" </string> - <string> "sleeping" </string> - <string> "can_sleep" </string> - <string> "velocity/linear" </string> - <string> "velocity/angular" </string> - <string> "damp_override/linear" </string> - <string> "damp_override/angular" </string> - <string> "script/script" </string> - <string> "__meta__" </string> - <string> "RigidBody2D" </string> - <string> "particles" </string> - <string> "visibility/opacity" </string> - <string> "visibility/blend_mode" </string> - <string> "config/amount" </string> - <string> "config/lifetime" </string> - <string> "config/local_space" </string> - <string> "config/texture" </string> - <string> "params/direction" </string> - <string> "params/spread" </string> - <string> "params/linear_velocity" </string> - <string> "params/spin_velocity" </string> - <string> "params/orbit_velocity" </string> - <string> "params/gravity_direction" </string> - <string> "params/gravity_strength" </string> - <string> "params/radial_accel" </string> - <string> "params/tangential_accel" </string> - <string> "params/damping" </string> - <string> "params/initial_angle" </string> - <string> "params/initial_size" </string> - <string> "params/final_size" </string> - <string> "params/hue_variation" </string> - <string> "params/anim_speed_scale" </string> - <string> "params/anim_initial_pos" </string> - <string> "color/color_ramp" </string> - <string> "Particles2D" </string> - <string> "sprite" </string> - <string> "texture" </string> - <string> "Sprite" </string> - <string> "CollisionShape2D" </string> - <string> "shape" </string> - <string> "trigger" </string> - <string> "_update_shape_index" </string> - <string> "Timer" </string> - <string> "process_mode" </string> - <string> "wait_time" </string> - <string> "one_shot" </string> - <string> "autostart" </string> - <string> "anim" </string> - <string> "playback/process_mode" </string> - <string> "playback/default_blend_time" </string> - <string> "root/root" </string> - <string> "anims/shutdown" </string> - <string> "playback/active" </string> - <string> "playback/speed" </string> - <string> "blend_times" </string> - <string> "autoplay" </string> - <string> "AnimationPlayer" </string> - <string> "disable" </string> - <string> "timeout" </string> - </string_array> - <string> "node_count" </string> - <int> 6 </int> - <string> "node_paths" </string> - <array len="0" shared="false"> - </array> - <string> "nodes" </string> - <int_array len="166"> -1, -1, 24, 0, -1, 23, 1, 0, 2, 1, 3, 2, 4, 0, 5, 3, 6, 3, 7, 4, 8, 5, 9, 5, 10, 6, 11, 5, 12, 0, 13, 7, 14, 4, 15, 0, 16, 0, 17, 8, 18, 9, 19, 6, 20, 10, 21, 10, 22, 11, 23, 12, 0, 0, 0, 49, 25, -1, 23, 26, 13, 27, 3, 28, 14, 29, 15, 30, 0, 31, 16, 32, 6, 33, 17, 34, 6, 35, 6, 36, 6, 37, 6, 38, 6, 39, 6, 40, 6, 41, 6, 42, 6, 43, 5, 44, 6, 45, 6, 46, 5, 47, 6, 48, 18, 0, 0, 0, 52, 50, -1, 1, 51, 16, 0, 0, 0, 53, 53, -1, 3, 54, 1, 55, 0, 56, 19, 0, 0, 0, 57, 57, -1, 4, 58, 3, 59, 5, 60, 8, 61, 0, 0, 0, 0, 71, 62, -1, 8, 63, 3, 64, 6, 65, 20, 66, 21, 67, 8, 68, 5, 69, 22, 70, 23, 0 </int_array> - <string> "variants" </string> - <array len="24" shared="false"> - <bool> False </bool> - <resource resource_type="Shape2D" path="local://1"> </resource> - <matrix32> 1, 0, 0, 1, 0, 0 </matrix32> - <int> 1 </int> - <int> 0 </int> - <real> 1 </real> - <real> 0 </real> - <int> 2 </int> - <bool> True </bool> - <vector2> 0, 0 </vector2> - <real> -1 </real> - <resource external="0"> </resource> - <dictionary shared="false"> - <string> "__editor_plugin_screen__" </string> - <string> "2D" </string> - <string> "__editor_plugin_states__" </string> - <dictionary shared="false"> - <string> "2D" </string> - <dictionary shared="false"> - <string> "ofs" </string> - <vector2> -74.7573, -35.9676 </vector2> - <string> "snap_grid" </string> - <bool> False </bool> - <string> "snap_offset" </string> - <vector2> 0, 0 </vector2> - <string> "snap_pixel" </string> - <bool> False </bool> - <string> "snap_relative" </string> - <bool> False </bool> - <string> "snap_rotation" </string> - <bool> False </bool> - <string> "snap_rotation_offset" </string> - <real> 0 </real> - <string> "snap_rotation_step" </string> - <real> 0.261799 </real> - <string> "snap_show_grid" </string> - <bool> False </bool> - <string> "snap_step" </string> - <vector2> 10, 10 </vector2> - <string> "zoom" </string> - <real> 3.424785 </real> - </dictionary> - <string> "3D" </string> - <dictionary shared="false"> - <string> "ambient_light_color" </string> - <color> 0.15, 0.15, 0.15, 1 </color> - <string> "default_light" </string> - <bool> True </bool> - <string> "default_srgb" </string> - <bool> False </bool> - <string> "deflight_rot_x" </string> - <real> 0.942478 </real> - <string> "deflight_rot_y" </string> - <real> 0.628319 </real> - <string> "fov" </string> - <real> 45 </real> - <string> "show_grid" </string> - <bool> True </bool> - <string> "show_origin" </string> - <bool> True </bool> - <string> "viewport_mode" </string> - <int> 1 </int> - <string> "viewports" </string> - <array len="4" shared="false"> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> True </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - <dictionary shared="false"> - <string> "distance" </string> - <real> 4 </real> - <string> "listener" </string> - <bool> False </bool> - <string> "pos" </string> - <vector3> 0, 0, 0 </vector3> - <string> "use_environment" </string> - <bool> False </bool> - <string> "use_orthogonal" </string> - <bool> False </bool> - <string> "x_rot" </string> - <real> 0 </real> - <string> "y_rot" </string> - <real> 0 </real> - </dictionary> - </array> - <string> "zfar" </string> - <real> 500 </real> - <string> "znear" </string> - <real> 0.1 </real> - </dictionary> - <string> "Anim" </string> - <dictionary shared="false"> - <string> "visible" </string> - <bool> False </bool> - </dictionary> - </dictionary> - <string> "__editor_run_settings__" </string> - <dictionary shared="false"> - <string> "custom_args" </string> - <string> "-l $scene" </string> - <string> "run_mode" </string> - <int> 0 </int> - </dictionary> - </dictionary> - <real> 0.559322 </real> - <int> 24 </int> - <real> 0.1 </real> - <resource external="1"> </resource> - <real> 10 </real> - <resource resource_type="ColorRamp" path="local://3"> </resource> - <int> -1 </int> - <node_path> ".." </node_path> - <resource resource_type="Animation" path="local://2"> </resource> - <array len="0" shared="false"> - </array> - <string> "" </string> - </array> - <string> "version" </string> - <int> 2 </int> - </dictionary> - - </main_resource> -</resource_file>
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